Ragnarok Online - Events - Overseas Care Package 78
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Overseas Care Package 78
12/1/2025

Time to step up your game with the set of our newly released care package! These items are available for sale on our Shop from December 2nd.

For 300 Kafra Points, you have a chance of receiving one of the following items at random:

  • Vlad The Impaler [2] 0,34%New!!
  • Kitsune Gaze [1] 1,01%New!!
  • Last Performer Boots [1] 1,01%New!!
  • Dragonic Shield [1] 1,01%
  • God Eater Dragon Spear [1] 1,01%
  • Santa Suit [1] 2,73%
  • Cursed Diabolical Armor [1] 2,73%
  • Dragon Slayer's Longsword [1] 2,73%
  • Infinity Blade [1] 6,83%
  • Sacred Crown 6,83%
  • Ghost Fire 6,83%
  • OCP Xmas Token 9,56%New!!
  • Blacksmith Blessing x5 19,12%
  • Bloody Branch x5 19,12%
  • Citizen Oda's Miracle Elixr x10 19,12%

Note

  • Big chance to get the Limited OCP Xmas Token
  • In addition every OCP opened will award OCP Exchange Token
  • OCP Exchange Token cannot be traded.

 

New Items

Overseas Care Package 78

When opened gives one of the following
------------------------
Vlad The Impaler [2] 0,34%
Kitsune Gaze [1] 1,01%
Last Performer Boots [1] 1,01%
Dragonic Shield [1] 1,01%
God Eater Dragon Spear [1] 1,01%
Santa Suit [1] 2,73%
Cursed Diabolical Armor [1] 2,73%
Dragon Slayer's Longsword [1] 2,73%
Infinity Blade [1] 6,82%
Sacred Crown 6,82%
Ghost Fire 6,82%
OCP Xmas Token 9,58%
Blacksmith Blessing x5 19,13%
Bloody Branch x5 19,13%
Citizen Oda's Miracle Elixr x10 19,13%
------------------------
Each use will reward you with OCP Exchange Token
------------------------
Cannot be traded.
------------------------
Weight : 1   

Vlad The Impaler [2]

An ancient sword once used to execute enemies with cruelty.
          
Indestructible in battle.
          
MATK +300, DEF +150, MDEF +50.
          
ASPD +10.
Global Cooldown -15%.
          
Drains 666 HP from the user every 6 seconds.
------------------------
For every 1 refine level, SPL +1, POW +1, ATK +10, MATK +10, 
Physical/Magical damage to all size enemies +10%.
------------------------
When refined to +10 or higher, MHP +20%, Ranged physical damage +20%.
------------------------
When refined to +11 or higher, All Basic Stats +20, ATK +200, MATK +200.
------------------------
When refined to +12 or higher, Gains permanent endure.
------------------------
When refined to +13 or higher, [Hundred Spear] and [Genesis Ray] damage +70%.
------------------------
When refined to +14 or higher,
When casting [Hundred Spear], 50% chance to trigger [Cannon Spear] Lv.5.
When casting [Genesis Ray], 50% chance to trigger [Ignition Break] Lv.5.
------------------------
Set Bonus:
Vlad The Impaler [2]
Ancient Prontera Book [1]
          
If the Shield grade is B or higher,
SPL +10, Magical damage to all size enemies +20%.
------------------------
Set Bonus:
Vlad The Impaler [2]
Dragonic Shield [1]
          
If the Shield grade is B or higher,
POW +10, Ranged physical damage +20%.
------------------------
Set Bonus:
Vlad The Impaler [2]
Doppelganger Card
*Only 1 Doppelganger Card works
          
Enable Splash attack,
POW +10, SPL +10, Physical/Magical damage to Normal and Boss enemies +20%,
          
If the weapon grade is A or higher,
POW +10, SPL +10, Physical/Magical damage to Normal and Boss enemies +20% additional increase.
------------------------
[Grade Bonus]
[Grade D] POW +5, SPL +5.
[Grade C] Adds a 0.3% chance of inflicting Coma on target when performing a melee physical attack.
[Grade B] [Hundred Spear] and [Genesis Ray] damage +70%.
[Grade A] When the weapon is refined to +15,
ignores 100% physical defense of all races (excluding players).
------------------------
Type : Spear
Attack : 300
Weight : 150
Weapon Level : 5
Required Level : 1
Jobs : Swordsman classes

Kitsune Gaze [1]

An eye-patch with a drawn pupil. The drawn eye belongs to a fox and is said to move from time to time.
          
MATK + 100, SPL + 10, MDEF + 33
          
Magical damage to all size enemies +10%.
Magical damage to Boss monsters +10%.
          
Reduce damage taken from Small and Medium monster by 20%.
Reduce damage taken from Demi-Human and Brute monster(player included) by 20%.
------------------------
Set Bonus:
Kitsune Gaze [1]
Mythical Moonlight Paw [1]
          
For every refine on shoes, magical damage to all size enemies +7%.
          
When Shoes are refined to +13,
Enable to use [Free Cast] Lv.10, All Basic Stats +10, All Trait Stats +10.
------------------------
If the Shoes grade is B or higher,
global Cooldown -20%, MHP and MSP +20%.
          
