Ragnarok Online - Updates - Villa of Deception
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Villa of Deception
5/16/2024

 

The villa that once witnessed the birth of a false goddess is now abandoned.
But it is said that the foul beings that were eradicated before are showing up again and now bringing resentment and destruction on their way.
Adventurer, you might need to take care of it before it invokes the wrath of God.

 



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Memorial Dungeon | New Items | Reform | New Weapon | Enchantment | New Cards

 

1. Memorial Dungeon Entry

Locations: /navi wolfvill 79/260
NPC: Ira

Help Ira defeat the twisted god that appears again in a certain villa.
This mode is only available when you clear Episode 18 Main Quest.

1.1 Normal Mode

Requirement: Base Level 170 or higher
Entry Duration: 60 minutes.
Cooldown: 1 Day
Reward: 8 Amethyst Fragment (10 Amethyst Fragment when Reputation reached Level 5)

1.2 Hard Mode

Requirement: Base Level 200 or higher
Entry Duration: 60 minutes.
Reward: 10 Amethyst Fragment (13 Amethyst Fragment when Reputation reached Level 5)

Each member needs to bring 1 Villa Basement Key to enter Hard Mode.

 

2. Inside The Villa

The villa of deception is divided into several areas. Each area will have its own characteristics and gimmicks.
You and your party might need to work together to reach the final chamber and confront the false goddess.

 

There seem to be two souls that need to be released together.

 

There are some suspicious foods in the banquet room. Are you brave enough to take it?

 

Deaths are lingering around in this garden. There must be some way to prevent it.

 

The echo of the past is waiting in this room. Take him out, and you will be granted the audience with the false goddess.

 

Will you be able to suppress the twisted god?

 

3. New Items

3.1 Normal Mode Drop

Defeating enemies in the MD Normal Mode will have a chance to drop the following items:

 

Pontifex Courage

A mysterious stone filled with strength and burning courage.
It might engrave physical effects to Adulter equipment

Weight : 1
Required Level : 180

Pontifex Wisdom

A mysterious stone filled with magic and unfathomable wisdom.
It might engrave magic effects to Adulter equipment

Weight : 1
Required Level : 180 

 

 

Furthermore, defeating Schulang and Twisted God in Normal Mode will have a chance to drop new Adulter Fides weapon series pre-enchanted with 2 options as well as a Villa Basement Key.

Clearing Normal Mode will have a chance to reward you with a Villa Basement Key.

 


Villa Basement Key

A key that fits into the lock of the forbidden door of the Villa of Deception.

No one knows what lies inside the forbidden door.

Weight : 1 

 

 

3.2 Hard Mode Drop

Defeating enemies in the MD Hard Mode will have a chance to drop the following items:

 


Holy Oil of Purification

A holy oil that can purify the false belief contained within the weapon.

Weight : 0

Holy Water of Purification

A holy water that can purify the false belief contained within the weapon.

Weight : 0                   

Shroud of Rest

A holy piece of cloth that can purify the false belief contained within the weapon.

Weight : 0       

Pontifex Tenacity

A mysterious stone filled with strength and unwavering determination.

It might engrave physical effects to Vivatus equipment

Weight : 1

Required Level : 180

Pontifex Belief

A mysterious stone filled with magic and unyielding belief.

It might engrave magic effects to Vivatus equipment

Weight : 1

Required Level : 180

Purification Blueprint Bundle

A bundle containing three of the blueprints needed to purify and reassemble weapons of false beliefs.

Weight : 1

 

 

Using the Purification Blueprint Bundle will grant you three random blueprints from the following list that are needed to Reform the specified weapon.

Fides Two-handed Sword Blueprint

Fides Lance Blueprint

Fides Guardian Sword Blueprint

Fides Guardian Spear Blueprint

Fides Axe Blueprint

Fides Mace Blueprint

Fides Rapier Blueprint

Fides Scepter Blueprint

Fides Chakram Blueprint

Fides Katar Blueprint

Fides Dagger Blueprint

Fides Crossbow Blueprint

Fides Two-Handed Staff Blueprint

Fides Rod Blueprint

Fides Magic Book Blueprint

Fides Poison Book Blueprint

Fides Bible Blueprint

Fides Wand Blueprint

Fides Knuckle Blueprint

Fides Claw Blueprint

Fides Ballista Blueprint

Fides Aiming Bow Blueprint

Fides Violin Blueprint

Fides Chain Rope Blueprint

Fides Harp Blueprint

Fides Ribbon Blueprint

 

Furthermore, defeating Schulang and Twisted God in Hard Mode will have a chance to drop new Vivatus Fides weapon series pre-enchanted with 2 options

 

4. Weapon Reform

You can reform any of the Adulter Fides weapon series into a powerful version of the weapon called the Vivatus Fides series by going to the following NPC.

Locations: /navi wolfvill 170/131
NPC: Bamdatt

This reform system is divided into two options: the basic purification ritual and the advanced purification ritual.

You will need a minimum +9 Adulter Fides weapon and the required materials to perform the purification.

Currently, Adulter Fides weapon for Expanded Class cannot be reformed.

Note: This feature is only available when you clear Episode 18 Main Quest.

4.1 Basic Purification Ritual

Basic purification ritual will cost less materials in exchange for a huge refinement downgrade when the item is reformed.

Required Materials

Qty

Result

+9 Adulter Fides Weapon

1

+4 Vivatus Fides Weapon
(Refine Level - 5)

Amethyst Fragment

200

Holy Oil of Purification

50

Holy Water of Purification

50

Shroud of Rest

50

Specified Fides Blueprint

10

 

4.2 Advanced Purification Ritual

Advanced purification will cost more, but the refinement level downgrade will be mitigated.

Required Materials

Qty

Result

+9 Adulter Fides Weapon

1

+8 Vivatus Fides Weapon
(Refine Level - 1)

Amethyst Fragment

400

Holy Oil of Purification

200

Holy Water of Purification

200

Shroud of Rest

200

Specified Fides Blueprint

30

 

5. New Weapon Series

 

5.1 Adulter Fides Series

Are you brave enough to wield the weapon of false belief?

