Prerequisite: Divine Protection Lv.3 This skill is mastered at Lv.10. Increase the Defense rate of the caster and all of the caster`s party members within the caster`s screen for the skill`s duration. Angelus has a 0.5 Cast Time and 3.5 second Skill Delay.
| | | SP Consumption
| | | | 23
| | | | 26
| | | | 29
| | | | 32
| | | | 35
| | | | 38
| | | | 41
| | | | 44
| | | | 47
| | | | 50 | |
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Basic Acolyte skill mastered at Lv.1. Create Holy Water when character is standing in normal water. Each cast consumes 10 SP and is followed by a 2 second Skill Delay.
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Prerequisite: Divine Protection Lv.5 This skill is mastered at Lv.10. Temporarily increase target`s STR, INT, and DEX for the skill`s duration. Casting Blessing on a target will cure the Curse and Stone Curse statuses. Blessing can also cause Curse against Undead enemies when the SHIFT key is pressed to enable targeting of this skill on monsters.
| | | SP Consumption
| | | | 28
| | | | 32
| | | | 36
| | | | 40
| | | | 44
| | | | 48
| | | | 52
| | | | 56
| | | | 60
| | | | 64 | |
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Prerequisite: Heal Lv.2. This skill is mastered at Lv.1. Cure removes the Cursed, Silence, Chaos and Blind statuses. This skill also causes the Chaos status when used on Undead monsters (not yet implemented). Each cast consumes 15 SP and is followed by a 1 second Skill Delay.
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Prerequisite: Increase AGI Lv.1 This skill is mastered at Lv.10. Decrease AGI can reduce a target`s Movement Speed and AGI by a low chance, but it has no effect on Boss monsters. This skill`s level and the caster`s INT affect Decrease AGI`s success rate, and the target`s Magic Defense reduces the success rate. Decrease AGI has a 1 second Cast Time and 1 second Skill Delay.
| | | | Skill Duration
| | | | | 30 sec
| | | | | 40 sec
| | | | | 50 sec
| | | | | 60 sec
| | | | | 70 sec
| | | | | 80 sec
| | | | | 90 sec
| | | | | 100 sec
| | | | | 110 sec
| | | | | 120 sec | |
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Prerequisite: Divine Protection Lv.3. This skill is mastered at Lv.10. Increase the character`s Attack Strength against Undead and Demon monsters.
| Additional ATK by Skill Level
| | 3
| | 6
| | 9
| | 12
| | 15
| | 18
| | 21
| | 24
| | 27
| | 30 | |
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Basic Acolyte skill mastered at Lv.10. Increase the character`s Defense against Undead and Demon monsters.
| Additional DEF
| | 3
| | 6
| | 9
| | 12
| | 15
| | 18
| | 21
| | 24
| | 27
| | 30 | |
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Basic Acolyte skill mastered at Lv.10. This skill can be used to restore a target`s HP or to inflict damage on Undead monsters. The caster`s Base Level, Skill Level and INT all affect the amount of HP recovered by Heal. When Heal is cast on Undead monsters, it inflicts an amount of Holy property damage equal to half of the HP that the skill would recover on other targets. The SHIFT key must be pressed in order to target monsters with this skill. Each cast is followed by a 1 second Skill Delay.
| SP Consumption
| | 13
| | 16
| | 19
| | 22
| | 25
| | 28
| | 31
| | 34
| | 37
| | 40 | |
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Special Acolyte skill that can only be learned after Job Lv.30 by completing a quest. Attack a target from a distance with a holy light that inflicts an amount of damage equal to 125% of the caster`s Magic Attack Strength. Each cast consumes 15 SP and is followed by a 2 second Skill Delay.
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Prerequisite: Heal Lv.3 This skill is mastered at Lv.10. Double the target`s AGI and Movement Speed to increase its Attack and Flee Rates. Each cast consumes SP and 15 HP and is followed by a 1 second Skill Delay.
| | | Skill Duration
| | | | 60 sec
| | | | 80 sec
| | | | 100 sec
| | | | 120 sec
| | | | 140 sec
| | | | 160 sec
| | | | 180 sec
| | | | 200 sec
| | | | 220 sec
| | | | 240 sec | |
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Prerequisite: Warp Portal Lv.4. This skill is mastered at Lv.1. Shield an area (3+3+3 = 9 cells) that will block long ranged attacks directed at characters within Pneuma`s range. Pneumas cannot be overlapped or cast on top of each other. Each cast consumes 10 SP.
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Basic Acolyte skill mastered at Lv.1. Summon a holy light around the caster that will detect and damage hidden enemies within its range. Ruwach inflicts an amount of Holy property damage equal to 145% of the caster`s attack strength. Each cast consumes 10 SP.
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Prerequisite: Demon Bane Lv.3 This skill is mastered at Lv.10. Decrease the Defense of Undead and Shadow property monsters within a wide range. Although Signum Crusis has a low success rate, it increases as the level difference between the caster and target becomes greater. When successful, the targets will have a "..." emoticon displayed over their heads and will suffer from decreased Defense until they are killed. Each cast consumes 35 SP, regardless of skill level, and has a 0.5 second Cast Time followed by a 2 second Skill Delay.
| | Success Rate
| | | 27%
| | | 31%
| | | 35%
| | | 39%
| | | 43%
| | | 47%
| | | 51%
| | | 55%
| | | 59%
| | | 63% | |
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Prerequisite: Ruwach Lv.1. This skill is mastered at Lv.2. Instantly move the caster to a different location. At skill level 1, Teleport will move the caster to a random spot within the same map. At skill level 2, it will moves the caster to his Save Point. Consumes 10 SP at Lv.1, and 9 SP at Lv.2.
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Prerequisite: Teleport Lv.2. This skill is mastered at Lv.4. Consume a Blue Gemstone to create a Warp Portal that will transport those that enter to the portal`s destination. Warp Portals will close after transporting the maximum number of characters or after the skill duration elapses. When this skill is mastered, the caster can save a total of 3 warp destinations, Memo Points, by using the "/memo" command. The caster`s Save Point will always be available as an extra Warp Portal destination. Warp Portals can only transport a total of 8 characters, regardless of skill level. A 1 second Skill Delay follows the casting of Warp Portal.
| | Available Warp Destinations | SP Consumption
| | | | 35
| | | Save Point + 1 Memo Point | 32
| | | Save Point + 2 Memo Points | 29
| | | Save Point + 3 Memo Points | 26 | |
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