
Varmundt Biosphere update brings you three new additional locations for you to explore as well as all new Varmund equipment reform and enchantments!
New Biosphere Locations | New Equipment Exchange | Rune Equipment Reform
Enchantment | Equipment Details
There are three new areas for Varmundt Biosphere that you can access through the following portal.

Biosphere - Soul
Location: /navi ba_in01 201/300
Biosphere - Venom
Location: /navi ba_in01 215/300
Biosphere - Temple
Location: /navi ba_in01 229 /300
Take note that after this update, the required level to access any Varmundt Biosphere area will be increased to a minimum Base Level of 240 or higher.

Biosphere Sample Environment – Soul

Biosphere Sample Environment – Venom

Biosphere Sample Environment – Temple
Defeating monsters in the new Biosphere areas will have a chance to drop a new Accessory equipment as well as new runes and fragments related to respective areas.

Varmundt Rune Ring
|
A ring engraved with Varmundt's rune magic.
It doesn't seem to have any special power, but you can feel a slight magic power from it.
------------------------
Type : Accessory
Def : 10
Weight : 10
Armor Level : 2
Required Level : 200
Class : All Jobs
|

MVPs in new areas will have a chance to drop new material needed to reform the new accessory equipment.

Varmundt's Soul/Venom/Temple Water
|
Magic water containing the power of the biosphere.
[Varmundt Biosphere]
------------------------
Weight : 1
|
Current update brings you new equipment exchange related to Varmundt Rune Ring.

Admin Beta
Location: /navi ba_in01 359/53
Preview
|
Details
|
Exchange Cost
|

Varmundt Soul Rune Ring [1]
(Account Bound)
|
A ring engraved with Varmundt's rune magic.
The power of sharpshooter is engraved on it.
------------------------
Increase long-range physical damage by 10%.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ASPD + 5%.
------------------------
Type : Accessory
Def : 10
Weight : 20
Armor Level : 2
Required Level : 210
Class : All Jobs
|
1 Varmundt Rune Ring
20 Soul Rune
|

Varmundt Venom Rune Ring [1]
(Account Bound)
|
A ring engraved with Varmundt's rune magic.
The power of great warrior is engraved on it.
------------------------
Increase melee physical damage by 10%.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ASPD + 5%.
------------------------
Type : Accessory
Def : 10
Weight : 20
Armor Level : 2
Required Level : 210
Class : All Jobs
|
1 Varmundt Rune Ring
20 Venom Rune
|

Varmundt Temple Rune Ring [1]
(Account Bound)
|
A ring engraved with Varmundt's rune magic.
The power of great wizard is engraved on it.
------------------------
Increase all property magic damage by 10%.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ASPD + 5%.
------------------------
Type : Accessory
Def : 10
Weight : 20
Armor Level : 2
Required Level : 210
Class : All Jobs
|
1 Varmundt Rune Ring
20 Temple Rune
|
Furthermore, now you can convert higher-grade ore into stone at NPC Ore Researcher (/navi rgsr_in 131/187).

Admin Beta
Location: /navi ba_in01 368/55
You need at least +7 refine level of Varmundt Rune Equipment, except for accessory equipment, to reform it to a higher level.
Current refine level, enchantment, and card will be maintained during reform.
Base Equipment
|
Materials
|
Result
|

Varmund Fire Rune Armor [1]
|
100 Armor Enhancement Stone (Supreme Grade)
20 Fire Rune
50 Flame Essence
300 Zelunium
500 Barmeal Ticket
|

Flame Rune Armor [1]
|

Varmund Fire Rune Boots [1]
|
100 Armor Enhancement Stone (Supreme Grade)
20 Fire Rune
50 Flame Essence
300 Zelunium
500 Barmeal Ticket
|

Flame Rune Boots [1]
|

Varmund Fire Rune Manteau [1]
|
100 Armor Enhancement Stone (Supreme Grade)
20 Fire Rune
50 Flame Essence
300 Zelunium
500 Barmeal Ticket
|

Flame Rune Manteau [1]
|

Varmund Grass Rune Armor [1]
|
100 Armor Enhancement Stone (Supreme Grade)
20 Grass Rune
50 Grass Essence
300 Zelunium
500 Barmeal Ticket
|