 

Adulter Fides Two-handed Sword

A two-handed sword filled with false beliefs.
------------------------
Increases Wind Cutter damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Wind Cutter damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Wind Cutter damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
Class : Two-handed Sword
------------------------
Atk : 300
Weight : 400
Weapon Lv : 4
Required Level : 180
Class : Rune Knight

Adulter Fides Lance

A two-handed spear filled with false beliefs.
------------------------
Increases Hundred Spears damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Hundred Spears damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Hundred Spears by 1.5 seconds.

If refine rate is 11 or higher,
increases Hundred Spears damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Two-handed spear
Atk : 270
Weight : 380
Weapon Lv : 4
Required Level : 180
Class : Rune Knight

Adulter Fides Chakram

A chakram shaped katar filled with false beliefs.
------------------------
Increases Rolling Cutter damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Rolling Cutter damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Rolling Cutter damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
Class : Katar
Atk : 250
Weight : 200
Weapon Lv : 4
Required Level : 180
Class : Guillotine Cross

Adulter Fides Katar

A katar filled with false beliefs.
------------------------
Increases Counter Slash damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Counter Slash damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Counter Slash damage by additional 25%.
If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
Class : Katar
Atk : 230
Weight : 170
Weapon Lv : 4
Required Level : 180
Class : Guillotine Cross

Adulter Fides Two-handed Staff

A two-handed staff filled with false beliefs.
------------------------
Matk +340.
Can't be destroyed in battle
Increases Comet damage by 10%.
Matk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Comet damage by additional 20%.

If refine rate is 9 or higher,
increases magical damage against all size enemies by 15%.

If refine rate is 11 or higher,
increases Comet damage by additional 25%.

If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
Class : Two-handed staff
Atk : 200
Weight : 200
Weapon Lv : 4
Required Level : 180
Class : Warlock

Adulter Fides Rod

A rod filled with false beliefs.
------------------------
Matk +340.
Can't be destroyed in battle
Increases Soul Expansion damage by 10%.
Matk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Soul Expansion damage by additional 20%.

If refine rate is 9 or higher,
increases magical damage against all size enemies by 15%.

If refine rate is 11 or higher,
increases Soul Expansion damage by additional 25%.
If refine rate is 12 or higher,
increases ghost property magical damage by 15%.
------------------------
Class : Two-handed staff
Atk : 200
Weight : 190
Weapon Lv : 4
Required Level : 180
Class : Warlock

Adulter Fides Huuma Shuriken

A huuma shuriken filled with false beliefs.
------------------------
Can't be destroyed in battle
Increases Swirling Petal damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Swirling Petal damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Swirling Petal by 2 seconds.

If refine rate is 11 or higher,
increases Swirling Petal damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Huuma Shuriken
Atk : 360
Weight : 200
Weapon Lv : 4
Required Level : 180
Class : Kagerou, Oboro

Adulter Fides Cross Huuma Shuriken

A huuma shuriken filled with false beliefs.
------------------------
Can't be destroyed in battle
Increases Cross Slash damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Cross Slash damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Cross Slash by 2 seconds.

If refine rate is 11 or higher,
increases Cross Slash damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Huuma Shuriken
Atk : 360
Weight : 220
Weapon Lv : 4
Required Level : 180
Class : Kagerou, Oboro

Adulter Fides Crossbow

A cross bow filled with false beliefs.
------------------------
Increases Triangle Shot damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Triangle Shot damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Triangle Shot damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Bow
Atk : 240
Weight : 150
Weapon Lv : 4
Required Level : 180
Class : Shadow Chaser

Adulter Fides Ballista

A balista bow filled with false beliefs.
------------------------
Cannot be destroyed in battle.
Increases Arrow Storm damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Arrow Storm damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Arrow Storm by 1.2 seconds.

If refine rate is 11 or higher,
increases Arrow Storm damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Bow
Atk : 250
Weight : 170
Weapon Lv : 4
Required Level : 180
Class : Ranger

Adulter Fides Aiming Bow

A bow filled with false beliefs.
------------------------
Increases Aimed Bolt damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Aimed Bolt damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Aimed Bolt damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Bow
Atk : 230
Weight : 150
Weapon Lv : 4
Required Level : 180
Class : Ranger

Adulter Fides Revolver

A revolver filled with false beliefs.
------------------------
Can't be destoryed in battle.
Increases Fire Dance damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Fire Dance damage by additional 20%.

If refine rate is 9 or higher,
reduces physical and magical damage taken from all race monsters (except players) by 15%).

If refine rate is 11 or higher,
increases Fire Dance damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Pistol
Atk : 210
Weight : 120
Weapon Lv : 4
Required Level : 180
Class : Rebellion

Adulter Fides Rifle

A rifle filled with false beliefs.
------------------------
Can't be destoryed in battle.
Increases Hammer of God damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Hammer of God damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Hammer of God by 8 seconds.

If refine rate is 11 or higher,
increases Hammer of God damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Rifle
Atk : 280
Weight : 150
Weapon Lv : 4
Required Level : 180
Class : Rebellion

Adulter Fides Shotgun

A shotgun filled with false beliefs.
------------------------
Attack of shotgun is splash attack.
Increases Shatter Storm damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Shatter Storm damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Shatter Storm by 1 second.

If refine rate is 11 or higher,
increases Shatter Storm damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Shotgun
Atk : 320
Weight : 200
Weapon Lv : 4
Required Level : 180
Class : Rebellion

Adulter Fides Gatling Gun

A Gatling Gun filled with false beliefs.
------------------------
Increases Round Trip damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Round Trip damage by additional 20%.

If refine rate is 9 or higher,
increases physical damage against all size enemies by 15%.

If refine rate is 11 or higher,
increases Round Trip damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Gatling Gun
Atk : 250
Weight : 150
Weapon Lv : 4
Required Level : 180
Class : Rebellion

Adulter Fides Launcher

A Grenade Launcher filled with false beliefs.
------------------------
Increases Dragon Tail damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Dragon Tail damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Dragon Tail by 2 seconds.

