Ragnarok Online - Classes - Mechanic - Skills
Mechanic
3-1 Job Class
Acceleration
[Mastery] Level 3
[Requirement] Madogear License 1
Increase Madogear's movement speed for a while. An Accelerator must be equipped to cast and consumes 1 Magic Gear Fuel.
Skill Level
Duration
1
30 seconds
2
60 seconds
3
90 seconds
Analyze
[Mastery] Level 3
[Requirement] Infrared Scan 1
Analyze a target's status and decreases physical/magic defensive strength of the target. Skill range is 9 cells. Duration is 20 seconds and consumes 1 Magic Gear Fuel.
Skill Level
Decrease in physical/magic defense
1
14%
2
28%
3
42%
Arm Cannon
[Mastery] Level 3
[Requirement] Flame Launcher 2, Ice Launcher 2
Launch the cannon equipped on the Madogear to give great damage to the target. Damage decreases as target's size gets bigger. Damage property is changeable depending on equipped cannon ball. 1 Magic Gear Fuel and 1 cannon ball are required.
Skill Level
Attack on size Big, Medium, Small
Range
1
700%, 600%, 500%
7x7 cells
2
1200%, 1000%, 800%
5x5 cells
3
1500%, 1400%, 1100%
3x3 cells
Axe Boomerang
[Mastery] Level 5
[Requirement] Axe Mastery 1
Give damage to long distance enemies with knock back by throwing an axe. Increase ATK with heavier axes.
Skill Level
Attack Bonus
Range
1
200% + Axe Weight
4 cells
2
240% + Axe Weight
5 cells
3
280% + Axe Weight
6 cells
4
320% + Axe Weight
7 cells
5
360% + Axe Weight
8 cells
Axe Mastery
[Mastery] Level 10
Increase ATK and Accuracy rate when caster equips an axe, Maces also receive a small percentage of this skill.
Skill Level
Attack
Accuracy
1
+5
+3
2
+10
+6
3
+15
+9
4
+20
+12
5
+25
+15
6
+30
+18
7
+35
+21
8
+40
+24
9
+45
+27
10
+50
+30
Axe Tornado
[Mastery] Level 5
[Requirement] Axe Mastery 1
Make tornado by swaying an axe and give damage to all surrounding enemies. Increase ATK as caster's VIT gets higher. Give additional damage to the targets if the caster equips a wind property weapon.
Skill Level
Attack Bonus
1
300%
2
400%
3
500%
4
600%
5
700%
Back Slide
[Mastery] Level 1
[Requirement] Hover 1
Madogear moves backward 7 cells and consumes 1 Magic Gear Fuel.
Cooldown
[Mastery] Level 1
[Requirement] Suicidal Destruction 2
Immediately cool down Madogear from overheating. Must have a and consumes 2 Magic Gear Fuel.
Divest FAW
[Mastery] Level 1
[Requirement] FAW Silver Sniper 1
Divest FAW from the ground. Also enables divesting of other caster's FAWs.
Elemental Shift
[Mastery] Level 4
[Requirement] Remodel Mainframe 2
Change Madogear's property. Must have a equipped and consumes 2 Magic Gear Fuel and 1 Enchanted Stone.
Skill Level
Change to Property
Item Requirement
1
Fire
1 Flame Heart
2
Earth
1 Great Nature
3
Wind
1 Rough Wind
4
Water
1 Mistic Frozen
FAW Magic Decoy
[Mastery] Level 5
[Requirement] FAW Silver Sniper 2
Set FAW (Fixed Automatic Weapon) on the ground that executes magic attacks. Maximum of 2 FAWs can be set. Consumes 2 Iron, 1 Brigan and 1 item among Red Blood, Green Live, Wind of Verdure or Crystal Blue. Requires an Oridecon Hammer and Portable Furnace.
Skill Level
Matk Bonus
Duration
1
300
10 seconds
2
350
15 seconds
3
400
20 seconds
4
450
25 seconds
5
500
30 seconds
FAW Silver Sniper
[Mastery] Level 5
[Requirement] Fire Earth Research 2
Set FAW (Fixed Automatic Weapon) on the ground that executes long distance attacks. Maximum of 2 FAWs can be set. Consumes 2 Steel and 1 Iron. Requires an Oridecon, Hammer and Mini Furnace.
Skill Level
Attack Bonus
Duration
1
+0
10 seconds
2
+100
15 seconds
3
+200
20 seconds
4
+300
25 seconds
5
+400
30 seconds
Fire Earth Research
[Mastery] Level 5
Research about fire / earth property monsters and decrease damage from those monsters while dealing more damage to fire / earth property monsters.
Skill Level
Resistance and Attack bonus
1
+10
2
+20
3
+30
4
+40
5
+50
Flame Launcher
[Mastery] Level 3
[Requirement] Vulcan Arm 1
Set flames on the ground with a Flame Thrower to damage and inflict [Ignition] status to all targets that are inside of the range. Must have a Flame Thrower equipped.