If the Shoes grade is A or higher,
Holy and Fire property magical damage +50%.
------------------------
Type : Headgear
Defense : 33
Position : Middle
Weight : 20
Required Level : 1
Applicable Jobs : All Jobs

Last Performer Boots [1]

The moment you wear them, you can no longer stop playing music or dancing.
          
Indestructible in battle.
          
MDEF +20, ATK +200, MHP +20%.
          
Reduce damage taken from Normal and Boss enemies by 20%.
Physical damage to all size enemies +20%.
------------------------
For every 1 refine level, additional physical damage to all size enemies +5%, ASPD +3%.
          
For every 2 refine level, POW +3, CON +3.
------------------------
When refined to +11 or higher, additional MHP +20%, [Severe Rainstorm] cooldown -5 seconds.
------------------------
When refined to +12 or higher, All Basic Stats +20, additional ATK +200, [Severe Rainstorm] damage +20%.
------------------------
When refined to +13 or higher, [Severe Rainstorm] and [Rose Blossom] damage +30%.
------------------------
When refined to +14 or higher, enable to use [Energy Coat] Lv.1, [Rhythm Shooting] cooldown -0.3 seconds, [Rhythm Shooting] damage +30%.
------------------------
When refined to +15 or higher, [Rhythm Shooting] and [Rose Blossom] damage +40%.
------------------------
Set Bonus:
Last Performer [1]
Thorn Armor [1]
          
POW +7, CON +7, Ranged physical damage +20%,
          
When both Armor and Shoes are refined to +14,
When using [Rose Blossom], 20% chance to trigger [Severe Rainstorm] Lv.5,
When using [Rhythm Shooting], 20% chance to trigger [Arrow Storm] Lv.10.
------------------------
Set Bonus:
Last Performer [1]
Awakened Ferre Card
          
POW +25, CON +25,
Ranged physical damage +30%.
------------------------
[Grade Bonus]
[Grade D] [Severe Rainstorm] damage +20%.
[Grade C] [Rose Blossom] damage +20%.
[Grade B] [Rhythm Shooting] damage +20%.
[Grade A] Fixed Cast Time -0.5 seconds.
------------------------
Type : Shoes
Defense : 100
Weight : 50
Armor Level : 2
Required Level : 100
Applicable Jobs : All Jobs

OCP Xmas Token

A special Christmas token from Overseas Care Package 78.
------------------------
Can be exchanged for various equipment at [OCP Xmas Exchange]
------------------------
Weight : 1



OCP Xmas Exchange


NPC OCP Xmas Exchange
Location : /navi prontera 171/328
 

Display Name Item Description OCP Xmas Token Required

Thundershell Ward [1]
A masterpiece of stormcraft, woven from crystallized thunder and insect scale.
Within its layered shell, electric hums resonate like the heartbeat of a captured tempest.
------------------------
ASPD + 10.
------------------------
Enables use of Lv.10 Lightning Bolt.
------------------------
When Base Level is below 100,
ATK - 200, MATK - 200.
Received damage from Medium-sized enemies + 50%.
------------------------
For every Base Level, increases Lightning Bolt and Lord of Vermilion damage by 10%, up to Base Level 250.
------------------------
For every refine level, SPL + 1, increases magic damage against all class enemies by 7%.
------------------------
For every 2 refine levels, WIS + 3, STA + 3, MHP + 15%.
------------------------
When refined to +10 or higher, All Basic Status + 15.
------------------------
When refined to +11 or higher, INT + 25, DEX + 25.
------------------------
When refined to +12 or higher, grants a 20% chance to auto-cast Lv.10 Lightning Bolt or Lv.10 Lord of Vermilion when performing a normal melee physical attack.
------------------------
When refined to +13 or higher, increases magic damage against all class enemies by 25%.
------------------------
When refined to +14 or higher, increases Chain Lightning damage by 50% and magic damage against all class enemies by 20%.
------------------------
Set Bonus:
Thundershell Ward [1]
Luciola Vespa Card

Wind property magic damage + 15%.
When using Lightning Bolt, 10% chance to auto-cast Lv.10 Lord of Vermilion.
------------------------
Set Bonus:
Thundershell Ward [1]
Renire Card

SPL + 30,
Wind property magic damage + 40%.
When using Lightning Bolt, auto-casts Lv.5 Chain Lightning.
------------------------
Set Bonus:
Thundershell Ward [1]
Cocytus Armor [1]

SPL - 100.
Magic damage against all class enemies - 100%.
------------------------
[Grade Bonus]
[Grade D] SPL + 7.
[Grade C] Ignores 40% of all race's magic defense
[Grade B] S.MATK + 20.
[Grade A] Increases Chain Lightning and Lord of Vermilion damage by 60%.
------------------------
Type : Shield
Def : 150
Weight : 150
Armor Level : 2
Required Level : 1
Class : All Jobs
50

Divine Mace [2]
A mace infused with the sacred power of Odin¡¯s Temple. In the hands of an unskilled adventurer, it may bring harm instead.

MATK + 300, ASPD + 10.

