4th Job Skill Rebalance
11/5/2024
SERVANT WEAPON
- Increases skill damage.
- Increases trigger chance.
- Increases AOE from 5x5 cells to 9x9 cells
STORM SLASH
- Reduces skill cooldown from 1 second to 0.35 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption.
MADNESS CRUSHER
- Reduces cooldown from 2 seconds to 0.35 seconds.
- Increases skill damage.
- Additional damage depends on the level of weapon used.
HACK AND SLASH
- Reduces cooldown from 0.5 second to 0.3 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- New skill mechanics, deals AOE physical damage around the target.
- Adjusted AOE and increases AOE from 7x7 cells to 9x9 cells on level 10.
- Deals melee physical damage when equipping two-handed sword and deals long ranged physical damage when equipping two-handed spear.
VIGOR
- Increases normal attack damage bonus.
DRAGON TRAINING
- When caster affected by Dragonic Aura, increases damage Dragon's Breath and Dragon Water Breath.
HUNDRED SPEARS
- When caster affected by Dragonic Aura, increases skill damage.
ATTACK STANCE
- Changes bonus from ATK to P.ATK and S.MATK.
SHIELD SHOOTING
- Reduces cooldown from 2 second to 1 second.
- Increases damage bonus from Shield Mastery.
OVERSLASH
- Reduces fixed casting time from 1 second to 0.5 seconds.
- Reduces skill cooldown from 3 seconds to 1 second.
- Reduces AP recovery rate from 3 to 2.
- Increases cast range from 1 cell to 3 cells.
- Increases maximum number of attack according to the number of enemies around the target.
GUARDIAN SHIELD
- Reduces Max HP factor to 50% of user's Max HP.
- Increases shield bonus based on the user's STA.
- Adds 15 AP recovery when cast.
CROSS RAIN
- Reduces fixed casting time from 2 seconds to 1.5 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases skill damage while using Holy Shield and Spear & Sword Mastery bonus.
GENESIS RAY
- Increases skill damage regardless of neutral or holy property.
- Reduces SP consumption.
VANISHING POINT
- Increases skill damage and Bash bonus.
- Increases skill damage while under Grand Judgement effect.
- Increases SP consumption.
- Increases Hit bonus.
CANNON SPEAR
- Reduces cooldown from 2 seconds to 1.7 seconds.
- Adjusted AOE and increases AOE from 5x5 cells to 7x7 cells on level 5.
- Increased critical chance now based on caster full CRI.
- Increases skill damage on STR.
- Increases skill damage while under Grand Judgement effect.
OVERBRAND
- Increases skill damage.
- Increases skill damage while under Moonslasher effect.
HESPERUS LIT
- Removes variable casting time.
- Reduces cooldown from 0.3 seconds to 0.2 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
SHIELD PRESS
- Increases skill damage while under Shield Shooting effect.
RAPID SMITING
- Increases skill damage while under Shield Shooting effect.
EARTH DRIVE
- Reduces cooldown from 3 seconds to 2.5 seconds.
- Increases skill damage while under Shield Shooting effect.
ABR Mastery
- Increases Atk bonus from up to 6200 on level 10.
- Increases MaxHP bonus from up to 400000 on level 10.
ABR - Battle Warrior / ABR - Dual Cannon / ABR - Mother Net
- Reduces fixed casting time from 4 seconds to 1 second.
- Adds variable casting time by 1 second.
- Reduces cooldown to 30 seconds.
ABR - Infinity
- Reduces fixed casting time from 4 seconds to 1 second.
- Adds variable casting time by 1 second.
- Reduces cooldown to 60 seconds.
Rush Quake
- Provides Rush effect to the caster for 300 seconds.
- Rush: Increases melee and long ranged physical damage.
- Provides Quake debuff to the target and surrounding enemies around the target for 30 seconds.
- Quake: Increases damage taken from melee and long ranged physical damage.
Axe Stomp
- Increases skill damage.
- When equipping two-handed axe, increases number of hit from 2 hits to 3 hits.
- Reduces cooldown from 2 seconds to 1 second.
- Increases AP recovery rate from 2 to 3.
- Increases duration from Axe Stomp buff from 5 seconds to 10 seconds.
Vulcan Arm
Knuckle Boost
- Increases skill damage.