Skill Level
Fire Property Attack
Chance to inflict [Ignition] Status
1
600%
60%
2
900%
70%
3
1200%
80%
Front Slide
[Mastery] Level 1
[Requirement] Hover 1
Madogear rushes forward 7 cells and consumes 1 Magic Gear Fuel.
Hover
[Mastery] Level 1
[Requirement] Acceleration 1
Make Madogear hover over the ground to escape traps and any other magic attacks. A Hovering Booster must be equiped to cast and consumes 1 Magic Gear Fuel.
Skill Level
Duration
1
30 seconds
Ice Launcher
[Mastery] Level 3
[Requirement] Vulcan Arm 3
Use a quick freezer to give damage inflict [Freezing] / [Freeze] status to all targets that are inside of the range. Consumes 1 Liquid Condensed Bullet to activate the skill.
Skill Level
Water Property Attack
Range
1
600%
5x5 cells
2
900%
7x7 cells
3
1200%
9x9 cells
Infrared Scan
[Mastery] Level 1
[Requirement] Elemental Shift 2
Scan 15 x 15 cells around caster with a infrared scanner and find hidden enemies. Decreases all enemies' flee rate by 30% if they are inside of the skill range. (Chance of success is 50%.)
Knuckle Boost
[Mastery] Level 5
[Requirement] Madogear License 1
Shoot a rocket punch at a single target from a distance. Atk increases as caster's Dex gets higher. Range 11 cells.
Skill Level
Attack Bonus
SP Consumption
1
300%
10
2
400%
15
3
500%
20
4
600%
25
5
700%
30
Madogear License
[Mastery] Level 5
Learn the basics of operating a Madogear. Increases Atk and decreases movement speed while on a Madogear.
Skill Level
Attack Bonus
Movement Speed Penalty
1
+15
-40%
2
+30
-30%
3
+45
-20%
4
+60
-10%
5
+75
No Penalty
Magnetic Field
[Mastery] Level 3
[Requirement] Cooldown 1
Immobilize all enemies that are inside of skill range with electro-magnetic waves. If caster or targets are in hovering state, they don't get skill effect. Also the magnetic field from the skill decreases target's SP continuously. Requires a and consumes 3 Magic Gear Fuel.
Skill Level
Range
SP Consumption
1
3x3 cells
17 SP per second
2
5x5 cells
20 SP per second
3
7x7 cells
23 SP per second
Neutral Barrier
[Mastery] Level 3
[Requirement] Magnetic Field 2
Increase all target's physical / magic defense around caster by building an energy barrier, also ignores long distance attacks. Requires a and consumes 1 Magic Gear Fuel.
Skill Level
Range
Defense Increase
Duration
1
3x3 cells
15%
30 seconds
2
3x3 cells
20%
45 seconds
3
3x3 cells
25%
60 seconds
Pile Bunker
[Mastery] Level 3
[Requirement] Knuckle Boost 2
Pull out deadly drills from the Madogear to inflict damage and nullify Defensive magic skills cast on the target. Nullifies [Kyrie Eleison, Assumptio, Mental Strength, Auto Guard, and Millennium Shield]. Requires a Pile Bunker to cast.
Skill Level
Attack Bonus
Chance to cancel Defense magic skill
1
200%
20%
2
250%
35%
3
300%
50%
Power Swing
[Mastery] Level 5
[Requirement] Axe Boomerang 3
Give damage and [Stun] status to 1 target by swinging your weapon. Add a small chance of auto-casting Axe Boomerang if caster using this skill. Increases ATK depending on caster's STR and DEX.
Skill Level
Attack Bonus
1
200%
2
220%
3
240%
4
260%
5
280%
Remodel Mainframe
[Mastery] Level 4
[Requirement] Madogear License 4
Remodel Magic Gear's main frame to increase defense and overheat limit. If Magic Gear receives damage, it will continue to receive damage.
Skill Level
Defense
Overheat Limit
1
+4
+10
2
+7
+18
3
+11
+36
4
+15
+54
Repair
[Mastery] Level 5
[Requirement] Madogear License 2
Enable to repair (recover) Madogear or other Madogears in a 5 cell area. Requires a and consumes 1 Magic Gear Fuel.
Skill Level
Max HP recovery
1
6%
2
9%
3
12%
4
15%
5
18%
Stealth Field
[Mastery] Level 3
[Requirement] Analyze 3, Neutral Barrier 2
Give all targets around the caster [Cloaking] status by building an energy barrier. Affected target turns translucent and doesn't get hurt by any attacks or magic spells. Continually consumes caster's SP while the skill is active and decreases 30% of caster's movement speed. It can be canceled if Stealth Field is cast twice. Requires a and consume 2 Magic Gear Fuel.
Skill Level
Range
Duration
1
3x3 cells
15 seconds
2
3x3 cells
20 seconds
3
3x3 cells
25 seconds
Suicidal Destruction
[Mastery] Level 3
[Requirement] Remodel Mainframe 2
Make Magic Gear self-destruct causing huge damage in an area around it. Caster will lose Magic Gear and all SP will be drained. [Suicide Device] is required to use this skill.
Skill Level
Range
1
5x5 cells
2
7x7 cells
3
9x9 cells
* Content may be changed based upon game updates or when deemed necessary.