Enables use [Gloria Domini] Lv.5.
------------------------
When Base Lv.99 or lower,
Increase received physical and magical damage from all size by 100%,
MATK -200.
------------------------
For every 2 Base Levels, increases [Gloria Domini] skill damage by 10%.
------------------------
For every refine level, WIS 2, SPL 2 and increase magic damage against all class enemies by 12%.
------------------------
When refined to +10, increases [Genesis Ray] and [Adoramus] damage by 40%.
------------------------
When refined to +11, INT + 25, VIT + 25.
------------------------
When refined to +12, increase magical damage against all size by 25%.
------------------------
When refined to +13, Enables use [Renovatio] Lv.4.
------------------------
When refined to +14, increase [Genesis Ray] and [Adoramus] damage by 80%.
------------------------
When refined to +15, Enables use [Energy Coat] Lv.1, and increase magic damage against all size by 40%.
------------------------
Set Bonus:
Divine Mace [2]
Angelgiold Card

INT + 10,
Increase magic damage against all size by 15%.
------------------------
Set Bonus:
Divine Mace [2]
Pray Giver Card

INT + 15,
Increase magic damage against all size by 20%.
------------------------
Set Bonus:
Divine Mace [2]
Reginleif Card
Or
Ingrid Card

WIS +30, SPL +30,
Increase magic damage against all size by 40%,
Enables use [Holy Shield] Lv.5,
Enables use [Religio]Lv.5.
------------------------
[Grade Bonus]
[Grade D] WIS+5, SPL+5.
[Grade C] S.MATK + 15.
[Grade B] Reduces variable casting time of [Genesis Ray] and [Adoramus] by 100%.
[Grade A] Ignores MDEF of all race enemies by 70%.
------------------------
Type : Mace
Attack : 300
Weight : 150
Weapon Level : 5
Required Level : 1
Usable by : Swordman, Merchant, Acolyte Classes
50

Agni Sword [2]
A mysterious magic sword of unknown origin. Rumor has it that only a true demon can fully unleash its power.

Indestructible in battle.

MATK + 300.

ASPD + 10.

Enables use [Fire Bolt] Lv.10.
Enables use [Magnum Break] Lv.10.
------------------------
When Base Lv.99 or lower,
Increase damage taken from Demi-Human(Include Player) race enemies by 70%.
------------------------
For every Base Level, [Magnum Break] and [Fire Bolt] damage + 10% (up to Base Lv.250).
------------------------
For every refine level, POW + 1, SPL + 1, and physical/magic damage to all class enemies + 12%.
------------------------
When refined to +10, All basic stats + 10.
------------------------
When refined to +11, STR + 25, INT + 25.
------------------------
When refined to +12, 50% chance to auto-cast [Fire Bolt] or [Magnum Break] Lv.10 when performing melee attacks.
------------------------
When refined to +13, Additional physical/magic damage to all class enemies + 25%.
------------------------
When refined to +14, [Ignition Break] and [Crimson Rock] damage + 60%.
------------------------
When refined to +15, Enables use[Energy Coat] Lv.1, additional physical/magic damage to all class enemies + 40%.
------------------------
Set Bonus:
Agni Sword [2]
Fire Frilldora Card

INT + 10,
Magic damage to all class enemies + 15%,
Enables use of skill [Hell Inferno] Lv.5.
------------------------
Set Bonus:
Agni Sword [2]
Kaho Card

STR + 10,
Physical damage to all class enemies + 15%,
Enables use [Sonic Wave] Lv.10.
------------------------
Set Bonus:
Agni Sword [2]
Ifrit Card

POW + 25, SPL + 25,
Physical/magic damage to all class enemies + 25%,
100% Auto-casts [Ignition Break] Lv.5 when using Magnum Break,
100% Auto-casts [Crimson Rock] Lv.5 when using Fire Bolt.
------------------------
Set Bonus:
Agni Sword [2]
Sealed Ifrit Card

POW + 12, SPL + 12,
Physical/magic damage to all class enemies + 12%,
50% chance to auto-cast [Hell Inferno] Lv.5 when using [Sonic Wave].
------------------------
[Grade Bonus]
[Grade D] POW + 5, SPL + 5.
[Grade C] Ignore 30% DEF and MDEF to all race.
[Grade B] P.ATK + 10, S.MATK + 10.
[Grade A] Gains permanent [Endure] status.
------------------------
Type : Sword
Attack : 300
Weight : 100
Element : Fire
Weapon Level : 5
Required Level : 1
Usable by : Swordman, Merchant, and Thief Classes
50

Comet Cavalry [1]
A cloak once worn by the Comet Knights, imbued with immense power.

Indestructible in battle.
ATK + 250, MATK + 250.
Perfect Dodge + 25.

Increases Comet damage by 20%.
------------------------
Every 2 refine levels, increases ATK + 30, MATK + 30, POW + 1, SPL + 1.
------------------------
When refined to +11 or higher, POW + 15, SPL + 15.
------------------------
When refined to +12 or higher,
Every 2 Base levels, increases Hundred Spears and Cannon Spear damage by 1%.
------------------------
When refined to +13 or higher,
all basic stats + 25, ATK + 250, MATK + 250.
100% Auto-cast Comet Lv.5 when using Hundred Spears or Cannon Spear skill.
------------------------
When refined to +14 or higher, enables to use Shield Spell Lv.3, increases Comet damage by 50%.
------------------------
Set Bonus:
Comet Cavalry [1]
Ktullanux Card
OR
Awakened Ktullanux Card
OR
Gaia Pol Card

