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Drifter's Cape
 
 
A cape worn by the drifting gunmen of the west. It looks pretty durable. 
Class: Garment 
Defense: 0 
Weight: 40 
Required Level: 100 
Required Jobs: All Jobs 
Reduces damage taken from Neutral property attacks by 20%. 
If upgrade level is +7 or higher, 
Reduces damage taken from Neutral property attacks by an additional 5%. 
If upgrade level is +9 or higher, 
Reduces damage taken from Neutral property attacks by an additional 5%. 
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Elder Staff
 
 
A staff created by the natives ancestors of Rockridge. 
Class: One-Handed Staff 
Attack: 60 
Property: Neutral 
Weight: 50 
Weapon Level: 3 
Required Level: 100 
Required Jobs: Acolyte Jobs 
Matk + 150 
Increases the recovery rate of recovery skills by 10%. 
If upgrade level is +7 or higher, 
Increases the recovery rate of recovery skills by an additional 5%. 
If upgrade level is +9 or higher, 
Increases the recovery rate of recovery skills by an additional 10%. 
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Elemental Cape
 
 
A cape imbued with the power of nature. 
Class: Garment 
Defense: 12 
Weight: 50 
Required Level: 100 
Required Jobs: Sorcerer 
Flee + 10 
Additional Flee + 5 per 3 upgrade levels. 
Reduces damage taken from Neutral property attacks by 10%. 
If upgrade level is +9 or higher, 
Aspd + 5% 
Set Bonus 
Elemental Cape 
Elemental Origin 
Elemental Robe 
Adds a 5% chance of casting Level 5 Fire Ball on the target when performing a magical attack, if a higher level of this skill is known, it will be cast instead. 
Adds a 6% chance of buffing the user for 1 minute when using Double Bolt; Matk + 50. 
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Elemental Origin
 
 
A grimoire that explains the origin of elemental magic and compiles all elemental spells. 
Class: Book 
Attack: 120 
Property: Neutral 
Weight: 80 
Weapon Level: 3 
Required Level: 100 
Required Jobs: Sorcerer 
Int + 4 
Matk + 150 
Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by 10%. 
If upgrade level is +7 or higher, 
Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by an additional 10%. 
If upgrade level is +9 or higher, 
Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by an additional 10%. 
Set Bonus 
Elemental Cape 
Elemental Origin 
Elemental Robe 
Adds a 5% chance of casting Level 5 Fire Ball on the target when performing a magical attack, if a higher level of this skill is known, it will be cast instead. 
Adds a 6% chance of buffing the user for 1 minute when using Double Bolt; Matk + 50. 
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Elemental Robe
 
 
A robe imbued with the power of nature. 
Class: Armor 
Defense: 40 
Property: Neutral 
Weight: 50 
Required Level: 100 
Required Jobs: Sorcerer 
Matk + 5 per 2 upgrade levels of the item. 
Aspd + 10% 
If upgrade level is +9 or higher, 
Adds a 5% chance of casting Level 5 Thunder Storm on the target when performing a short-ranged attack, if a higher level of this skill is known, it will be cast instead. 
Set Bonus 
Elemental Cape 
Elemental Origin 
Elemental Robe 
Adds a 5% chance of casting Level 5 Fire Ball on the target when performing a magical attack, if a higher level of this skill is known, it will be cast instead. 
Adds a 6% chance of buffing the user for 1 minute when using Double Bolt; Matk + 50. 
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Golden Ninja Suit
 
 
A suit worn by the ninjas who were hired to secure ownership of some gold mine. 
Class: Armor 
Defense: 50 
Property: Neutral 
Weight: 50 
Required Level: 100 
Required Jobs: Kagerou/Oboro 
Flee + 5 per 2 upgrade levels of the item. 
If upgrade level is +9 or higher, 
Increases the damage of Kunai Splash by 20%. 
Set Bonus 
Golden Ninja Suit 
Golden Scarf 
Huuma Shuriken of Dancing Petals 
Reduces the cooldown of Swirling Petal by 1 second. 
Increases long-ranged damage on targets by 15%. 
Set Bonus 
Golden Ninja Suit 
Golden Scarf 
Monokage 
Increases the damage of Kunai Explosion by 20%. 
Increases the damage of Kunai Splash by 50%. 
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Golden Scarf
 