If refine rate is 11 or higher,
increases Dragon Tail damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Grenade Launcher
Atk : 350
Weight : 300
Weapon Lv : 4
Required Level : 180
Class : Rebellion

Adulter Fides Guardian Sword

A sword filled with false beliefs.
------------------------
Matk +220.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Genesis Ray damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Genesis Ray by 0.5 seconds

If refine rate is 11 or higher,
increases Genesis Ray damage by additional 25%.

If refine rate is 12 or higher,
increases holy and neutral property magical damage by 15%.
------------------------
Class : Sword
Atk : 200
Weight : 200
Weapon Lv : 4
Required Level : 180
Class : Royal Guard

Adulter Fides Rapier

A rapier filled with false beliefs.
------------------------
Increases Cart Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Cart Cannon damage by additional 20%.

If refine rate is 9 or higher,
reduces variable casting time by 10%.

If refine rate is 11 or higher,
increases Cart Cannon damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Sword
Atk : 210
Weight : 200
Weapon Lv : 4
Required Level : 180
Class : Geneticist

Adulter Fides Dagger

A dagger filled with false beliefs.
------------------------
Increases Fatal Menace damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Fatal Menace damage by additional 20%.

If refine rate is 9 or higher,
increases physical damage against all size enemies by 15%.

If refine rate is 11 or higher,
increases Fatal Menace damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
Class : Dagger
Atk : 210
Weight : 120
Weapon Lv : 4
Required Level : 180
Class : Shadow Chaser

Adulter Fides Axe

An axe filled with false beliefs.
------------------------
Increases Axe Boomerang damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Axe Boomerang damage by additional 20%.

If refine rate is 9 or higher,
increases physical damage against all size enemies by 15%.

If refine rate is 11 or higher,
increases Axe Boomerang damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Axe
Atk : 270
Weight : 750
Weapon Lv : 4
Required Level : 180
Class : Mechanic

Adulter Fides Guardian Spear

A spear filled with false beliefs.
------------------------
Increases Overbrand damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Overbrand damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Overbrand damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
Class : Spear
Atk : 220
Weight : 180
Weapon Lv : 4
Required Level : 180
Class : Royal Guard

Adulter Fides Magic Book

A book filled with false beliefs.
------------------------
Matk +200.
Increases Psychic Wave damage by 10%.
Matk +12 per 3 refine rate.

If refine rate is 7 or higher,
increases Psychic Wave damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Psychic Wave by 1 second.

If refine rate is 11 or higher,
increases Psychic Wave damage by additional 25%.

If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
Class : Book
Atk : 170
Weight : 120
Weapon Lv : 4
Required Level : 180
Class : Sorcerer

Adulter Fides Poison Book

A book filled with false beliefs.
------------------------
Matk +200.
Increases Poison Burst damage by 10%.
Matk +12 per 3 refine rate.

If refine rate is 7 or higher,
increases Poison Burst damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Poison Burst by 1 second.

If refine rate is 11 or higher,
increases Poison Burst damage by additional 25%.

If refine rate is 12 or higher,
increases poison property magical damage by 15%.
------------------------
Class : Book
Atk : 170
Weight : 130
Weapon Lv : 4
Required Level : 180
Class : Sorcerer

Adulter Fides Bible

A book filled with false beliefs.
------------------------
Matk +210.
Increases Duple Light damage by 10%.
Atk +12 and Matk +12 per 3 refine rate.

If refine rate is 7 or higher,
increases Duple Light damage by additional 25%.

If refine rate is 9 or higher,
increases ASPD by 10%.

If refine rate is 11 or higher,
increases Duple Light damage by additional 40%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
Class : Book
Atk : 210
Weight : 180
Weapon Lv : 4
Required Level : 180
Class : Archbishop

Adulter Fides Moon Book

A book filled with false beliefs.
------------------------
Increases Full Moon Kick damage by 10%.
Atk +12 per 3 refine rate.

If refine rate is 7 or higher,
increases Full Moon Kick damage by additional 20%.

If refine rate is 9 or higher,
increases physical damage against all size enemies by 15%.

If refine rate is 11 or higher,
increases Full Moon Kick damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
Class : Book
Atk : 230
Weight : 110
Weapon Lv : 4
Required Level : 180
Class : Star Emperor

Adulter Fides Stardust Book

A book filled with false beliefs.
------------------------
Increases Falling Star damage by 10%.
Atk +12 per 3 refine rate.

If refine rate is 7 or higher,
increases Falling Star damage by additional 20%.

If refine rate is 9 or higher,
increases physical damage against all size enemies by 15%.

If refine rate is 11 or higher,
increases Falling Star damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
Class : Book
Atk : 240
Weight : 100
Weapon Lv : 4
Required Level : 180
Class : Star Emperor

Adulter Fides Wand

A wand filled with false beliefs.
------------------------
Matk +210.
Can't be destroyed in battle
Increases Adoramus damage by 10%.
Matk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Adoramus damage by additional 20%.

If refine rate is 9 or higher,
increases magical damage againt all size enemies by 15%.

If refine rate is 11 or higher,
increases Adoramus damage by additional 25%.

If refine rate is 12 or higher,
increases holy property magical damage by 15%.
------------------------
Class : Staff
Atk : 160
Weight : 150
Weapon Lv : 4
Required Level : 180
Class : Arch Bishop

Adulter Fides Soul Stick

A stick filled with false beliefs.
------------------------
Matk +205.
Can't be destroyed in battle
Increases Eswhoo damage by 10%.
Matk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Eswhoo damage by additional 20%.

If refine rate is 9 or higher,
reduces variable casting time by 10%.

If refine rate is 11 or higher,
increases Eswhoo damage by additional 25%.

If refine rate is 12 or higher,
increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%.
------------------------
Class : Staff
Atk : 160
Weight : 190
Weapon Lv : 4
Required Level : 180
Class : Soul Reaper

Adulter Fides Dark Wand

A wand filled with false beliefs.
------------------------
Matk +220.
Can't be destroyed in battle
Increases Curse Explosion damage by 10%.
Matk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Curse Explosion damage by additional 20%.