POW + 20, SPL + 20.
Increases physical/magical damage against normal and boss monsters by 40%.
------------------------
Set Bonus:
Comet Cavalry [1]
Sealed Ktullanux Card

POW + 10, SPL + 10.
Increases physical/magical damage against normal and boss monsters by 20%.
------------------------
[Grade Bonus]
[Grade D] Global cooldown - 15%.
[Grade C] POW + 10, SPL + 10.
[Grade B] P.ATK + 17, S.MATK + 17.
[Grade A] When garment refined to +14 or higher,
ATK + 250, MATK + 250 , additional Comet damage + 150%.
------------------------
Type : Garment
Defense : 400
Weight : 300
Armor Level : 2
Required Level : 100
Jobs : All Classes
50

Kiel Academy Uniform [1]
A neat uniform worn by the students of Kiel Hyre Academy.
------------------------
POW + 5, CON + 5.
------------------------
ATK + 50.
------------------------
When equipped by Expanded Classes,
MHP + 30000.
EXP Gain from Monster + 50%.
------------------------
For every refine level, POW + 1, CON + 1, ATK + 10.
------------------------
For every 2 refine level, STR + 5, DEX + 5, ATK + 20.
------------------------
When refined to +11 or higher, long-range physical damage + 10%, After Cast Delay - 5%.
------------------------
When refined to +12 or higher, additional long-range physical damage + 20%, additional After Cast Delay - 10%.
------------------------
When refined to +13 or higher, All Basic Status + 10, additional long-range physical damage + 30%, additional After Cast Delay - 15%.
------------------------
When refined to +14 or higher, additional All Basic Status + 15, reduce damage taken from long-range physical attack and damage taken from all size enemies by 30%.
------------------------
Set Bonus:
Kiel Academy Uniform [1]
Kiel-D-01 Card

All Talent Status + 25.
Increase physical damage against Normal and Boss class enemies by 30%.
Reduce After Cast Delay by 30%.

When Armor Grade is A, reduce Variable Casting Time by 30% and Fixed Casting Time by 1 second.
Enables to use Lv.5 Activate Attack Device.
------------------------
Set Bonus:
Kiel Academy Uniform [1]
Alicel Card

When Armor is refined to +12 or higher,
Increase long-range physical damage by 30%.
Increase Activate Attack Device damage by 75%.
------------------------
[Grade Bonus]
[Grade D] Ignore physical defense of all class enemies by 20%.
[Grade C] Increase melee and long-range physical damage by 15%.
[Grade B] Increase Activate Attack Device damage by 75%.
[Grade A] When refined to +14 or higher, increase melee and long-range physical damage by 40%.
------------------------
Type : Armor
Def : 20
Weight : 50
Armor Level : 2
Required Level : 100
Class : All Jobs
50

Fenrir Staff [2]
A sacred staff that once belonged to Fenris Fenrir.
------------------------
MATK + 300.
------------------------
Reduce damage taken from Normal and Boss class enemies by 20%.
------------------------
Increase magic damage against all size enemies by 30%.
------------------------
For every refine level, increase magic damage against all size enemies by additional 12%, ASPD + 3%.
------------------------
When refined to +11 or higher, MHP + 20%, increase movement speed.
------------------------
When refined to +12 or higher, All Basic Status + 20, MATK + 200.
------------------------
When refined to +13 or higher, increase Comet and Soul Vulcan Strike damage by 70%.
------------------------
Set Bonus:
Fenrir Staff [2]
Fenrir Card

SPL + 30, CON + 30.
Increase magic damage against all race enemies by 40%.
Enables to use Lv.5 Spell Enchanting.

When Weapon is refined to +14 or higher, increase Comet and Soul Vulcan Strike damage by 120%, reduce Variable Casting Time by 30%, reduce After Cast Delay by 30%.
------------------------
[Grade Bonus]
[Grade D] Increase magic damage against all race enemies by 15%.
[Grade C] SPL + 7, CON + 7.
[Grade B] S.MATK + 20.
[Grade A] Increase magic damage against all size enemies by 20%.
------------------------
Type : One-Handed Staff
Attack : 100
Weight : 10
Weapon Level : 5
Required Level : 100
Class : Mage, Acolyte, Soul Linker
50

Rest in Peace [1]
A mysterious old armor reeks of death.
It might bring deadly consequences for those who dare to wear it.
------------------------
Reduce damage taken from Normal and Boss enemies by 15%.
------------------------
For every refine level, POW + 2, SPL + 2.
------------------------
For every 2 refine level, ATK + 30, MATK + 30.
------------------------
When refined to +11 or higher, MHP + 20%, MSP + 20%.
------------------------
When refined to +12 or higher, All Basic Status + 15.
------------------------
When refined to +13 or higher, increase physical and magic damage against all race enemies by 20%.
------------------------
When refined to +14 or higher, reduce Fixed Casting Time by 0.3 seconds, ATK + 250, MATK + 250, POW + 15, SPL + 15.
------------------------
Set Bonus:
Rest in Peace [1]
Restless Dead Card

MHP + 20%, MSP + 20%.
POW + 2, SPL + 2.
------------------------
Set Bonus:
Rest in Peace [1]
Lord of the Dead Card