 
A scarf worn by the ninjas who were hired to secure ownership of some gold mine. 
Class: Garment 
Defense: 12 
Weight: 50 
Required Level: 100 
Required Jobs: Kagerou/Oboro 
Flee + 20 
If upgrade level is +7 or higher, 
Increases long-ranged damage on targets by 5%. 
If upgrade level is +9 or higher, 
Increases long-ranged damage on targets by an additional 5%. 
Set Bonus 
Golden Ninja Suit 
Golden Scarf 
Huuma Shuriken of Dancing Petals 
Reduces the cooldown of Swirling Petal by 1 second. 
Increases long-ranged damage on targets by 15%. 
Set Bonus 
Golden Ninja Suit 
Golden Scarf 
Monokage 
Increases the damage of Kunai Explosion by 20%. 
Increases the damage of Kunai Splash by 50%. 
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Hippie Clothes
 
 
Clothes that embody the wearer's yearning for personal freedom. They're old and ragged, but allow free movement. 
Class: Armor 
Defense: 50 
Property: Neutral 
Weight: 50 
Required Level: 100 
Required Jobs: Maestro, Wanderer 
Atk + 20 
If upgrade level is +9 or higher, 
Adds a 1% chance of casting Level 3 Double Strafe on the target when performing a short-ranged attack, if a higher level of this skill is known, it will be cast instead. 
Set Bonus 
Hippie Clothes 
Hippie Feather 
Hippie Guitar 
Atk + 30 
Aspd + 1 
Increases critical damage on targets by 20%. 
Set Bonus 
Hippie Clothes 
Hippie Feather 
Hippie Rope 
Atk + 30 
Aspd + 1 
Increases critical damage on targets by 20%. 
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Hippie Feather
 
 
A bracelet that embodies the wearer's yearning for personal freedom. 
Class: Accessory 
Weight: 20 
Required Level: 100 
Required Jobs: Maestro, Wanderer 
Flee + 5 
Crit + 5 
Set Bonus 
Hippie Clothes 
Hippie Feather 
Hippie Guitar 
Atk + 30 
Aspd + 1 
Increases critical damage on targets by 20%. 
Set Bonus 
Hippie Clothes 
Hippie Feather 
Hippie Rope 
Atk + 30 
Aspd + 1 
Increases critical damage on targets by 20%. 
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Hippie Guitar
 
 
A guitar that embodies the player's yearning for personal freedom. It's old and beat-up, and it's heavy enough to do some serious damage when swung. 
Class: Musical Instrument 
Attack: 140 
Property: Neutral 
Weight: 100 
Weapon Level: 3 
Required Level: 100 
Required Jobs: Minstrel 
Aspd + 1% per level of Musical Lessons known. 
If upgrade level is +7 or higher, 
Atk + 5 per level of Musical Lessons known. 
If upgrade level is +9 or higher, 
Aspd + 1 
Set Bonus 
Hippie Clothes 
Hippie Feather 
Hippie Guitar 
Atk + 30 
Aspd + 1 
Increases critical damage on targets by 20%. 
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Hippie Rope
 
 
Rope that embodies the wielder's yearning for personal freedom. Old and worn, it bends and thrashes more flexibly than new rope. 
Class: Whip 
Attack: 140 
Property: Neutral 
Weight: 100 
Weapon Level: 3 
Required Level: 100 
Required Jobs: Wanderer 
Aspd + 1% per level of Dance Lessons known. 
If upgrade level is +7 or higher, 
Atk + 5 per level of Dance Lessons known. 
If upgrade level is +9 or higher, 
Aspd + 1 
Set Bonus 
Hippie Clothes 
Hippie Feather 
Hippie Rope 
Atk + 30 
Aspd + 1 
Increases critical damage on targets by 20%. 
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Huuma Shuriken of Dancing Petals
 
 
A huuma shuriken used by the ninjas who were hired to secure ownership of some gold mine. 
Class: Huuma Shuriken 
Attack: 250 
Property: Neutral 
Weight: 200 
Weapon Level: 4 
Required Level: 100 
Required Jobs: Kagerou/Oboro 
Increases the damage of Swirling Petal by 20%. 
If upgrade level is +7 or higher, 
Increases long-ranged damage on targets by 10%. 
If upgrade level is +9 or higher, 
Increases the damage of Swirling Petal by an additional 20%. 
Set Bonus 
Golden Ninja Suit 
Golden Scarf 
Huuma Shuriken of Dancing Petals 
Reduces the cooldown of Swirling Petal by 1 second. 
Increases long-ranged damage on targets by 15%. 
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Liquor Bottle
 
 
An empty liquor bottle. It makes an effective weapon. 
Class: Mace 
Attack: 120 
Property: Neutral 
Weight: 70 
Weapon Level: 3 
Required Level: 100 
Required Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs 
Adds a 3% chance of inflicting Stun on the target when performing a physical attack per upgrade level of the item. 
This item is indestructible in battle. 
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Mine Worker's Backpack
 