If refine rate is 9 or higher,
increases magical damage againt all size enemies by 15%.

If refine rate is 11 or higher,
increases Curse Explosion damage by additional 25%.

If refine rate is 12 or higher,
increases shadow property magical damage by 15%.
------------------------
Class : Staff
Atk : 160
Weight : 160
Weapon Lv : 4
Required Level : 180
Class : Soul Reaper

Adulter Fides Foxtail Wand

A foxtail filled with false beliefs.
------------------------
Matk +350.
Can't be destroyed in battle
Increases Catnip Meteor damage by 10%.
Matk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Catnip Meteor damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Catnip Meteor by 2 seconds.

If refine rate is 11 or higher,
increases Catnip Meteor damage by additional 25%.

If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
Class : Staff
Atk : 200
Weight : 150
Weapon Lv : 4
Required Level : 180
Class : Summoner (Doram)

Adulter Fides Foxtail Model

A foxtail filled with false beliefs.
------------------------
Can't be destroyed in battle
Increases Picky Peck damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Picky Peck damage by additional 20%.

If refine rate is 9 or higher,
increases physical damage againt all size enemies by 15%.

If refine rate is 11 or higher,
increases Picky Peck damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Staff
Atk : 320
Weight : 180
Weapon Lv : 4
Required Level : 180
Class : Summoner (Doram)

Adulter Fides Knuckle

A knuckle filled with false beliefs.
------------------------
Increases Tiger Cannon damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Tiger Cannon damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Tiger Cannon by 0.5 seconds.

If refine rate is 11 or higher,
increases Tiger Cannon damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
Class : Knuckle
Atk : 210
Weight : 100
Weapon Lv : 4
Required Level : 180
Class : Sura

Adulter Fides Claw

A claw filled with false beliefs.
------------------------
Increases Rampage Blast damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Rampage Blast damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Rampage Blast by 1 second.

If refine rate is 11 or higher,
increases Rampage Blast damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Knuckle
Atk : 210
Weight : 90
Weapon Lv : 4
Required Level : 180
Class : Sura

Adulter Fides Violin

A violin filled with false beliefs.
------------------------
Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Severe Rainstorm damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Severe Rainstorm by 2.5 seconds.

If refine rate is 11 or higher,
increases Severe Rainstorm damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Instrument
Atk : 170
Weight : 120
Weapon Lv : 4
Required Level : 180
Class : Ministrel

Adulter Fides Harp

A harp filled with false beliefs.
------------------------
Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Metallic Sound damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Metallic Sound by 2 seconds.

If refine rate is 11 or higher,
increases Metallic Sound damage by additional 25%.

If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
Class : Instrument
Atk : 100
Weight : 100
Weapon Lv : 4
Required Level : 180
Class : Ministrel

Adulter Fides Chain Rope

A chain rope filled with false beliefs.
------------------------
Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Severe Rainstorm damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Severe Rainstorm by 2.5 seconds.

If refine rate is 11 or higher,
increases Severe Rainstorm damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Whip
Atk : 170
Weight : 120
Weapon Lv : 4
Required Level : 180
Class : Wanderer

Adulter Fides Ribbon

An ornament rope filled with false beliefs.
------------------------
Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Metallic Sound damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Metallic Sound by 2 seconds.

If refine rate is 11 or higher,
increases Metallic Sound damage by additional 25%.

If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
Class : Whip
Atk : 100
Weight : 100
Weapon Lv : 4
Required Level : 180
Class : Wanderer

Adulter Fides Mace

A mace filled with false beliefs.
------------------------
Can't be destroyed in battle.
Increases Vulcan Arm damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Vulcan Arm damage by additional 20%.

If refine rate is 9 or higher,
increases ASPD +10%.

If refine rate is 11 or higher,
increases Vulcan Arm damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
Class : Mace
Atk : 340
Weight : 400
Weapon Lv : 4
Required Level : 180
Class : Mechanic

Adulter Fides Scepter

A mace filled with false beliefs.
------------------------
Can't be destroyed in battle.
Increases Cart Tornado damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Cart Tornado damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Cart Tornado damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
Class : Mace
Atk : 230
Weight : 300
Weapon Lv : 4
Required Level : 180
Class : Geneticist

 

5.2 Vivatus Fides Series

The tainted weapon is now purified and reformed into a new form with the blessing of God.

 

Vivatus Fides Two-handed Sword

A two-handed sword reborn with the power of true faith through a purification ritual.
------------------------
Increases Wind Cutter damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Wind Cutter damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Wind Cutter damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
[Grade C] Increases Wind Cutter damage by additional 15%.
[Grade B] Atk +7%.
[Grade A] POW +1 and P.Atk +1 per 3 refine rate.
------------------------
Class : Two-handed Sword
Atk : 300
Weight : 400
Weapon Lv : 5
Required Level : 210
Class : Dragon Knight

Vivatus Fides Chakram

A chakram shaped katar reborn with the power of true faith through a purification ritual.
------------------------
Increases Rolling Cutter damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Rolling Cutter damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Rolling Cutter damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
[Grade C] Increases Rolling Cutter damage by additional 15%.
[Grade B] Atk +7%.
[Grade A] POW +1 and P.Atk +1 per 3 refine rate.
------------------------
Class : Katar
Atk : 250
Weight : 200
Weapon Lv : 5
Required Level : 210
Class : Shadow Cross

Vivatus Fides Katar

A katar reborn with the power of true faith through a purification ritual.
------------------------
Increases Counter Slash damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Counter Slash damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Counter Slash damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
[Grade C] Increases Counter Slash damage by additional 15%.
[Grade B] Atk +7%.
[Grade A] POW +1 and P.Atk +1 per 3 refine rate.
------------------------
Class : Katar
Atk : 230
Weight : 170
Weapon Lv : 5
Required Level : 210
Class : Shadow Cross

Vivatus Fides Lance

A two-handed spear reborn with the power of true faith through a purification ritual.
------------------------
Increases Hundred Spears damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Hundred Spears damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Hundred Spears by 1.5 seconds.

