Episode 11.3 Mercenary System Update (2)
3/28/2008
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[Healing Potions]
- Mercenary Red Potion: Restore 1,000 HP for your Mercenary.
- Mercenary Blue Potion: Restore 100 SP for your Mercenary.
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[Speed Potions]
Mercenaries can use their own kind Concentration,
Awakening, and Berserk Potions, just like players.
These potions can be used on Mercenaries to endow the
same Attack Speed bonuses the potions` regular counterparts.
Mercenaries can only use Concentration Potions at Level 1 to 39, but they can also use Awakening Potions at Level 40 to 79, and become able to use Berserk Potions at Levels 80 to 99.
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[Notes on Mercenary Potion Use]
a. Mercenary Soldier Potions can only be used by players on Mercenaries.
b. Mercenary Soldier Potion Level Requirements apply to
Mercenaries because they are the targets of the potion effects.
c. Potion effects are immediately endowed on Mercenaries upon using the potions.
d. Mercenary Soldier Potions will be consumed without
any effect if they are used and you have no Mercenaries.
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[1. Mercenary Concentration Potion]
Mercenary Level Requirement: 10~30
Item Description: A special potion
concocted by the Mercenary Guilds.
This potion increases Attack Speed
by clearing the target`s mind. |
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[2. Mercenary Awakening Potion]
Mercenary Level Requirement: 40~70
Item Description: A special potion
concocted by the Mercenary Guilds.
This potion increases Attack Speed
by fully awakening the target`s senses. |
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[3. Mercenary Berserk Potion]
Mercenary Level Requirement: 80~99
Item Description: A special potion
concocted by the Mercenary Guilds.
This potion increases Attack Speed by stimulating
the target`s will to fight so that he goes berserk. |
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Mercenary AI is written in the LUA format so users can freely
program their Mercenaries.
(Refer to Homunculus AI.)
Basic AI |
Action |
Aggressive |
Initiate attacks when enemies come into the Mercenary`s attack range |
Passive |
Only attack at the owner`s command or as a response to enemy attacks. |
Mercenaries will be immediately brought back to their owners
if the distance between them becomes 15 cells or further. |
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Every Job can use Mercenaries, introducing elements of party play to solo players.
Mercenaries act according to their AI, and are capable of supporting their owners
like party members, and can also be targeted by player Support Skills.
Supportive Skill |
Note |
Heal |
Restores HP. Same effect for players and Mercenaries. |
Blessing |
Enhances Mercenary`s Accuracy and Magic Attack Strength.
Cancels the Curse effect cast on a Mercenary. |
Increase AGI |
Increases the Flee Rate of the Mercenary. |
Impositio Manus |
Same effect for players and Mercenaries. |
Asumptio |
Same effect for players and Mercenaries. |
Kyrie Eleison |
Same effect for players and Mercenaries. |
Safety Wall |
Cancels Stun, Stone Curse, and Frozen statuses on Mercenaries. |
Recovery |
Same effect for players and Mercenaries. |
Pneuma |
Same effect for players and Mercenaries.
Only the owners can cast these skills on their Mercenaries. |
Aspersio |
Endow Quake |
Endow Blaze |
Endow Tsunami |
Endow Tornado |
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Mercenary soldiers can perform player skills and their exclusive skills.
These exclusive Mercenary skills ensure that even low level Mercenaries
will be helpful to high level players. Different levels of the same Mercenary
skill cannot be used concurrently.
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Mercenary soldiers can be affected by various abnormal statuses, except for Poison, just like players.
There may be a few abnormal statuses whose effects may not be easy for owners to recognize. |
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* Content may be changed based upon game updates or
when deemed necessary. |
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