 
A leather backpack used by the miners of some gold mine. 
Class: Garment 
Defense: 16 
Weight: 60 
Required Level: 100 
Required Jobs: Mechanic 
Aspd + 5% 
Additional Aspd + 1% per 2 upgrade levels of the item. 
If upgrade level is +9 or higher, 
Atk + 20 
Set Bonus 
Mine Worker's Backpack 
Mine Worker's Pickaxe 
Mine Worker's Vest 
Atk + 5% 
Aspd + 10% 
Increases critical damage on targets by 10%. 
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Mine Worker's Pickaxe
 
 
A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power. 
Class: Two-Handed Axe 
Attack: 300 
Property: Neutral 
Weight: 400 
Weapon Level: 3 
Required Level: 100 
Required Jobs: Mechanic 
Adds a 0.5% chance of buffing the user for 7 seconds when performing a short-ranged attack; Crit + 20. 
This item is indestructible in battle. 
If upgrade level is +7 or higher, 
Increases critical damage on targets by 5%. 
If upgrade level is +9 or higher, 
Increases critical damage on targets by an additional 10%. 
Set Bonus 
Mine Worker's Backpack 
Mine Worker's Pickaxe 
Mine Worker's Vest 
Atk + 5% 
Aspd + 10% 
Increases critical damage on targets by 10%. 
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Mine Worker's Vest
 
 
A leather vest worn by the miners of some gold mine. It feels soft to the touch. 
Class: Armor 
Defense: 80 
Property: Neutral 
Weight: 150 
Required Level: 100 
Required Jobs: Mechanic 
Flee + 10 
Additional Flee + 4 per 2 upgrade levels of the item. 
If upgrade level is +9 or higher, 
Crit + 5 
Set Bonus 
Mine Worker's Backpack 
Mine Worker's Pickaxe 
Mine Worker's Vest 
Atk + 5% 
Aspd + 10% 
Increases critical damage on targets by 10%. 
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Monokage
 
 
A sharp, purple-tinged dagger used by the ninjas who were hired to secure ownership of some gold mine. 
Class: Dagger 
Attack: 100 
Property: Neutral 
Weight: 80 
Weapon Level: 3 
Required Level: 100 
Required Jobs: Kagerou/Oboro 
Increases the damage of Kunai Explosion by 1% per level of Dagger Throwing Practice known. 
If upgrade level is +7 or higher, 
Increases long-ranged damage on targets by 2%. 
If upgrade level is +9 or higher, 
Increases long-ranged damage on targets by an additional 3%. 
Set Bonus 
Golden Ninja Suit 
Golden Scarf 
Monokage 
Increases the damage of Kunai Explosion by 20%. 
Increases the damage of Kunai Splash by 50%. 
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Vigilante Badge
 
 
A badge worn by members of a vigilante group that once existed to stop criminals. 
Class: Accessory 
Weight: 20 
Required Level: 100 
Required Jobs: Shadow Chaser 
Flee + 10 
Increases long-ranged damage on targets by 5%. 
Set Bonus 
Vigilante Badge 
Vigilante Bow 
Vigilante Suit 
Increases the damage of Double Strafe by 50%. 
Reduces the SP cost of Triangle Shot by 10. 
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Vigilante Bow
 
 
A bow used by members of a vigilante group that once existed to stop criminals. 
Class: Bow 
Attack: 140 
Property: Neutral 
Weight: 100 
Weapon Level: 3 
Required Level: 100 
Required Jobs: Shadow Chaser 
Increases long-ranged damage on targets by 5% for every 20 base Dex. 
If upgrade level is +7 or higher, 
Increases long-ranged damage on targets by an additional 10%. 
If upgrade level is +9 or higher, 
Increases the damage of Double Strafe by 50%. 
Set Bonus 
Vigilante Badge 
Vigilante Bow 
Vigilante Suit 
Increases the damage of Double Strafe by 50%. 
Reduces the SP cost of Triangle Shot by 10. 
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Vigilante Suit
 
 
A suit worn by members of a vigilante group that once existed to stop criminals. 
Class: Armor 
Defense: 50 
Property: Neutral 
Weight: 50 
Required Level: 100 
Required Jobs: Shadow Chaser 
Dex + 5 
Increases long-ranged damage on targets by 3% per 2 upgrade levels of the item. 
If upgrade level is +9 or higher, 
Increases the damage of Triangle Shot by 20%. 
Set Bonus 
Vigilante Badge 
Vigilante Bow 
Vigilante Suit 
Increases the damage of Double Strafe by 50%. 
Reduces the SP cost of Triangle Shot by 10. 
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