Ragnarok Online - Updates - 4th Job Skill Rebalance
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4th Job Skill Rebalance
11/5/2024



SERVANT WEAPON

  • Increases skill damage.
  • Increases trigger chance.
  • Increases AOE from 5x5 cells to 9x9 cells

STORM SLASH

  • Reduces skill cooldown from 1 second to 0.35 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds. 
  • Increases SP consumption.

MADNESS CRUSHER

  • Reduces cooldown from 2 seconds to 0.35 seconds.
  • Increases skill damage.
  • Additional damage depends on the level of weapon used.

HACK AND SLASH

  • Reduces cooldown from 0.5 second to 0.3 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • New skill mechanics, deals AOE physical damage around the target.
  • Adjusted AOE and increases AOE from 7x7 cells to 9x9 cells on level 10.
  • Deals melee physical damage when equipping two-handed sword and deals long ranged physical damage when equipping two-handed spear.

VIGOR

  • Increases normal attack damage bonus.

DRAGON TRAINING

  • When caster affected by Dragonic Aura, increases damage Dragon's Breath and Dragon Water Breath.

HUNDRED SPEARS

  • When caster affected by Dragonic Aura, increases skill damage.



ATTACK STANCE

  • Changes bonus from ATK to P.ATK and S.MATK.


SHIELD SHOOTING

  • Reduces cooldown from 2 second to 1 second.
  • Increases damage bonus from Shield Mastery.


OVERSLASH

  • Reduces fixed casting time from 1 second to 0.5 seconds.
  • Reduces skill cooldown from 3 seconds to 1 second.
  • Reduces AP recovery rate from 3 to 2.
  • Increases cast range from 1 cell to 3 cells.
  • Increases maximum number of attack according to the number of enemies around the target.


GUARDIAN SHIELD

  • Reduces Max HP factor to 50% of user's Max HP.
  • Increases shield bonus based on the user's STA.
  • Adds 15 AP recovery when cast.


CROSS RAIN

  • Reduces fixed casting time from 2 seconds to 1.5 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Increases skill damage while using Holy Shield and Spear & Sword Mastery bonus.


GENESIS RAY

  • Increases skill damage regardless of neutral or holy property.
  • Reduces SP consumption. 

VANISHING POINT

  • Increases skill damage and Bash bonus.
  • Increases skill damage while under Grand Judgement effect.
  • Increases SP consumption.
  • Increases Hit bonus.

CANNON SPEAR

  • Reduces cooldown from 2 seconds to 1.7 seconds.
  • Adjusted AOE and increases AOE from 5x5 cells to 7x7 cells on level 5.
  • Increased critical chance now based on caster full CRI.
  • Increases skill damage on STR.
  • Increases skill damage while under Grand Judgement effect.

OVERBRAND

  • Increases skill damage.
  • Increases skill damage while under Moonslasher effect.

HESPERUS LIT

  • Removes variable casting time.
  • Reduces cooldown from 0.3 seconds to 0.2 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.

SHIELD PRESS

  • Increases skill damage while under Shield Shooting effect.

RAPID SMITING

  • Increases skill damage while under Shield Shooting effect.

EARTH DRIVE

  • Reduces cooldown from 3 seconds to 2.5 seconds.
  • Increases skill damage while under Shield Shooting effect.




ABR Mastery

  • Increases Atk bonus from up to 6200 on level 10.
  • Increases MaxHP bonus from up to 400000 on level 10.


ABR - Battle Warrior / ABR - Dual Cannon / ABR - Mother Net

  • Reduces fixed casting time from 4 seconds to 1 second.
  • Adds variable casting time by 1 second.
  • Reduces cooldown to 30 seconds.


ABR - Infinity

  • Reduces fixed casting time from 4 seconds to 1 second.
  • Adds variable casting time by 1 second.
  • Reduces cooldown to 60 seconds.

Rush Quake

  • Provides Rush effect to the caster for 300 seconds.
  • Rush: Increases melee and long ranged physical damage.
  • Provides Quake debuff to the target and surrounding enemies around the target for 30 seconds.
  • Quake: Increases damage taken from melee and long ranged physical damage.

Axe Stomp

  • Increases skill damage. 
  • When equipping two-handed axe, increases number of hit from 2 hits to 3 hits.
  • Reduces cooldown from 2 seconds to 1 second.
  • Increases AP recovery rate from 2 to 3.
  • Increases duration from Axe Stomp buff from 5 seconds to 10 seconds.

Vulcan Arm

  • Increases skill damage.