- Reduces variable casting time from 0.5 seconds to 0.2 seconds.
Arm Cannon
- Increases skill damage.
- Reduces cooldown from 0.3 seconds to 0.15 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Adjusted AOE and increases AOE from 5x5 cells to 7x7 cells on level 5.
Axe Tornado
- Increases skill damage while under Axe Stomp effect.
Bionic Mastery
- Increases Atk bonus from up to 6000 on level 10.
- Increases MaxHP bonus from up to 400000 on level 10.
Wooden Warrior / Wooden Fairy / Creeper
- Reduces fixed casting time from 4 seconds to 1 second.
- Adds variable casting time by 1 second.
Hell Tree
- Reduces fixed casting time from 4 seconds to 1 second.
- Adds variable casting time by 1 second.
- Reduces AP consumption from 100 to 60 based on level 5.
- When caster affected by Hell Tree Spore, increases long range physical damage.
Acidified Zone (Water/Wind/Earth/Fire)
- Reduces cooldown from 2 seconds to 1 second.
- Increases skill damage.
- Changes damage hits from 3 split hits to 5 cumulative hits.
Shadow Stab
- Reduces cooldown from 3 seconds to 1 second.
- Reduces AP recovery rate from 3 to 1.
Savage Impact
- Removes "Cloaking" condition requirement.
- Reduces cooldown from 3 seconds to 1 second.
- Adds delay after skill by 0.3 seconds.
- Increases skill damage.
- Increases skill damage while under Cloaking Exceed effect.
- Changes damage hits from 8 split hits to 3 cumulative hits.
- While under Cloaking Exceed effect, increases number of hit to 5 hits.
Eternal Slash
- Reduces cooldown from 1.5 seconds to 0.75 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
Deft Stab
- Reduces cooldown from 2 seconds to 0.3 seconds.
Misfortune Rush
- Removes fixed casting time and variable casting time.
- Reduces cooldown from 2 seconds to 0.25 seconds.
- Reduces skill damage.
- Increases cast range to 9 cells.
- Changes damage bonus from CRT to POW.
Abyss Dagger
- Reduces skill damage, but the skill will deal damage twice.
- Increases AOE from 5x5 cells to 7x7 cells.
- Reduces cooldown from 3 seconds, up to 0.3 seconds on level 5.
- Increases duration of Abyss Dagger effect up to 15 seconds on level 5.
- No longer increases Fatal Menace damage by 35%, the skill will apply the damage bonus in the skill damage formula instead.
Fatal Menace
- Increases cast range from 1 cell to 2 cells.
- Changes the skill damage formula while under Abyss Dagger effect.
Abyss Slayer
- Increases duration from 60 seconds to 300 seconds.
From the Abyss
- Reduces sphere creation interval from 2 seconds to 1 second.
- Recovers up to 20 AP on level 5.
- Increases trigger chance.
- Increases AOE from 7x7 cells to 9x9 cells.
Abyss Square
- Improves damage interval.
- Reduces cooldown from 4 seconds to 3 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases skill damage and Magic Sword Mastery bonus.
Chain Reaction Shot
- Reduces fixed casting time from 1.5 seconds to 1 second.
- Reduces cooldown from 3 seconds to 1.5 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases damage of the secondary attack.
Frenzy Shot
- Reduces cooldown from 2 seconds to 0.2 seconds.
- Increases SP consumption.
- Reduces AP recovery rate from 2 to 1.
- Reduces arrow consumption from 10 to 3.
- Adjusting skill mechanics, now the chance is to deal 3 times damage.
- Increased critical chance now based on caster full CRI.
Two Hand Staff Mastery
- Changes bonus from MATK to S.Matk.
Crimson Arrow
- Reduces cooldown from 4 seconds to 0.3 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Reduces AP recovery rate from 4 to 1.
- Increases skill damage of the secondary attack.
- while under Climax effect, the secondary attack damage will be doubled.
- Adjusted AOE and increases AOE from 5x5 cells to 7x7 cells on level 5.
Frozen Slash
- Reduces cooldown from 4 seconds to 0.3 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Reduces AP recovery rate from 4 to 1.
- Adjusted AOE and increases AOE from 9x9 cells to 13x13 cells on level 5.
- Reduces skill damage.
- While under Climax effect, increases skill damage.