POW + 25, SPL + 25.
Increase physical and magic damage against Boss class enemies by 30%.
------------------------
[Grade Bonus]
[Grade D] Increase physical and magic damage against all race enemies by 15%.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] P.ATK + 15, S.MATK +15.
[Grade A] Enables to use Lv.5 Hallucination Walk, reduce Hallucination Walk cooldown by 180 seconds.
------------------------
Type : Armor
Def : 150
Weight : 150
Armor Level : 2
Required Level : 100
Class : All Jobs
50

Abydos Morning Star [2]
A sacred flail once used by the executioner bestowed by Osiris himself.
------------------------
Reduce damage taken from Normal and Boss enemies by 10%.
------------------------
Increase long-range physical damage by 30%.
------------------------
When performing a physical attack, recover 2% of the damage dealt as HP.
------------------------
For every refine level, increase long-range physical damage by additional 10%, reduce After Cast Delay by 1%.
------------------------
When refined to +11 or higher, MHP + 15%, increase Movement Speed.
------------------------
When refined to +12 or higher, All Basic Status + 15, ATK + 50, MATK + 50.
------------------------
When refined to +13 or higher, increase Dragon's Breath and Acidified Zone (Fire) damage by 50%.
------------------------
Set Bonus:
Abydos Morning Star [2]
Powerful Archer Skeleton Card

MHP + 15%, MSP + 15%.
Increase long-range physical damage by 20%.
------------------------
Set Bonus:
Abydos Morning Star [2]
Osiris Card

POW + 30, CON + 30.
Increase long-range physical damage by 30%.
Enable to use Lv.4 Renovatio.

When Weapon is refined to +14 or higher, increase Dragon's Breath and Acidified Zone (Fire) damage by 70%.
------------------------
[Grade Bonus]
[Grade D] Long-range physical damage + 15%.
[Grade C] POW +7, CON +7.
[Grade B] P.ATK + 20.
[Grade A] Long-range physical damage + 20%.
------------------------
Type : Mace
Attack : 300
Weight : 10
Weapon Level : 5
Required Level : 100
Class : All Jobs
50

Iron Will [1]
A powered suit that enhances the user's abilities with the help of advanced AI.
------------------------
For every 2 refine level, STR + 5, POW + 3.
------------------------
For every 3 refine level, MHP + 10%, reduce After Cast Delay by 4%.
------------------------
When refined to +9 or higher, STR + 30.
------------------------
When refined to +10 or higher, increase physical damage against all size enemies by 15%.
------------------------
When refined to +11 or higher, increase physical damage against all size enemies by additional 20%.
------------------------
When refined to +12 or higher, POW + 15.
------------------------
When refined to +13 or higher, for every Base Level, increase Ice Launcher, Flame Launcher, and Suicidal Destruction damage by 1%, up to Base Level 250.
------------------------
When refined to +14 or higher, gain the following effects.
For every 2 Base Level, increase Arm Cannon damage by 1%, up to Base Level 250.

When equipped by Merchant classes, for every 5 Base Level, increase physical damage against all class enemies by 1%, up to Base Level 250.
------------------------
Set Bonus:
Iron Will [1]
EL-A17T Card

STR + 120, POW + 20.
Increase physical damage against Normal and Boss class enemies by 30%.
Reduce Suicidal Destruction cooldown by 300 seconds.
------------------------
Set Bonus:
Iron Will [1]
Marine Sphere Card

ATK + 200.
Increase physical damage against all size enemies by 20%.

When Armor is refined to +12 or higher, POW + 15,
for every Base Level, increase Magnum Break damage by 5%, up to Base Level 250.
------------------------
[Grade Bonus]
[Grade D] ATK + 15%.
[Grade C] Increase physical damage against all property enemies by 15%.
[Grade B] When using Suicidal Destruction, there's a 100% chance to auto-cast Lv.5 Ignition Break and Lv.5 Earth Drive.
[Grade A] When refined to +14 or higher, increase melee and long-range physical damage by 40%.
------------------------
Type : Armor
Def : 100
Weight : 300
Armor Level : 2
Required Level : 100
Class : All Class
40

Screaming Ghost Party [1]
A robe that was corroded by fragments of the cursed orb.
The unsaved souls that were taken into the orb continue to cry out in pain and despair.
------------------------
Reduce damage taken from normal and boss monsters by 5%.
------------------------
Reduce damage taken from players by 7%.
------------------------
For every refine level, ATK + 30, MATK + 30.
------------------------
When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%.
------------------------
When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%.
------------------------
When refined to +12 or higher, All Basic Status + 15.
------------------------
When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%.
------------------------
Type : Armor
Def : 100
Weight : 100
Required Level : 100
Class : All Jobs
40

Boitata Cap [1]
A hat created to honor the guardian deity of Brasilis. The deity was so impressed that it granted new power.

Indestructible in battle.

POW + 5, CRT + 5.

Perfect Hit + 20.