Knuckle Boost

  • Increases skill damage.
  • Reduces variable casting time from 0.5 seconds to 0.2 seconds.

Arm Cannon

  • Increases skill damage.
  • Reduces cooldown from 0.3 seconds to 0.15 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds. 
  • Adjusted AOE and increases AOE from 5x5 cells to 7x7 cells on level 5.

Axe Tornado

  • Increases skill damage while under Axe Stomp effect.



Bionic Mastery

  • Increases Atk bonus from up to 6000 on level 10.
  • Increases MaxHP bonus from up to 400000 on level 10.

Wooden Warrior / Wooden Fairy / Creeper

  • Reduces fixed casting time from 4 seconds to 1 second.
  • Adds variable casting time by 1 second.


Hell Tree

  • Reduces fixed casting time from 4 seconds to 1 second.
  • Adds variable casting time by 1 second.
  • Reduces AP consumption from 100 to 60 based on level 5.
  • When caster affected by Hell Tree Spore, increases long range physical damage.


Acidified Zone (Water/Wind/Earth/Fire)

  • Reduces cooldown from 2 seconds to 1 second.
  • Increases skill damage.
  • Changes damage hits from 3 split hits to 5 cumulative hits.

 



Shadow Stab

  • Reduces cooldown from 3 seconds to 1 second.
  • Reduces AP recovery rate from 3 to 1.


Savage Impact

  • Removes "Cloaking" condition requirement.
  • Reduces cooldown from 3 seconds to 1 second.
  • Adds delay after skill by 0.3 seconds.
  • Increases skill damage.
  • Increases skill damage while under Cloaking Exceed effect.
  • Changes damage hits from 8 split hits to 3 cumulative hits.
  • While under Cloaking Exceed effect, increases number of hit to 5 hits.


Eternal Slash

  • Reduces cooldown from 1.5 seconds to 0.75 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds. 

 



Deft Stab

  • Reduces cooldown from 2 seconds to 0.3 seconds.

Misfortune Rush

  • Removes fixed casting time and variable casting time.
  • Reduces cooldown from 2 seconds to 0.25 seconds.
  • Reduces skill damage.
  • Increases cast range to 9 cells.
  • Changes damage bonus from CRT to POW.

Abyss Dagger

  • Reduces skill damage, but the skill will deal damage twice.
  • Increases AOE from 5x5 cells to 7x7 cells.
  • Reduces cooldown from 3 seconds, up to 0.3 seconds on level 5.
  • Increases duration of Abyss Dagger effect up to 15 seconds on level 5.
  • No longer increases Fatal Menace damage by 35%, the skill will apply the damage bonus in the skill damage formula instead.

Fatal Menace

  • Increases cast range from 1 cell to 2 cells.
  • Changes the skill damage formula while under Abyss Dagger effect.

Abyss Slayer

  • Increases duration from 60 seconds to 300 seconds.

From the Abyss

  • Reduces sphere creation interval from 2 seconds to 1 second.
  • Recovers up to 20 AP on level 5.
  • Increases trigger chance.
  • Increases AOE from 7x7 cells to 9x9 cells.

Abyss Square

  • Improves damage interval.
  • Reduces cooldown from 4 seconds to 3 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Increases skill damage and Magic Sword Mastery bonus.

Chain Reaction Shot

  • Reduces fixed casting time from 1.5 seconds to 1 second.
  • Reduces cooldown from 3 seconds to 1.5 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Increases damage of the secondary attack.

Frenzy Shot

  • Reduces cooldown from 2 seconds to 0.2 seconds.
  • Increases SP consumption.
  • Reduces AP recovery rate from 2 to 1.
  • Reduces arrow consumption from 10 to 3.
  • Adjusting skill mechanics, now the chance is to deal 3 times damage.    
  • Increased critical chance now based on caster full CRI. 

 



Two Hand Staff Mastery

  • Changes bonus from MATK to S.Matk.


Crimson Arrow

  • Reduces cooldown from 4 seconds to 0.3 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Reduces AP recovery rate from 4 to 1.
  • Increases skill damage of the secondary attack.
  • while under Climax effect, the secondary attack damage will be doubled.
  • Adjusted AOE and increases AOE from 5x5 cells to 7x7 cells on level 5.


Frozen Slash

  • Reduces cooldown from 4 seconds to 0.3 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Reduces AP recovery rate from 4 to 1.
  • Adjusted AOE and increases AOE from 9x9 cells to 13x13 cells on level 5. 
  • Reduces skill damage.
  • While under Climax effect, increases skill damage.