Grass Rune Armor [1]
|

Varmund Grass Rune Boots [1]
|
100 Armor Enhancement Stone (Supreme Grade)
20 Grass Rune
50 Grass Essence
300 Zelunium
500 Barmeal Ticket
|

Grass Rune Boots [1]
|

Varmund Grass Rune Manteau [1]
|
100 Armor Enhancement Stone (Supreme Grade)
20 Grass Rune
50 Grass Essence
300 Zelunium
500 Barmeal Ticket
|

Grass Rune Manteau [1]
|

Varmund Ice Rune Armor [1]
|
100 Armor Enhancement Stone (Supreme Grade)
20 Ice Rune
50 Ice Essence
300 Zelunium
500 Barmeal Ticket
|

Ice Rune Armor [1]
|

Varmund Ice Rune Boots [1]
|
100 Armor Enhancement Stone (Supreme Grade)
20 Ice Rune
50 Ice Essence
300 Zelunium
500 Barmeal Ticket
|

Ice Rune Boots [1]
|

Varmund Ice Rune Manteau [1]
|
100 Armor Enhancement Stone (Supreme Grade)
20 Ice Rune
50 Ice Essence
300 Zelunium
500 Barmeal Ticket
|

Ice Rune Manteau [1]
|

Varmund Death Rune Robe [1]
|
100 Armor Enhancement Stone (Supreme Grade)
20 Death Rune
50 Death Essence
300 Zelunium
500 Barmeal Ticket
|

Death Rune Robe [1]
|

Varmund Death Rune Boots [1]
|
100 Armor Enhancement Stone (Supreme Grade)
20 Death Rune
50 Death Essence
300 Zelunium
500 Barmeal Ticket
|

Death Rune Boots [1]
|

Varmund Death Rune Manteau [1]
|
100 Armor Enhancement Stone (Supreme Grade)
20 Death Rune
50 Death Essence
300 Zelunium
500 Barmeal Ticket
|

Death Rune Manteau [1]
|

Varmundt Soul Rune Ring [1]
|
100 Accessory Enhancement Stone (Supreme Grade)
20 Soul Rune
50 Soul Essence
300 Zelunium
500 Barmeal Ticket
|

Soul Rune Ring [1]
|

Varmundt Soul Rune Ring [1]
|
100 Accessory Enhancement Stone (Supreme Grade)
5 Soul Rune
10 Varmundt's Soul Water
300 Zelunium
500 Barmeal Ticket
|

Soul Magic Ring [1]
|

Varmundt Venom Rune Ring [1]
|
100 Accessory Enhancement Stone (Supreme Grade)
20 Venom Rune
50 Venom Essence
300 Zelunium
500 Barmeal Ticket
|

Venom Rune Ring [1]
|

Varmundt Venom Rune Ring [1]
|
100 Accessory Enhancement Stone (Supreme Grade)
5 Venom Rune
10 Varmundt's Venom Water
300 Zelunium
500 Barmeal Ticket
|

Venom Magic Ring [1]
|

Varmundt Temple Rune Ring [1]
|
100 Accessory Enhancement Stone (Supreme Grade)
20 Temple Rune
50 Temple Essence
300 Zelunium
500 Barmeal Ticket
|

Temple Rune Ring [1]
|

Varmundt Temple Rune Ring [1]
|
100 Accessory Enhancement Stone (Supreme Grade)
5 Temple Rune
10 Varmundt's Temple Water
300 Zelunium
500 Barmeal Ticket
|