If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
[Grade C] Increases Hundred Spears damage by additional 15%.
[Grade B] Atk +7%.
[Grade A] POW +1 and P.Atk +1 per 3 refine rate.
------------------------
Class : Two-handed spear
Atk : 270
Weight : 380
Weapon Lv : 5
Required Level : 210
Class : Rune Knight

Vivatus Fides Two-handed Staff

A two-handed staff reborn with the power of true faith through a purification ritual.
------------------------
Matk +340.
Can't be destroyed in battle
Increases Comet damage by 10%.
Matk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Comet damage by additional 20%.

If refine rate is 9 or higher,
increases magical damage against all size enemies by 15%.

If refine rate is 11 or higher,
increases Comet damage by additional 25%.

If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%.
[Grade C] Increases Comet damage by additional 15%.
[Grade B] Matk +7%.
[Grade A] SPL +1 and S.Matk +1 per 3 refine rate.
------------------------
Class : Two-handed staff
Atk : 200
Weight : 200
Weapon Lv : 5
Required Level : 210
Class : Arch Mage

Vivatus Fides Rod

A rod reborn with the power of true faith through a purification ritual.
------------------------
Matk +340.
Can't be destroyed in battle
Increases Soul Expansion damage by 10%.
Matk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Soul Expansion damage by additional 20%.

If refine rate is 9 or higher, increases magical damage against all size enemies by 15%.

If refine rate is 11 or higher,
increases Soul Expansion damage by additional 25%.

If refine rate is 12 or higher,
increases ghost property magical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%.
[Grade C] Increases Soul Expansion damage by additional 15%.
[Grade B] Matk +7%.
[Grade A] SPL +1 and S.Matk +1 per 3 refine rate.
------------------------
Class : Two-handed staff
Atk : 200
Weight : 190
Weapon Lv : 5
Required Level : 210
Class : Arch Mage

Vivatus Fides Cross Bow

A cross bow reborn with the power of true faith through a purification ritual.
------------------------
Increases Triangle Shot damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Triangle Shot damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Triangle Shot damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
[Grade C] Increases Triangle Shot damage by additional 15%.
[Grade B] Atk +7%.
[Grade A] POW +1 and P.Atk +1 per 3 refine rate.
------------------------
Class : Bow
Atk : 240
Weight : 150
Weapon Lv : 5
Required Level : 210
Class : Abyss Chaser

Vivatus Fides Ballista

A balista bow reborn with the power of true faith through a purification ritual.
------------------------
Can not be destroyed in battle.
Increases Arrow Storm damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Arrow Storm damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Arrow Storm by 1.2 seconds.

If refine rate is 11 or higher,
increases Arrow Storm damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
[Grade C] Increases Arrow Storm damage by additional 15%.
[Grade B] Atk +7%.
[Grade A] POW +1 and P.Atk +1 per 3 refine rate.
------------------------
Class : Bow
Atk : 250
Weight : 170
Weapon Lv : 5
Required Level : 210
Class : Wind Hawk

Vivatus Fides Aiming Bow

A bow reborn with the power of true faith through a purification ritual.
------------------------
Increases Aimed Bolt damage by 10%.
Atk + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Aimed Bolt damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Aimed Bolt damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
[Grade C] Increases Aimed Bolt damage by additional 15%.
[Grade B] Atk +7%.
[Grade A] POW +1 and P.Atk +1 per 3 refine rate.
------------------------
Class : Bow
Atk : 230
Weight : 150
Weapon Lv : 5
Required Level : 210
Class : Wind Hawk

Vivatus Fides Axe

An axe reborn with the power of true faith through a purification ritual.
------------------------
Increases Axe Boomerang damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Axe Boomerang damage by additional 20%.

If refine rate is 9 or higher,
increases physical damage against all size enemies by 15%.

If refine rate is 11 or higher,
increases Axe Boomerang damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
[Grade C] Increases Axe Boomerang damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW +1 and P.Atk +1 per 3 refine rate.
------------------------
Class : Axe
Atk : 270
Weight : 750
Weapon Lv : 5
Required Level : 210
Class : Meister

Vivatus Fides Guardian Sword

A sword reborn with the power of true faith through a purification ritual.
------------------------
Matk + 220.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Genesis Ray damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Genesis Ray by 0.5 seconds.

If refine rate is 11 or higher,
increases Genesis Ray damage by additional 25%.

If refine rate is 12 or higher,
increases holy and neutral property magical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%.
[Grade C] Increases Genesis Ray damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL +1 and S.Matk + 1 per 3 refine rate.
------------------------
Class : Sword
Atk : 200
Weight : 200
Weapon Lv : 5
Required Level : 210
Class : Imperial Guard

Vivatus Fides Rapier

A rapier reborn with the power of true faith through a purification ritual.
------------------------
Increases Cart Cannon damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Cart Cannon damage by additional 20%.

If refine rate is 9 or higher,
reduces variable casting time by 10%.

If refine rate is 11 or higher,
increases Cart Cannon damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
[Grade C] Increases Cart Cannon damage by additional 15%.
[Grade B] Atk +7%.
[Grade A] POW +1 and P.Atk +1 per 3 refine rate.
------------------------
Class : Sword
Atk : 210
Weight : 200
Weapon Lv : 5
Required Level : 210
Class : Biolo


Vivatus Fides Dagger
A dagger reborn with the power of true faith through a purification ritual.
------------------------
Increases Fatal Menace damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Fatal Menace damage by additional 20%.

If refine rate is 9 or higher,
increases physical damage against all size enemies by 15%.