Enables use [Enchant Poison] Lv.5.
------------------------
For every refine level, increases physical damage to all size enemies by 5%.
------------------------
For every 2 refine levels, STR + 5, DEX + 5, LUK + 5,
and increases melee and ranged physical damage by 5%.
------------------------
When refined to +9, ATK + 50, additional Perfect Hit + 30.
------------------------
When refined to +10, Variable casting time - 15% and Global cooldown - 15%.
------------------------
When refined to +11, Enables use [Venom Impression] Lv.5, Critical Damage + 15%.
------------------------
When refined to +12, Additional Critical Damage + 20%, melee and ranged physical damage + 20%.
------------------------
When refined to +13, Additional Critical Damage + 30%, CRI + 30.
------------------------
Set Bonus:
Boitata Cap [1]
Boitata Card

POW + 15, CRT + 15,
Critical Damage + 40%.
------------------------
Set Bonus:
Boitata Cap [1]
Iara Card
OR
Piranha Card

POW + 3,
Critical Damage + 10%.
------------------------
[Grade Bonus]
[Grade D] POW + 3, CRT + 3.
[Grade C] Fixed casting time -0.3 sec.
[Grade B] POW + 7, CRT + 7.
[Grade A] Critical Damage + 30%.
------------------------
Type : Headgear
Defense : 50
Position : Upper
Weight : 100
Armor Level : 2
Required Level : 1
Usable by : All Jobs
40

Cocytus Armor [1]
Neither heart-wrenching lament nor bitter regrets,
Just a few sighs and tears carried away by the river.

Armor property becomes Water.

Indestructible in battle.

ASPD + 10.

Enables use [Cold Bolt] Lv.10.
------------------------
When Base Lv.99 or lower,
Increase damage taken from Demi-Human(Include Player) race enemies by 50%.

ATK - 200, MATK - 200.
------------------------
For every Base Level, [Cold Bolt] and [Storm Gust] damage + 10% (up to Base Lv.250).
------------------------
For every refine level, SPL + 1, and increses magic damage to all class enemies + 5%.
------------------------
For every 2 refine levels, WIS + 3, STA + 3, MHP + 10%.
------------------------
When refined to +10, All basic stats + 10.
------------------------
When refined to +11, INT + 20.
------------------------
When refined to +12, 20% chance to auto-cast [Cold Bolt] or [Storm Gust] Lv.10 when performing normal melee attacks.
------------------------
When refined to +13, Additional increses magic damage to all class enemies + 20%.
------------------------
When refined to +14, [Jack Frost] damage + 50% and additional increses magic damage to all class enemies + 20%.
------------------------
Set Bonus:
Cocytus Armor [1]
Angry Gazeti Card

Water property magic damage + 20%.
When using [Cold Bolt], has 20% chance to auto-cast [Frost Misty] Lv.5.
------------------------
Set Bonus:
Cocytus Armor [1]
Hatii Card

SPL + 25.
Water property magic damage + 40%.
------------------------
[Grade Bonus]
[Grade D] SPL + 5.
[Grade C] Ignores MDEF of all race enemies by 30%.
[Grade B] S.MATK + 10.
[Grade A] 100% Auto-casts [Jack Frost] Lv.5 when using [Cold Bolt].
------------------------
Type : Armor
Defense : 150
Weight : 250
Armor Level : 2
Required Level : 1
Usable by : All Jobs
40

Faceworm Queen's Scale [1]
A sharp scale from the Faceworm Queen.
Even as a fragment, it radiates immense power of time distortion.

MDEF + 30, Perfect Dodge + 30.
POW + 15, CON + 15.
ASPD + 15%.

Increase melee and ranged physical damage by 15%.
------------------------
Every 5 base level(up to 250),
Increases critical damage by 2%,
increases physical damage to all class enemies by 1%.
------------------------
Set Bonus:
Faceworm Queen's Scale [1]
Giant Faceworm Snake Skin [1]

POW + 5, CON + 5,
MHP & MSP +15%.
Every Garment refine levels, increases melee and ranged physical damage by 5%.
------------------------
Set Bonus:
Faceworm Queen's Scale [1]
Faceworm Queen Card

POW + 20, CON + 20, C.Rate + 20.
Increases physical damage to all race enemies by 30%.
------------------------
Set Bonus:
Faceworm Queen's Scale [1]
Faceworm Card

POW + 3, CON + 3, C.Rate + 4.
Increases physical damage to all size enemies by 10%.
------------------------
Type : Accessory
Defense : 300
Weight : 150
Required Level : 1
Jobs : All Classes
40

Corruption Boots [1]
Boots stained black by the darkness of their master.
They may have once pursued goodness, but now only mirage-like footprints remain.
------------------------
Increase all property magic damage by 20%.
------------------------
For every 2 refine level, INT + 3, MATK + 30.
------------------------
For every 3 refine level, SPL + 3, CON + 3, S.MATK + 3.
------------------------
When refined to +10 or higher, MHP + 20%, MSP + 20%.
------------------------
When refined to +11 or higher, All Basic Status + 15, reduce Fixed Casting Time by 0.5 seconds.
------------------------
When refined to +12 or higher, increase all property magic damage by 30%.
------------------------
When refined to +13 or higher, MATK + 250, SPL + 15.
------------------------
Set Bonus:
Corruption Boots [1]
Zombie Slaughter Card

Increase all property magic damage by 15%.
------------------------
Set Bonus:
Corruption Boots [1]
Fallen Bishop Card

Increase magic damage against boss class enemies by 40%.

