Item Name |
Item Description |

Costume Galapagos Aquarium
|

A bottle art designed with the concept of a small marine ecosystem inside a jar.
Though small, its impressive attention to detail makes it remarkably lifelike.
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Type : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Usable by : All Jobs
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Divine Light Footprints (Garments)
|

Divine Light Footprints effect.
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Nebula Pendant [1] |
ATK + 10%, MATK + 10%.
After Cast Delay -8%.
All Talent Status + 15.
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Set Bonus:
Nebula Pendant [1]
Nebula Armor of Power [1]
Critical Damage +35%,
If the armor is Grade C, increase physical damage against all race enemies by 12%.
If the armor is Grade A, increase physical damage against all race enemies by 15%.
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Set Bonus:
Nebula Pendant [1]
Nebula Armor of Stamina [1]
Reduce damage taken from long-range physical attack by 8%.
If the armor is Grade C, Reduce damage taken from long-range physical attack by 12%.
If the armor is Grade A, Reduce damage taken from long-range physical attack by 15%.
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Set Bonus:
Nebula Pendant [1]
Nebula Suit of Concentration [1]
Increase physical damage against all size enemies by 12%.
If the armor is Grade C, increase physical damage against all race enemies by 12%.
If the armor is Grade A, increase physical damage against all race enemies by 15%.
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Set Bonus:
Nebula Pendant [1]
Nebula Suit of Creative [1]
Increase melee and long-range physical damage by 15%.
If the armor is Grade C, increase physical damage against all property enemies by 12%.
If the armor is Grade A, increase physical damage against all race enemies by 15%.
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Set Bonus:
Nebula Pendant [1]
Nebula Robe of Wisdom [1]
Reduces melee physical damage taken by 8%,
If the armor is Grade C, reduces melee physical damage taken by 12%.
If the armor is Grade A, reduces melee physical damage taken by 15%.
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Set Bonus:
Nebula Pendant [1]
Nebula Robe of Spell [1]
Increase magic damage to enemies of all sizes by 12%.
If the armor is Grade C, increase magic damage to enemies of all properties by 12%.
If the armor is Grade A, increase magic damage to enemies of all races by 15%.
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Type : Accessory (Left)
Defense : 0
Weight : 10
Armor Level : 1
Required Level : 200
Class : All Jobs
|

Kitten Shield [1] |
A shield said to have been left behind by the legendary Doram.
MHP + 15000, MSP + 3000.
ATK + 100, MATK + 100,
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Every 10 base level, Increases EXP and drop rate from monsters by 1%(applies up to level 250).
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When refined to +12 or higher, reduce fixed casting time by 50%.
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Set Bonus:
Meow Shield [1]
Cat Paw Potential Hat [1]
Increase melee/range physical damage by 30%.
Every 2 refine level of shield, ATK + 50.
Every 3 refine level of shield, POW + 3.
When Shield refined to +11 or higher, Enable to use Tuna Belly lv 2.
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Set Bonus:
Meow Shield [1]
Cat Paw Growth Hat [1]
Increase all property magical damage by 30%.
Every 2 refine level of shield, MATK + 50.
Every 3 refine level of shield, SPL + 3.
When Shield refined to +11 or higher, Enable to use Tuna Belly lv 2.
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[Grade Bonus]
[Grade C] MHP + 15%, MSP + 15%.
[Grade B] After cast delay - 15%.
[Grade A] POW + 15, SPL + 15.
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Type : Shield
Defense : 20
Weight : 10
Armor Level : 2
Required Level: 1
Class : All Jobs
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Vampire Von Blood [1] |
Vampire ears and familiar.
MHP + 5000, MSP + 500.
ATK + 100, MATK + 100.
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Recovers 666 HP when defeating monsters with physical or magical attacks.
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Set Bonus:
Vampire Von Blood [1]
Bat Von Blood
Reduces damage taken from medium size enemy by 20%,
reduces damage taken from Demi-Human (including players) by 20%.
Restores 100% HP and SP upon resurrection.
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Type : Headgear
Def : 5
Location : Middle
Weight : 10
Required Level : 1
Class : All jobs
|

Bat Von Blood
|
A small, red vampire bat.
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ATK +100, MATK +100,
Recovers 700 HP and 70 SP when monsters are defeated by physical or magical attacks.
Enable to use Greed Lv. 1.
Experience gained from monsters +15%.
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Type : Headgear
Def : 20
Location : Lower
Weight : 20
Armor Level : 1
Required Level : 1
Class : All jobs
|

Panda Footprints Selection Box
|
A box where you can choose one of the Enchant Stone:
Panda Basic Footprint (Garment)
Panda Color Footprint (Garment)
Weight : 0
|

Panda Basic Footprint (Garment)
|

Gives an effect by enchanting to 4th slot of the Garment Costume.
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Weight : 10
|

Panda Color Footprint (Garment)
|

Gives an effect by enchanting to 4th slot of the Garment Costume.
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Weight : 10
|

Ring of Hatred [1] |
Love and hate are like two sides of a coin.
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MHP + 20%, MSP + 20%.
Increases Physical and Magical damage to enemies of all sizes by 20%
Experience gained from monster +20%.
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Set Bonus:
Ring of Hatred
Love Ring [1]
Movement speed increases and item drop rate increases by 20%.
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Type : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 1
Usable by : All Jobs
|

Love Ring [1] |
A special ring that promises to fulfill your love when you wear it.
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MHP + 20%, MSP + 20%.
Increase physical/magic damage to enemies of all sizes by 20%.
Increase EXP gained from all monsters + 20%.
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Type: Accessory(Left)
Def: 0
Weight: 0
Required Level: 1
Class: All Jobs
|

Nyar's Blue Footprints (Garment)
|

Nyar's Blue Footprints effect.
|

Nyar's Purple Footprints (Garment)
|

Nyar's Purple Footprints effect.
|

Sealed Kiel Card |
After cast delay reduced by 15%.
If this card is slotted into a headgear refined to +15 or higher, reduces after-cast delay by an additional 5%.
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Compounds On: Headgear
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Weight: 1
|
Costume Divine Invitation
|

A passage connected to the sacred heavens.
You cannot enter, but it seems to radiate a holy aura.
Mirror, Mirror on the wall~
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Type : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Usable by : All Jobs
|

Limit Break Shadow Earring
|
Increases physical and magical damage to Normal class enemies by 25%.
Increases EXP gained from defeating monsters by 10%.
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When refined to +9, an additional 5% EXP gained from defeating monsters.
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When Base level reach 150,
for every subsequent 10 Base Levels, reduces physical and magical damage to Normal class enemies by 2%, and reduces EXP gained from defeating monsters by 1%.
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Type : Shadow Equipment
Location : Earring
Weight : 1
Armor Level : 1
Required Level : 1
Usable by : All Jobs
|

Limit Break Shadow Pendant
|
Increases physical and magical damage to Normal class enemies by 25%.
Increases EXP gained from defeating monsters by 10%.
------------------------
When refined to +9, an additional 5% EXP gained from defeating monsters.
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When Base level reach 150,
for every subsequent 10 Base Levels, reduces physical and magical damage to Normal class enemies by 2% and reduces EXP gained from defeating monsters by 1%.
------------------------
Set Bonus:
Limit Break Shadow Pendant
Limit Break Shadow Earring
All basic stats + 12,
Increases physical and magical damage to all race enemies by 8%.
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Type : Shadow Equipment
Location : Pendant
Weight : 1
Armor Level : 1
Required Level : 1
Usable by : All Jobs
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