If refine rate is 11 or higher,
increases Fatal Menace damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
[Grade C] Increases Fatal Menace damage by additional 15%.
[Grade B] Atk +7%.
[Grade A] POW +1 and P.Atk +1 per 3 refine rate.
------------------------
Class : Dagger
Atk : 210
Weight : 120
Weapon Lv : 5
Required Level : 210
Class : Abyss Chaser

Vivatus Fides Guardian Spear

A spear reborn with the power of true faith through a purification ritual.
------------------------
Increases Overbrand damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Overbrand damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Overbrand damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
[Grade C] Increases Overbrand damage by additional 15%.
[Grade B] Atk +7%.
[Grade A] POW +1 and P.Atk +1 per 3 refine rate.
------------------------
Class : Spear
Atk : 220
Weight : 180
Weapon Lv : 5
Required Level : 210
Class : Imperial Guard

Vivatus Fides Magic Book

A magic book reborn with the power of true faith through a purification ritual.
------------------------
Matk +200.
Increases Psychic Wave damage by 10%.
Matk +12 per 3 refine rate.

If refine rate is 7 or higher,
increases Psychic Wave damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Psychic Wave by 1 second.

If refine rate is 11 or higher,
increases Psychic Wave damage by additional 25%.

If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%.
[Grade C] Increases Psychic Wave damage by additional 15%.
[Grade B] Matk +7%.
[Grade A] SPL +1 and S.Matk + 1 per 3 refine rate.
------------------------
Class : Book
Atk : 170
Weight : 120
Weapon Lv : 5
Required Level : 210
Class : Elemental Master

Vivatus Fides Poison Book

A poison book reborn with the power of true faith through a purification ritual.
------------------------
Matk +200.
Increases Poison Burst damage by 10%.
Matk +12 per 3 refine rate.

If refine rate is 7 or higher,
increases Poison Burst damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Poison Burst by 1 second.

If refine rate is 11 or higher,
increases Poison Burst damage by additional 25%.

If refine rate is 12 or higher,
increases poison property magical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Poison Burst damage by additional 15%.
[Grade B] Matk +7%.
[Grade A] SPL +1 and S.Matk + 1 per 3 refine rate.
------------------------
Class : Book
Atk : 170
Weight : 130
Weapon Lv : 5
Required Level : 210
Class : Elemental Master

Vivatus Fides Bible

A Bible reborn with the power of true faith through a purification ritual.
------------------------
Matk +210.
Increases Duple Light damage by 10%.
Atk +12 and Matk +12 per 3 refine rate.

If refine rate is 7 or higher,
increases Duple Light damage by additional 25%.

If refine rate is 9 or higher,
increases ASPD by 10%.

If refine rate is 11 or higher,
increases Duple Light damage by additional 40%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical and magical damage against all property enemies by 15%.
[Grade C] Increases Duple Light damage by additional 25%.
[Grade B] Atk +7%, Matk +7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
------------------------
Class : Book
Atk : 210
Weight : 180
Weapon Lv : 5
Required Level : 210
Class : Cardinal

Vivatus Fides Wand

A wand reborn with the power of true faith through a purification ritual.
------------------------
Matk +210.
Can't be destroyed in battle
Increases Adoramus damage by 10%.
Matk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Adoramus damage by additional 20%.

If refine rate is 9 or higher,
increases magical damage againt all size enemies by 15%.

If refine rate is 11 or higher,
increases Adoramus damage by additional 25%.

If refine rate is 12 or higher,
increases holy property magical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Adoramus damage by additional 15%.
[Grade B] Matk +7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
------------------------
Class : Staff
Atk : 160
Weight : 150
Weapon Lv : 5
Required Level : 210
Class : Cardinal

Vivatus Fides Knuckle

A knuckle reborn with the power of true faith through a purification ritual.
------------------------
Increases Tiger Cannon damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Tiger Cannon damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Tiger Cannon by 0.5 seconds.

If refine rate is 11 or higher,
increases Tiger Cannon damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Tiger Cannon damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
------------------------
Class : Knuckle
Atk : 210
Weight : 100
Weapon Lv : 5
Required Level : 210
Class : Inquisitor

Vivatus Fides Claw

A claw reborn with the power of true faith through a purification ritual.
------------------------
Increases Rampage Blast damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Rampage Blast damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Rampage Blast by 1 second.

If refine rate is 11 or higher,
increases Rampage Blast damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Rampage Blast damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
------------------------
Class : Knuckle
Atk : 210
Weight : 90
Weapon Lv : 5
Required Level : 210
Class : Inquisitor

Vivatus Fides Violin

A violin reborn with the power of true faith through a purification ritual.
------------------------
Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Severe Rainstorm damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Severe Rainstorm by 2.5 seconds.

If refine rate is 11 or higher,
increases Severe Rainstorm damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Severe Rainstorm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
------------------------
Class : Instrument
Atk : 170
Weight : 120
Weapon Lv : 5
Required Level : 210
Class : Troubadour

Vivatus Fides Harp

A harp reborn with the power of true faith through a purification ritual.
------------------------
Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Metallic Sound damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Metallic Sound by 2 seconds.

If refine rate is 11 or higher,
increases Metallic Sound damage by additional 25%.

If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Metallic Sound damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
------------------------
Class : Instrument
Atk : 100
Weight : 100
Weapon Lv : 5
Required Level : 210
Class : Troubadour

Vivatus Fides Chain Rope

A chain rope reborn with the power of true faith through a purification ritual.
------------------------
Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Severe Rainstorm damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Severe Rainstorm by 2.5 seconds.

If refine rate is 11 or higher,
increases Severe Rainstorm damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Severe Rainstorm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
------------------------
Class : Whip
Atk : 170
Weight : 120
Weapon Lv : 5
Required Level : 210
Class : Trouvere

Vivatus Fides Ribbon

An ornated rope reborn with the power of true faith through a purification ritual.
------------------------
Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Metallic Sound damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Metallic Sound by 2 seconds.

If refine rate is 11 or higher,
increases Metallic Sound damage by additional 25%.

If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Metallic Sound damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
------------------------
Class : Whip
Atk : 100
Weight : 100
Weapon Lv : 5
Required Level : 210
Class : Trouvere

Vivatus Fides Mace

An mace reborn with the power of true faith through a purification ritual.
------------------------
Can't be destroyed in battle.
Increases Vulcan Arm damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Vulcan Arm damage by additional 20%.