Storm Cannon
- Reduces cooldown from 4 seconds to 0.3 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Reduces AP recovery rate from 4 to 1.
- While under Climax effect, increases skill damage.
Rock Down
- Reduces cooldown from 4 seconds to 0.3 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Reduces AP recovery rate from 4 to 1.
- Reduces skill damage.
- While under Climax effect, increases skill damage.
- Adjusted AOE and increases AOE from 3x3 cells to 7x7 on level 5.
Mystery Illusion
- Increases skill damage.
- Adds 4 AP recovery when cast.
Climax
- Reduces AP consumption from 200 to 150.
Lightning Land
- Reduces cooldown from 4 seconds to 2 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases AP recovery rate from 4 to 5.
- Improves damage interval.
- Increases skill damage.
- While under Procella effect, increases skill damage.
Conflagration
- Reduces cooldown from 4 seconds to 2 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases AP recovery rate from 4 to 5.
- Improves damage interval.
- Increases skill damage.
- While under Ador effect, increases skill damage.
Venom Swamp
- Reduces cooldown from 4 seconds to 2 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases AP recovery rate from 4 to 5.
- Improves damage interval.
- Increases skill damage.
- While under Serpens effect, increases skill damage.
Diamond Storm
- Reduces cooldown from 4 seconds to 2 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases AP recovery rate from 4 to 5.
- Increases skill damage.
- While under Diluvio effect, increases skill damage.
Terra Drive
- Reduces cooldown from 4 seconds to 2 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases AP recovery rate from 4 to 5.
- Increases skill damage.
- While under Terremotus effect, increases skill damage.
Increase AP
- Adjusted the amount of AP recovered up to 50 on level 5.
- Reduces cooldown from 5 seconds to 2.5 seconds.
- Reduces delay after skill to 0.5 seconds.
Petitio
- Reduces cooldown from 2 seconds to 1 second.
- Increased critical damage based on caster CRI.
Flamen
- Reduces cooldown from 3 seconds to 0.3 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Reduces AP recovery rate from 3 to 1.
Arbitrium
- Reduces cooldown from 3 seconds to 2 seconds.
- Increases skill damage and Fidus Animus bonus.
- Increases skill damage of the secondary attack.
Oleum Sanctum
- Reduces cooldown from 6 seconds to 3 seconds.
Explosion Blaster
- Reduces cooldown from 5 seconds to 1 second.
- Removes delay after skill.
- Reduces AP recovery rate from 5 to 4.
- Increases skill damage.
- Increases damage to the target inflicted by Oleum Sanctum.
- Increased critical damage based on caster CRI.
Judgment
- Reduces AP consumption from 100 to 50.
Third Exorcism Flame
- Reduces AP consumption from 150 to 100
Massive Flame Blaster
- Increased critical damage based on caster CRI.
Third Punishment
- Increases skill damage.
- Changes damage hits from 2 split hits to 2 cumulative hits.
- Increases critical damage based on caster CRI.
Third Consecration
- Changes damage hits from 3 split hits to 5 cumulative hits.
Third Flame Bomb
- Applies 20% of the user's MaxHP to the skill damage formula.
Gale Storm
- Increases damage based on caster CON.
Hawk Rush
Hawk Boomerang
- Removes cooldown.
- Reduces AP consumption from 50 to 15.
Sound Blend
- Removes fixed casting time.
- Reduces variable casting time from 2 seconds to 1 second.
- Adjusted AP recovery rate up to 2.
Metallic Fury
- Reduces cooldown from 1 second to 0.5 seconds.
- Adjusted AP recovery rate up to 3.
- Increases skill damage.
Rhythm shooting
Rose Blossom
- Reduces cooldown from 3 seconds to 0.5 second.
- Reduces SP consumption.
- Reduces AP recovery rate from 5 to 3.
- Increases damage of the primary attack.
- Increases damage of the secondary attack.
- While target under Sound Blend effect, increases primary attack damage.
- While target under Sound Blend effect, increases secondary attack damage.
Mystic Symphony
- Increases damage bonus of Sound Blend, Rhythm Shooting and Rose blossom.
- Reduces cooldown from 120 seconds to 60 seconds.
- Increases duration from 60 seconds to 150 seconds.
- Increases AP consumption from 100 to 125.
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