[Mastery] Level 10
[Requirement] Ankle Snare 5
If the target is immobilized (by Ankle Snare, Electric Shock, Warg Bite), the target gets more damage by this skill. The number of attacks increases depending on target's size. This skill fails when caster doesn't have enough arrows. The target gets released from traps once the target gets damaged by this skill.
| Attack Bonus
| | 220% x Monster Size
| | 240% x Monster Size
| | 260% x Monster Size
| | 280% x Monster Size
| | 300% x Monster Size
| | 320% x Monster Size
| | 340% x Monster Size
| | 360% x Monster Size
| | 380% x Monster Size
| | 400% x Monster Size | |
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[Mastery] Level 10
[Requirement] Aimed Bolt 5
Shoot a volley of arrows at a target and other targets in a 5x5 area around the target. Consumes 10 arrows.
| Damage
| | Atk 250%
| | Atk 300%
| | Atk 350%
| | Atk 400%
| | Atk 450%
| | Atk 500%
| | Atk 550%
| | Atk 600%
| | Atk 650%
| | Atk 700% | |
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[Mastery] Level 5
[Requirement] Trap Research 3
Maximum 3 traps are allowed to be set at once and damage range is 7 x 7 cells. Can be combined with Detonator Skill. Bomb Cluster cannot be removed by [Remove Trap] from Hunter. Requires 1 Special Alloy Trap.
| | Duration
| | 300% + Additional Trap Damage | 15 seconds
| | 400% + Additional Trap Damage | 15 seconds
| | 500% + Additional Trap Damage | 15 seconds
| | 600% + Additional Trap Damage | 15 seconds
| | 700% + Additional Trap Damage | 15 seconds | |
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[Mastery] Level 5
[Requirement] Main Ranger 1
Hide yourself behind walls or any obstacles for 10 seconds so other monsters can't notice the you(Except Demon/Insect monsters). You appear translucent while Camouflaged. Increases Critical rate and ATK, but decrease DEF while casting the skill. The skill is cancelled once used one more time or duration ends while continuously draining SP. It can be used without any obstacles if the skill level gets higher.
| | Effect
| | | move disabled
| | | move disabled
| | | slow movement
| | | slow movement
| | | slow movement | |
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[Mastery] Level 1
[Requirement] Trap Research 1
Monsters that step on this trap has its attribute changed to Water property. Does not affect boss type monsters or players and consumes 1 Crystal Blue and 1 Special Alloy Trap.
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[Mastery] Level 1
[Requirement] Bomb Cluster 3
Immediately activates traps on the ground. Skills range is 7x7 cells around the targeted area. It can also activate Hunter's traps. This skill will not detonate traps of another player.
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[Mastery] Level 5
[Requirement] Shockwave Trap 5
Causes immobile status while at the same time draining the targets SP. Electric Shocker cannot be removed with the Hunter skill Remove Trap. Requires 1 Special Alloy Trap. Maximum 3 traps are allowed to be set.
| | Duration
| | | 20 seconds
| | | 20 seconds
| | | 20 seconds
| | | 20 seconds
| | | 20 seconds | |
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[Mastery] Level 5
[Requirement] Camouflage 1, Arrow Storm 5
Number of attacks increases while attacking with arrows within casting duration. Arrows are consumed as its number of attacks.
| | | Duration
| | | | 60 seconds
| | | | 90 seconds
| | | | 120 seconds
| | | | 150 seconds
| | | | 180 seconds | |
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[Mastery] Level 5
[Requirement] Detonator 1
When this trap activates, it deals damage in a 5x5 area and causes Burning status. Level increases success rate of inflicting Burning status. Consumes 1 Special Alloy Trap.
| Success Rate
| | 50%
| | 60%
| | 70%
| | 80%
| | 90% | |
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[Mastery] Level 5
[Requirement] Detonator 1
When this trap activates, it deals damage in a 3x3 area and inflicts [Burning Freeze] status. Consumes 1 Special Alloy Trap.
| Success Rate
| | 50%
| | 60%
| | 70%
| | 80%
| | 90% | |
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[Mastery] Level 5
[Requirement] Warg Teeth 3
Use the Warg's senses to reveal hidden traps and enemies. Has a chance to attack enemies with Warg Bite.
| | | Chance to auto-cast Warg Bite
| | | | 8%
| | | | 16%
| | | | 24%
| | | | 32%
| | | | 40% | |
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[Mastery] Level 1
[Requirement] Trap Research 1
Monsters that step on this trap has its attribute changed to Fire property. Does not affect boss type monsters or players and consumes 1 Red Blood and 1 Special Alloy Trap.
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[Mastery] Level 10
Increase Atk to Animal, Plant and Fish type monsters and decrease damage from those monsters.
| Attack / Resistance Bonus
| | +5
| | +10
| | +15
| | +20
| | +25
| | +30
| | +35
| | +40
| | +45
| 10+50 | |
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[Mastery] Level 1
[Requirement] Trap Research 1
Monsters that step on this trap has its attribute changed to Earth property. Does not affect boss type monsters or players and consumes 1 Green Live and 1 Special Alloy Trap.
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[Mastery] Level 5
[Requirement] Claymore Trap 1, Remove Trap 1
Increase trap damage and trap set range of Hunters and Rangers, also increases INT and MaxSP
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[Mastery] Level 1
[Requirement] Trap Research 1
Monsters that step on this trap has its attribute changed to Wind property. Does not affect boss type monsters or players and consumes 1 Wind of Verdure and 1 Special Alloy Trap.
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[Mastery] Level 5
[Requirement] Warg Strike 1
Make your Warg leap at a target, dealing damage and temporarily causing immobile status. Damage increases if Warg Teeth level is increased. Can't be used while mounted on a Warg.
| | Duration
| | | 20 seconds
| | | 20 seconds
| | | 20 seconds
| | | 20 seconds
| | | 20 seconds | |
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[Mastery] Level 1
[Requirement] Warg Rider 1
Usable only when mounted on your Warg. Makes your Warg scamper in a straight direction, and re-using the skill stops. You will automatically stop when hitting a wall or an enemy. If the Ranger has already learned Warg Strike, it gives damage to the crashed enemy.
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[Mastery] Level 1
Summon a Warg with a Wolf Flute. Re-using the skill returns the Warg to the wild.
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[Mastery] Level 3
[Requirement] Warg Mastery 1
Allows a Ranger to mount their summoned Warg. Skill level increases movement speed. While mounted on a Warg, you can't use any bow attacks or skills that are not Warg exclusive other than trap skills.
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[Mastery] Level 5
[Requirement] Warg Teeth 1
Make your Warg run into 1 target and give damage. Damage increases as skill level gets higher.
| Damage
| | 120%
| | 240%
| | 360%
| | 380%
| | 600% | |
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[Mastery] Level 10
[Requirement] Warg Mastery 1
Increase wolf's skill damage and effect of wolf skills. Increase damage as skill level gets higher.
| Additional Damage
| | Atk +6
| | Atk +12
| | Atk +19
| | Atk +24
| | Atk +30
| | Atk +36
| | Atk +42
| | Atk +48
| | Atk +54
| | Atk +60 | |
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