If refine rate is 9 or higher,
increases ASPD +10%. If refine rate is 11 or higher,
increases Vulcan Arm damage by additional 25%.

If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Vulcan Arm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
------------------------
Class : Mace
Atk : 340
Weight : 400
Weapon Lv : 5
Required Level : 210
Class : Meister

Vivatus Fides Scepter

A mace reborn with the power of true faith through a purification ritual.
------------------------
Can't be destroyed in battle.
Increases Cart Tornado damage by 10%.
Atk + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Cart Tornado damage by additional 20%.

If refine rate is 9 or higher,
reduces global cooldown by 10%.

If refine rate is 11 or higher,
increases Cart Tornado damage by additional 25%.

If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Cart Tornado damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
------------------------
Class : Mace
Atk : 230
Weight : 300
Weapon Lv : 5
Required Level : 210
Class : Biolo


6. Enchantment

6.1 Pontifex Courage

Pontifex Courage has a chance to be dropped by enemies in Villa of Deception MD Normal Mode.

Possible Enchantment

Option 1

Option 2

ATK + 10 ~ 50

Physical Damage to Neutral Property Monsters + 2% ~ 10%

ATK + 1% ~ 5%

Physical Damage to Water Property Monsters + 2% ~ 10%

MHP + 200 ~ 1000

Physical Damage to Earth Property Monsters + 2% ~ 10%

MSP + 50 ~ 250

Physical Damage to Fire Property Monsters + 2% ~ 10%

DEF + 10 ~ 50

Physical Damage to Wind Property Monsters + 2% ~ 10%

FLEE + 5 ~ 25

Physical Damage to Poison Property Monsters + 2% ~ 10%

HIT + 5 ~ 25

Physical Damage to Holy Property Monsters + 2% ~ 10%

Physical Damage to Formless Monsters + 3% ~ 15%

Physical Damage to Shadow Property Monsters + 2% ~ 10%

Physical Damage to Undead Monsters + 3% ~ 15%

Physical Damage to Ghost Property Monsters + 2% ~ 10%

Physical Damage to Brute Monsters + 3% ~ 15%

Physical Damage to Undead Property Monsters + 2% ~ 10%

Physical Damage to Plant Monsters + 3% ~ 15%

Ranged Physical Damage + 2% ~ 10%

Physical Damage to Insect Monsters + 3% ~ 15%

Melee Physical Damage + 2% ~ 10%

Physical Damage to Fish Monsters + 3% ~ 15%

Critical Damage + 2% ~ 10%

Physical Damage to Demon Monsters + 3% ~ 15%

Physical Damage to Small Size Monsters + 2% ~ 10%

Physical Damage to Demi-Human Monsters + 3% ~ 15%

Physical Damage to Medium Size Monsters + 2% ~ 10%

Physical Damage to Angel Monsters + 3% ~ 15%

Physical Damage to Large Size Monsters + 2% ~ 10%

Physical Damage to Dragon Monsters + 3% ~ 15%

After Cast Delay - 1% ~ 3%

Ranged Physical Damage + 2% ~ 10%

 

Melee Physical Damage + 2% ~ 10%

 

Critical Damage + 2% ~ 10%

 

After Cast Delay - 1% ~ 3%

 

 

6.2 Pontifex Wisdom

Pontifex Wisdom has a chance to be dropped by enemies in Villa of Deception MD Normal Mode.

Possible Enchantment

Option 1

Option 2

MATK + 10 ~ 50

Magical Damage to Neutral Property Monsters + 2% ~ 10%

MATK + 1% ~ 5%

Magical Damage to Water Property Monsters + 2% ~ 10%

MHP + 200 ~ 1000

Magical Damage to Earth Property Monsters + 2% ~ 10%

MSP + 50 ~ 250

Magical Damage to Fire Property Monsters + 2% ~ 10%

DEF + 10 ~ 50

Magical Damage to Wind Property Monsters + 2% ~ 10%

FLEE + 5 ~ 25

Magical Damage to Poison Property Monsters + 2% ~ 10%

Variable Cast Time - 2% ~ 10%

Magical Damage to Holy Property Monsters + 2% ~ 10%

Magical Damage to Formless Monsters + 3% ~ 15%

Magical Damage to Shadow Property Monsters + 2% ~ 10%

Magical Damage to Undead Monsters + 3% ~ 15%

Magical Damage to Ghost Property Monsters + 2% ~ 10%

Magical Damage to Brute Monsters + 3% ~ 15%

Magical Damage to Undead Property Monsters + 2% ~ 10%

Magical Damage to Plant Monsters + 3% ~ 15%

Water Property Magical Damage + 2% ~ 10%

Magical Damage to Insect Monsters + 3% ~ 15%

Wind Property Magical Damage + 2% ~ 10%

Magical Damage to Fish Monsters + 3% ~ 15%

Earth Property Magical Damage + 2% ~ 10%

Magical Damage to Demon Monsters + 3% ~ 15%

Fire Property Magical Damage + 2% ~ 10%

Magical Damage to Demi-Human Monsters + 3% ~ 15%

Holy Property Magical Damage + 2% ~ 10%

Magical Damage to Angel Monsters + 3% ~ 15%

Shadow Property Magical Damage + 2% ~ 10%

Magical Damage to Dragon Monsters + 3% ~ 15%

Poison Property Magical Damage + 2% ~ 10%

Water Property Magical Damage + 2% ~ 10%

Neutral Property Magical Damage + 2% ~ 10%

Wind Property Magical Damage + 2% ~ 10%     

Ghost Property Magical Damage + 2% ~ 10%

Earth Property Magical Damage + 2% ~ 10%     

Magical Damage to Small Size Monsters + 2% ~ 10%

Fire Property Magical Damage + 2% ~ 10%

Magical Damage to Medium Size Monsters + 2% ~ 10%

Holy Property Magical Damage + 2% ~ 10%      

Magical Damage to Large Size Monsters + 2% ~ 10%

Shadow Property Magical Damage + 2% ~ 10%

After Cast Delay - 1% ~ 3%

Poison Property Magical Damage + 2% ~ 10%   

 

Neutral Property Magical Damage + 2% ~ 10%

 

Ghost Property Magical Damage + 2% ~ 10%

 

After Cast Delay - 1% ~ 3%

 

 

6.3 Pontifex Tenacity

Pontifex Tenacity has a chance to be dropped by enemies in Villa of Deception MD Hard Mode.