Temple Magic Ring [1]
|

Admin Beta
Location: /navi ba_in01 371/55
Visit Admin Beta to enchant your reformed Rune equipment.
4.1 Rune Equipment Enchant
The enchantment can be performed on the following equipment:
-
Flame Rune Armor [1]
-
Flame Rune Boots [1]
-
Flame Rune Manteau [1]
-
Grass Rune Armor [1]
-
Grass Rune Boots [1]
-
Grass Rune Manteau [1]
-
Ice Rune Armor [1]
-
Ice Rune Boots [1]
-
Ice Rune Manteau [1]
-
Death Rune Robe [1]
-
Death Rune Boots [1]
-
Death Rune Manteau [1]
You can enchant up to 3 times and the enchantment will be random.
If you already enchanted Varmund Rune Equipment (non-reform) beforehand, you can proceed to enchant the remaining slot.
You can reset the enchantment by using 1,000,000 Zeny and 1 Rune from respective equipment with 80% chance.
Slot
|
Slot 2
|
Slot 3
|
Slot 4
|
Required Material
|
5 Fire/Grass/Ice/Death Rune
5 Flame/Grass/Ice/Death Essence
300,000 Zeny
|
5 Fire/Grass/Ice/Death Rune
100,000 Zeny
|
1 Fire/Grass/Ice/Death Rune
50,000 Zeny
|
Success Probability
|
100%
|
100%
|
100%
|
Possible Enchantment
|
Varmundt's Crystal (Flame) Lv1~5
Varmundt's Crystal (Grass) Lv1~5
Varmundt's Crystal (Ice) Lv1~5
Varmundt's Crystal (Death) Lv1~5
|
Varmund POW Lv1~3
Varmund SPL Lv1~3
Varmund CON Lv1~3
Varmund CRT Lv1~3
Varmund WIS Lv1~3
Varmund STA Lv1~3
|
STR +3~5
INT +3~5
AGI +3~5
VIT +3~5
DEX +2~4
|
4.2 Ring Accessory Enchant
The enchantment can be performed on the following equipment:
-
Soul Rune Ring [1]
-
Venom Rune Ring [1]
-
Temple Rune Ring [1]
-
Soul Magic Ring [1]
-
Venom Magic Ring [1]
-
Temple Magic Ring [1]
You can enchant up to 3 times and the enchantment will be random.
If you already enchanted Varmund Rune Equipment (non-reform) beforehand, you can proceed to enchant the remaining slot.
You can reset the enchantment by using 1,000,000 Zeny and 2 Rune from respective equipment with 80% chance.
Slot
|
Slot 2
|
Slot 3
|
Slot 4
|
Required Material
|
5 Soul/Venom/Temple Rune
5 Soul/Venom/Temple Water
300,000 Zeny
|
3 Soul/Venom/Temple Rune
3 Soul/Venom/Temple Water
300,000 Zeny
|
1 Soul/Venom/Temple Rune
1 Soul/Venom/Temple Water
100,000 Zeny
|
Success Probability
|
100%
|
100%
|
100%
|
Possible Enchantment
|
Broken Biosphere Gem (Dragon Fishing)
Biosphere Gem (Dragon Fishing)
Brilliant Biosphere Gem (Dragon Fishing)
Broken Biosphere Gem (Exorciser)
Biosphere Gem (Exorciser)
Brilliant Biosphere Gem (Exorciser)
Broken Biosphere Gem (Vibrupt)
Biosphere Gem (Vibrupt)
Brilliant Biosphere Gem (Vibrupt)
Broken Biosphere Gem (Execusect)
Biosphere Gem (Execusect)
Brilliant Biosphere Gem (Execusect)
Broken Biosphere Gem (Hunting Divine)
Biosphere Gem (Hunting Divine)
Brilliant Biosphere Gem (Hunting Divine)
Brilliant Biosphere Gem (Normal)
Brilliant Biosphere Gem (Boss)
|
Varmundt's Fortitude Lv1~5
Varmundt's Strength Lv1~5
Varmundt's Intelligence Lv1~5
Varmundt's Focus Lv1~5
Varmundt's Agility Lv1~5
Varmundt's Wisdom Lv1~5
|
Varmundt's Fragment (POW) Lv1~5
Varmundt's Fragment (CON) Lv1~5
Varmundt's Fragment (CRT) Lv1~5
Varmundt's Fragment (STA) Lv1~5
Varmundt's Fragment (SPL) Lv1~5
Varmundt's Fragment (WIS) Lv1~5
|
Below are the details of newly added Rune equipment reform.
Preview
|
Details
|