Storm Cannon

  • Reduces cooldown from 4 seconds to 0.3 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Reduces AP recovery rate from 4 to 1.
  • While under Climax effect, increases skill damage.


Rock Down

  • Reduces cooldown from 4 seconds to 0.3 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Reduces AP recovery rate from 4 to 1.
  • Reduces skill damage. 
  • While under Climax effect, increases skill damage.
  • Adjusted AOE and increases AOE from 3x3 cells to 7x7 on level 5. 

Mystery Illusion

  • Increases skill damage.
  • Adds 4 AP recovery when cast.

Climax

  • Reduces AP consumption from 200 to 150.



Lightning Land

  • Reduces cooldown from 4 seconds to 2 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Increases AP recovery rate from 4 to 5.
  • Improves damage interval.
  • Increases skill damage.
  • While under Procella effect, increases skill damage.

Conflagration

  • Reduces cooldown from 4 seconds to 2 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Increases AP recovery rate from 4 to 5.
  • Improves damage interval.
  • Increases skill damage.
  • While under Ador effect, increases skill damage.

Venom Swamp

  • Reduces cooldown from 4 seconds to 2 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Increases AP recovery rate from 4 to 5.
  • Improves damage interval.
  • Increases skill damage.
  • While under Serpens effect, increases skill damage.

Diamond Storm

  • Reduces cooldown from 4 seconds to 2 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Increases AP recovery rate from 4 to 5.
  • Increases skill damage.
  • While under Diluvio effect, increases skill damage.

Terra Drive

  • Reduces cooldown from 4 seconds to 2 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Increases AP recovery rate from 4 to 5.
  • Increases skill damage.
  • While under Terremotus effect, increases skill damage.

Increase AP

  • Adjusted the amount of AP recovered up to 50 on level 5.
  • Reduces cooldown from 5 seconds to 2.5 seconds.
  • Reduces delay after skill to 0.5 seconds.



Petitio

  • Reduces cooldown from 2 seconds to 1 second.
  • Increased critical damage based on caster CRI.

Flamen

  • Reduces cooldown from 3 seconds to 0.3 seconds.
  • Reduces delay after skill from 1 second to 0.5 seconds.
  • Reduces AP recovery rate from 3 to 1.

Arbitrium

  • Reduces cooldown from 3 seconds to 2 seconds.
  • Increases skill damage and Fidus Animus bonus.
  • Increases skill damage of the secondary attack.



Oleum Sanctum

  • Reduces cooldown from 6 seconds to 3 seconds.

Explosion Blaster

  • Reduces cooldown from 5 seconds to 1 second.
  • Removes delay after skill.
  • Reduces AP recovery rate from 5 to 4.
  • Increases skill damage.
  • Increases damage to the target inflicted by Oleum Sanctum.
  • Increased critical damage based on caster CRI.

Judgment

  • Reduces AP consumption from 100 to 50.

Third Exorcism Flame

  • Reduces AP consumption from 150 to 100

Massive Flame Blaster

  • Increased critical damage based on caster CRI.

Third Punishment

  • Increases skill damage.
  • Changes damage hits from 2 split hits to 2 cumulative hits.
  • Increases critical damage based on caster CRI.

Third Consecration

  • Changes damage hits from 3 split hits to 5 cumulative hits.

Third Flame Bomb

  • Applies 20% of the user's MaxHP to the skill damage formula.




Gale Storm

  • Increases damage based on caster CON.

Hawk Rush

  • Increases skill damage.

Hawk Boomerang

  • Removes cooldown.
  • Reduces AP consumption from 50 to 15.



Sound Blend

  • Removes fixed casting time.
  • Reduces variable casting time from 2 seconds to 1 second.
  • Adjusted AP recovery rate up to 2.

Metallic Fury

  • Reduces cooldown from 1 second to 0.5 seconds.
  • Adjusted AP recovery rate up to 3.
  • Increases skill damage. 

Rhythm shooting

  • Reduces SP consumption.

Rose Blossom

  • Reduces cooldown from 3 seconds to 0.5 second.
  • Reduces SP consumption.
  • Reduces AP recovery rate from 5 to 3.
  • Increases damage of the primary attack.
  • Increases damage of the secondary attack.
  • While target under Sound Blend effect, increases primary attack damage.
  • While target under Sound Blend effect, increases secondary attack damage.

Mystic Symphony

  • Increases damage bonus of Sound Blend, Rhythm Shooting and Rose blossom.
  • Reduces cooldown from 120 seconds to 60 seconds.
  • Increases duration from 60 seconds to 150 seconds.
  • Increases AP consumption from 100 to 125.

 

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