Possible Enchantment

Option 1

Option 2

ATK + 12 ~ 60

Physical Damage to Neutral Property Monsters + 3% ~ 15%

ATK + 2% ~ 10%

Physical Damage to Water Property Monsters + 3% ~ 15%

MHP + 250 ~ 1250

Physical Damage to Earth Property Monsters + 3% ~ 15%

MSP + 75 ~ 375

Physical Damage to Fire Property Monsters + 3% ~ 15%

DEF + 12 ~ 60

Physical Damage to Wind Property Monsters + 3% ~ 15%

FLEE + 6 ~ 30

Physical Damage to Poison Property Monsters + 3% ~ 15%

HIT + 6 ~ 30

Physical Damage to Holy Property Monsters + 3% ~ 15%

Physical Damage to Formless Monsters + 4% ~ 20%

Physical Damage to Shadow Property Monsters + 3% ~ 15%

Physical Damage to Undead Monsters + 4% ~ 20%

Physical Damage to Ghost Property Monsters + 3% ~ 15%

Physical Damage to Brute Monsters + 4% ~ 20%

Physical Damage to Undead Property Monsters + 3% ~ 15%

Physical Damage to Plant Monsters + 4% ~ 20%

Ranged Physical Damage + 3% ~ 15%

Physical Damage to Insect Monsters + 4% ~ 20%

Melee Physical Damage + 3% ~ 15%

Physical Damage to Fish Monsters + 4% ~ 20%

Critical Damage + 3% ~ 15%

Physical Damage to Demon Monsters + 4% ~ 20%

Physical Damage to Small Size Monsters + 3% ~ 15%

Physical Damage to Demi-Human Monsters + 4% ~ 20%

Physical Damage to Medium Size Monsters + 3% ~ 15%

Physical Damage to Angel Monsters + 4% ~ 20%

Physical Damage to Large Size Monsters + 3% ~ 15%

Physical Damage to Dragon Monsters + 4% ~ 20%

After Cast Delay - 1% ~ 5%

Ranged Physical Damage + 2% ~ 10%

 

Melee Physical Damage + 2% ~ 10%

 

Critical Damage + 2% ~ 10%

 

After Cast Delay - 1% ~ 5%

 

 

6.4 Pontifex Belief

Pontifex Belief has a chance to be dropped by enemies in Villa of Deception MD Hard Mode.

Possible Enchantment

Option 1

Option 2

MATK + 12 ~ 60

Magical Damage to Neutral Property Monsters + 3% ~ 15%

MATK + 2% ~ 10%

Magical Damage to Water Property Monsters + 3% ~ 15%

MHP + 250 ~ 1250

Magical Damage to Earth Property Monsters + 3% ~ 15%

MSP + 75 ~ 375

Magical Damage to Fire Property Monsters + 3% ~ 15%

DEF + 12 ~ 60

Magical Damage to Wind Property Monsters + 3% ~ 15%

FLEE + 6 ~ 30

Magical Damage to Poison Property Monsters + 3% ~ 15%

Variable Cast Time - 3% ~ 15%

Magical Damage to Holy Property Monsters + 3% ~ 15%

Magical Damage to Formless Monsters + 4% ~ 20%

Magical Damage to Shadow Property Monsters + 3% ~ 15%

Magical Damage to Undead Monsters + 4% ~ 20%

Magical Damage to Ghost Property Monsters + 3% ~ 15%

Magical Damage to Brute Monsters + 4% ~ 20%

Magical Damage to Undead Property Monsters + 3% ~ 15%

Magical Damage to Plant Monsters + 4% ~ 20%

Water Property Magical Damage + 3% ~ 15%

Magical Damage to Insect Monsters + 4% ~ 20%

Wind Property Magical Damage + 3% ~ 15%

Magical Damage to Fish Monsters + 4% ~ 20%

Earth Property Magical Damage + 3% ~ 15%

Magical Damage to Demon Monsters + 4% ~ 20%

Fire Property Magical Damage + 3% ~ 15%

Magical Damage to Demi-Human Monsters + 4% ~ 20%

Holy Property Magical Damage + 3% ~ 15%

Magical Damage to Angel Monsters + 4% ~ 20%

Shadow Property Magical Damage + 3% ~ 15%

Magical Damage to Dragon Monsters + 4% ~ 20%

Poison Property Magical Damage + 3% ~ 15%

Water Property Magical Damage + 3% ~ 15%

Neutral Property Magical Damage + 3% ~ 15%

Wind Property Magical Damage + 3% ~ 15%     

Ghost Property Magical Damage + 3% ~ 15%

Earth Property Magical Damage + 3% ~ 15%     

Magical Damage to Small Size Monsters + 3% ~ 15%

Fire Property Magical Damage + 3% ~ 15%

Magical Damage to Medium Size Monsters + 3% ~ 15%

Holy Property Magical Damage + 3% ~ 15%      

Magical Damage to Large Size Monsters + 3% ~ 15%

Shadow Property Magical Damage + 3% ~ 15%

After Cast Delay - 1% ~ 5%

Poison Property Magical Damage + 3% ~ 15%

 

Neutral Property Magical Damage + 3% ~ 15%

 

Ghost Property Magical Damage + 3% ~ 15%

 

After Cast Delay - 1% ~ 5%

 

 

7. New Cards

Two new cards are introduced in Villa of Deception. Are you lucky enough to get them?

 



Schulang Card

Increase magic damage against Angel race enemies by 75%.

------------------------

Increase damage taken from Angel race enemies by 25%.

------------------------

Class : Card

Compound on : Armor

Weight : 1




Twisted God Card

Increase magic damage against Demon race enemies by 75%.

------------------------

Increase damage taken from Demon race enemies by 25%.

------------------------

Class : Card

Compound on : Armor

Weight : 1


 

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