Flame Rune Armor [1]
|
Armor engraved with Varmund's Flame Rune magic.
The engraving is amplified with the essence of flame.
------------------------
For every 25 Base STR, POW + 1.
------------------------
When refined to +7 or higher, ATK + 5%, P.ATK + 2.
------------------------
When refined to +9 or higher, increase Critical Damage by 15%.
------------------------
When refined to +11 or higher, increase melee physical damage by 15%.
------------------------
[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] POW + 5, ATK + 5%.
[Grade B] Melee Physical Damage + 10%.
[Grade A] After Cast Delay - 10%, POW + 5.
------------------------
Type : Armor
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Flame Rune Boots [1]
|
Boots engraved with Varmund's Flame Rune magic.
The engraving is amplified with the essence of flame.
------------------------
When refined to +7 or higher, ATK + 5%, P.ATK + 2.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
When refined to +11 or higher, increase melee physical damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds.
------------------------
[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] ATK + 5%, P.ATK + 5.
[Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, P.ATK + 2.
------------------------
Type : Shoes
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Flame Rune Manteau [1]
|
Manteau engraved with Varmund's Flame Rune magic.
The engraving is amplified with the essence of flame.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, increase Critical Damage by 10%.
------------------------
When refined to +11 or higher, ATK + 10%.
------------------------
Set Bonus:
Flame Rune Manteau [1]
Flame Rune Armor [1]
Flame Rune Boots [1]
For every 30 Base STR, POW + 1.
Increase melee physical damage by 10%.
Reduce Variable Casting Time by 10%.
------------------------
[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] ATK + 5%, P.ATK + 5.
[Grade B] Increase melee physical damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, P.ATK + 2.
------------------------
Type : Garment
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Grass Rune Armor [1]
|
Armor engraved with Varmund's Grass Rune magic.
The engraving is amplified with the essence of plain.
------------------------
For every 25 Base VIT, STA + 1.
------------------------
When refined to +7 or higher, MHP + 5%, P.ATK + 2.
------------------------
When refined to +9 or higher, increase physical damage against all size enemies by 15%.
------------------------
When refined to +11 or higher, increase physical damage against all property enemies by 15%.
------------------------
[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] STA + 5, MHP + 5%.
[Grade B] Reduce After Cast Delay by 5%.
[Grade A] Reduce After Cast Delay by additional 10%, STA + 5.
------------------------
Type : Armor
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Grass Rune Boots [1]
|
Boots engraved with Varmund's Grass Rune magic.
The engraving is amplified with the essence of plain.
------------------------
When refined to +7 or higher, MHP + 10%, P.ATK + 2.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
When refined to +11 or higher, increase physical damage against all size enemies by 10%, reduce Fixed Casting Time by additional 0.2 seconds.
------------------------
[Grade Bonus]
[Grade D] MHP + 5%
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] MHP + 7%, reduce Variable Casting Time by 5%.
[Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, P.ATK + 2.
------------------------
Type : Shoes
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Grass Rune Manteau [1]
|
Manteau engraved with Varmund's Grass Rune magic.
The engraving is amplified with the essence of plain.
------------------------
When refined to +7 or higher, MHP + 3%.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +11 or higher, increase physical damage against all race enemies by 10%.
------------------------
Set Bonus:
Grass Rune Manteau [1]
Grass Rune Armor [1]
Grass Rune Boots [1]
For every 30 Base VIT, STA + 1.
MHP + 20%.
Reduce physical damage taken from Earth property enemies by 10%.
------------------------
[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] MHP + 5%, RES + 5, MRES + 5.
[Grade B] Reduce After Cast Delay by 5%, RES + 5, MRES + 5.
[Grade A] Reduce After Cast Delay by additional 10%, P.ATK + 2.
------------------------
Type : Garment
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Ice Rune Armor [1]
|
Armor engraved with Varmund's Ice Rune magic.
The engraving is amplified with the essence of ice.
------------------------
For every 25 Base DEX, CON + 1.
------------------------
When refined to +7 or higher, ATK + 5%, P.ATK + 2.
------------------------
When refined to +9 or higher, increase Critical Damage by 15%.
------------------------
When refined to +11 or higher, increase long-range physical damage by 15%.
------------------------
[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] CON + 5, ATK + 5%.
[Grade B] Increase long-range physical damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, CON + 5.
------------------------
Type : Armor
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Ice Rune Boots [1]
|
Boots engraved with Varmund's Ice Rune magic.
The engraving is amplified with the essence of ice.
------------------------
When refined to +7 or higher, ATK + 5%, P.ATK + 2.