When Shoes refined to +14 or higher, there's a 5% chance to gain INT + 200, DEX + 200, LUK + 200, SPL + 50 for 10 seconds when dealing magic damage.
------------------------
Set Bonus:
Corruption Boots [1]
Sealed Fallen Bishop Card

Increase magic damage against boss class enemies by 20%.

When Shoes refined to +14 or higher, there's a 2% chance to gain INT + 100, DEX + 100, LUK + 100, SPL + 25 for 5 seconds when dealing magic damage.
------------------------
[Grade Bonus]
[Grade D] MATK + 20%.
[Grade C] Increase magic damage against all class enemies by 15%.
[Grade B] S.MATK + 20.
[Grade A] For every 2 refine level, SPL + 8.
------------------------
Type : Shoes
Def : 50
Weight : 150
Armor Level : 2
Required Level : 100
Class : All Jobs
30

Divine Bow Gandiva [2]
A sacred celestial bow wielded by Arjuna that is believed to have the strength of one hundred thousand bows.
------------------------
Indestructible in battle.
------------------------
Reduce damage taken from Boss enemies by 50%.
------------------------
Reduce damage taken from Human and Doram Player by 40%.
------------------------
Increase long-range physical damage by 40%.
------------------------
When refined to +11 or higher, increase movement speed, ASPD + 5.
------------------------
When refined to +12 or higher, All Basic Status + 15, ATK + 50, MATK + 50.
------------------------
When Base Level is 150 or higher,
for every refine level, increase long-range physical damage by additional 10%.
------------------------
Set Bonus:
Divine Bow Gandiva [2]
Fire Arrow OR Holy Arrow

MHP + 15%, MSP + 15%.

When weapon is refined to +13 or higher, increase long-range physical damage by 50%.
------------------------
Set Bonus:
Divine Bow Gandiva [2]
Ring of Artemis [1]

CON + 10.

Enable to use Lv.10 Triangle Shot.

When weapon is refined to +13 or higher, increase Crescive Bolt and Gale Storm damage by 30%.
------------------------
[Grade Bonus]
[Grade D] Critical Damage + 10%.
[Grade C] POW + 5, CON + 5.
[Grade B] P.ATK + 20.
[Grade A] Long-range Physical Damage + 20%.
------------------------
Type : Bow
Attack : 250
Weight : 10
Weapon Level : 5
Required Level : 100
Class : Archer
30

Ancient Prontera Book [1]
A magic book that was once used during the old Prontera era.
You can feel a faint magic energy flow in it.
------------------------
Cannot be destroyed in battle.
------------------------
For every 2 refine level, S.MATK + 2.
------------------------
For every 3 refine level, MATK + 30.
------------------------
When refined to +10 or higher, increase magic damage against all property enemies by 20%.
------------------------
When refined to +12 or higher, reduce Variable Casting Time by 30%.
------------------------
When refined to +14 or higher,
there's a 7% chance to gain INT + 70 and SPL + 70 for 20 seconds when performing physical or magic attack.
------------------------
Set Bonus:
Ancient Prontera Book [1]
White Lady Card

INT + 30, SPL + 30.
Increase magic damage against all property enemies by 20%.
------------------------
[Grade Bonus]
[Grade D] MHP + 15%, MSP + 15%.
[Grade C] Reduce damage taken from Ghost, Shadow, and Poison property attacks by 25%.
[Grade B] Increase Genesis Ray damage by 100%.
[Grade A] When performing melee or long-range physical attack, there's a 7% chance to autocast Lv.7 Genesis Ray.
------------------------
Type : Shield
Def : 70
Weight : 20
Required Level : 100
Class : All Jobs
30

Lycanthrope Armor [1]
A cute and fluffy mantle that does not match its powerful name.
It's said something like, 'Release your inner fury!!'?
------------------------
Reduce damage taken from Normal and Boss enemies by 7%.
------------------------
For every 10 Base Level, increasse Triangle Shot and Frenzy Shot damage by 10%, up to Base Level 250.
------------------------
For every 2 refine level, MHP + 3%, MSP + 3%.
------------------------
When refined to +11 or higher, increase melee and long-range physical damage by 20%.
------------------------
When refined to +13 or higher,
ATK + 50,
increase melee and long-range physical damage by additional 30%.
------------------------
Set Bonus:
Lycanthrope Armor [1]
Atroce Card

Increase melee and long-range physical damage by 30%.

When performing physical attack, there's a 5% chance to gain POW + 40 and CON + 40 for 15 seconds.
------------------------
Set Bonus:
Lycanthrope Armor [1]
Wolf Card

All Basic Status + 10.
ATK + 50.
------------------------
[Grade Bonus]
[Grade D] MHP + 10%, MSP + 10%.
[Grade C] Increase melee and long-range physical damage by 20%.
[Grade B] Reduce After Cast Delay by 15%.
[Grade A] POW + 15, CON + 15.
------------------------
Type : Armor
Def : 60
Weight : 30
Armor Level : 2
Required Level : 100
Class : All Jobs
30

Evil Hermit Shoes [1]
A pair of shoes worn by evil hermits in Gonryun.
There's something malicious imbued within it.
------------------------
Reduce damage taken from Normal and Boss monsters by 5%.
------------------------
Reduce damage taken from Doram/Human Player by 10%.
------------------------
For every refine level, MHP +3%.
------------------------
When refined to +11 or higher,
ATK +15%, MATK +15%.
Reduce After Cast Delay by 15%.
------------------------
When refined to +13 or higher,
Additional ATK +25%, MATK +25%.
Reduce After Cast Delay by additional 25%.
------------------------
Set Bonus:
Evil Hermit Shoes [1]
Evil Snake Lord Card

All Basic Status +30, ATK +30%, MATK +30%.
------------------------
Set Bonus:
Evil Hermit Shoes [1]
Cloud Hermit Card

All Basic Status +10, ATK +10%, MATK +10%.
------------------------
Type: Shoes
Def: 60
Weight: 30
Required Level: 100
Class: All Jobs
30

Twinhead Dragon Boots [1]
Reduce damage taken from Players by 10%.