------------------------
When refined to +9 or higher, increase Critical Damage by 10%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
When refined to +11 or higher, increase long-range physical damage by 5%, reduce Fixed Casting Time by additional 0.4 seconds.
------------------------
[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] ATK + 5%, P.ATK + 5.
[Grade A] C.RATE + 1, P.ATK + 2.
------------------------
Type : Shoes
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Ice Rune Manteau [1]
|
Manteau engraved with Varmund's Ice Rune magic.
The engraving is amplified with the essence of ice.
------------------------
When refined to +7 or higher, ATK + 5%.
------------------------
When refined to +9 or higher, increase Critical Damage by 10%.
------------------------
When refined to +11 or higher, increase long-range physical damage by 10%.
------------------------
Set Bonus:
Ice Rune Manteau [1]
Ice Rune Armor [1]
Ice Rune Boots [1]
For every 30 Base DEX, CON + 1.
Increase long-range physical damage by 10%.
Reduce Variable Casting Time by 15%.
------------------------
[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] ATK + 5%, P.ATK + 5.
[Grade B] Increase long-range physical damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, P.ATK + 2.
------------------------
Type : Garment
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Death Rune Robe [1]
|
Armor engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
For every 25 Base INT, SPL + 1.
------------------------
When refined to +7 or higher, MATK + 5%, S.MATK + 2.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 15%.
------------------------
When refined to +11 or higher, increase all property magic damage by 15%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] SPL + 5, MATK + 5%.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, SPL + 5.
------------------------
Type : Armor
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Death Rune Boots [1]
|
Boots engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
When refined to +7 or higher, MATK + 5%, S.MATK + 2.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
When refined to +11 or higher, increase all property magic damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] MATK + 5%, S.MATK + 5.
[Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 2.
------------------------
Type : Shoes
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Death Rune Manteau [1]
|
Manteau engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, increase all property magic damage by 10%.
------------------------
When refined to +11 or higher, MATK + 10%.
------------------------
Set Bonus:
Death Rune Manteau [1]
Death Rune Armor [1]
Death Rune Boots [1]
For every 30 Base INT, SPL + 1.
Increase all property magic damage by 10%.
Reduce Variable Casting Time by 10%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] MATK + 5%, S.MATK + 5.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, S.MATK + 2.
------------------------
Type : Garment
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Soul Rune Ring [1]
|
A ring engraved with Varmundt's soul rune magic.
The engraving is amplified with the essence of the soul.
------------------------
Increase long-range physical damage by 15%.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ASPD + 5%.
------------------------
Type : Accessory (Right)
Def : 10
Weight : 20
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Soul Magic Ring [1]
|
A ring that has been infused with soul rune energy.
The shape has been transformed by Varmundt's magic.
------------------------
Increase long-range physical damage by 15%.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ASPD + 5%.
------------------------
Type : Accessory (Left)
Def : 10
Weight : 20
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Venom Rune Ring [1]
|
A ring engraved with Varmundt's venom rune magic.
The engraving is amplified with the essence of the venom.
------------------------
Increase melee physical damage by 15%.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ASPD + 5%.
------------------------
Type : Accessory (Right)
Def : 10
Weight : 20
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Venom Magic Ring [1]
|
A ring that has been infused with venom rune energy.
The shape has been transformed by Varmundt's magic.
------------------------
Increase melee physical damage by 15%.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ASPD + 5%.
------------------------
Type : Accessory (Left)
Def : 10
Weight : 20
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Temple Rune Ring [1]
|
A ring engraved with Varmundt's temple rune magic.
The engraving is amplified with the essence of the temple.
------------------------
Increase all property magic damage by 15%.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ASPD + 5%.
------------------------
Type : Accessory (Right)
Def : 10
Weight : 20
Armor Level : 2
Required Level : 230
Class : All Jobs
|

Temple Magic Ring [1]
|
A ring that has been infused with temple rune energy.
The shape has been transformed by Varmundt's magic.
------------------------
Increase all property magic damage by 15%.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ASPD + 5%.
------------------------
Type : Accessory (Left)
Def : 10
Weight : 20
Armor Level : 2
Required Level : 230
Class : All Jobs
|
Back to Top