Reduce damage taken from normal and boss monsters by 5%.
------------------------
When refine level is 11 or higher,
All Basic Status +15, reduce global cooldown by 10%.
------------------------
When refine level is 13 or higher,
Additional All Basic Status +15 and reduce global cooldown by additional 10%.
------------------------
For every level skill of Dragon's Water Breath learned,
increases MHP and MSP by 4%,
increases damage Dragon's Water Breath by 10%.
------------------------
For every level skill of Dragon's Breath learned,
increase ranged physical damage by 4%,
increases damage Dragon's Breath by 10%.
------------------------
When learning Dragon Howling level 5.
Increase movement speed.
------------------------
Type : Shoes
Def : 12
Weight : 40
Required Level : 100
Class : All Jobs
30

Awakened Old King's Twin Blades [1]
The twin swords of glory and destruction wielded by the Old King Groza.
At the end of the endless fierce battle with the strong, its power and brilliance reached its limit.
------------------------
Reduce damage taken from players by 30%.
------------------------
For every Base Level, increase Cross Impact, Cross Ripper Slasher, and Rolling Cutter damage by 1%, up to level 240.
------------------------
When refined to +11 or higher, for every Base Level, increase Cross Impact, Cross Ripper Slasher, and Rolling Cutter damage by additional 1%, up to level 240.
------------------------
When refined to +13 or higher, for every Base Level, increase Cross Impact, Cross Ripper Slasher, and Rolling Cutter damage by additional 1%, up to level 240.
------------------------
When refined to +14 or higher,
adds Occult Impaction penetration effect to the weapon,
reduce Rolling Cutter cooldown by 0.2 seconds.
------------------------
Type : Katar
Attack : 240
Weight : 120
Weapon Level : 4
Required Level : 130
Class : Guillotine Cross
30

Ring of Venus [1]
When equipped to Right Accessory

For every 10 base DEX,
Long-range physical damage +1%.
Stun Resistance + 3%.

Base DEX 125 or higher
Decreases Fixed Casting Time by 70%.
Increases resistance to Fire, Water, Wind, Earth properties by 5%.
------------------------
When equipped to Left Accessory

For every 10 base AGI,
ATK and MATK +1%.

Base AGI 125 or higher
Increase movement speed.
Reduce After Cast Delay by 25%.
------------------------
Type : Accessories
Def : 2
Weight : 50
Required Level : 100
Class : All Jobs
30

Ring of Storm [1]
A ring that symbolizes a storm.
------------------------
DEX + 20.
------------------------
Reduce after cast delay by 15%.
------------------------
Physical damage against all class enemies + 10%.
------------------------
Perfect Hit + 15.
------------------------
Reduce damage taken from players by 3%.
------------------------
Enables to use No Limits Lv 5.
------------------------
For every 2 base level, increase Severe Rainstorm damage by 1%, up to level 240.
------------------------
When unequipped, remove No Limits effect.
------------------------
Type : Accessory (Left)
Def : 0
Weight : 10
Required Level : 100
Class : Minstrel and Wanderer Class
30

Twinhead Dragonmail [1]
Armor containing the power of a two-headed dragon worshiped in an unknown land.
He seeks blood and flesh sacrifices in order to fulfill his revenge.
------------------------
MHP + 10%, MSP + 10%.
------------------------
For every level of Dragon's Water Breath learned,
MHP + 4%, MSP + 4%.
Increase Dragon's Water Breath damage by 10%.
------------------------
For every level of Dragon Training learned, reduce After Cast Delay by 6%.
------------------------
For every level of Dragon's Breath learned,
Increase long ranged physical damage by 7%.
Increase Dragon's Breath damage by 10%.
------------------------
When refined to +9 or higher, reduce damage taken from boss monsters by 5%.
------------------------
When refined to +10 or higher, immune to knockback and Armor will be indestructible.
------------------------
When refined to +12 or higher, DEF + 300, increase Dragon's Breath and Dragon's Water Breath by additional 50%.
------------------------
Type : Armor
Def : 120
Weight : 100
Required Level : 100
Class : All Jobs
30

Advanced Refining Certificate Envelope
Advanced Refining Certificate Envelope
You can get one of refining certificates listed below.
+11 Weapon Refining Certificate
+11 Armor Refining Certificate
+12 Weapon Refining Certificate
+12 Armor Refining Certificate
+13 Weapon Refining Certificate
+13 Armor Refining Certificate

Caution! - Once you open this, the contents may not be traded with others.


Type: Usable
Class: Item Giver
Weight: 1
10

Time to upgrade your new equipment!

 

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