Ragnarok Online - Updates - Map Update Power Twisted Plains
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Map Update Power Twisted Plains
7/13/2025

 

Power Twisted Plains Locations | New Items Blueprint Muqaddas Series | NPC Material Exchange, Equipment Enchantment and Refine| New Weapon Muqaddas Series | New Cards

1. Power Twisted Plains Locations

Location: /navi ra_fild10 352/341
NPC: Priest Pano
Requirement: Base Level 250 or higher

            Power Twisted Plains

 

Defeating monsters in the Power Twisted Plains areas will have a chance to drop a new blueprints for Muqaddas equipment as well as new materials related to respective areas.


 

2. New Items Blueprint Muqaddas Series

Preview Details Required Material For Crafting

Muqaddas Slabs(Sasyiir)


A stone tablet containing the recipe for Muqqadas Sasyiir, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125
 
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

 

Muqaddas Slabs(Banjiiraa)

A stone tablet containing the recipe for Muqaddas Banjiiraa, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs(Jaydukhar)

A stone tablet containing the recipe for Muqaddas Jaydukhar, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs(Kitab)

A stone tablet containing the recipe for Muqaddas Kitab, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Tasyiribatiy)


A stone tablet containing the recipe for Muqaddas Tasyiribatiy, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125
 
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Dayats)

A stone tablet containing the recipe for Muqaddas Dayats, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Tabar)

A stone tablet containing the recipe for Muqaddas Tabar, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Daablunta)

A stone tablet containing the recipe for Muqaddas Daablunta, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Mashts)

A stone tablet containing the recipe for Muqaddas Mashts, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Baru)

A stone tablet containing the recipe for Muqaddas Baru, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Kahassu)

A stone tablet containing the recipe for Muqaddas Kahassu, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Saz)

A stone tablet containing the recipe for Muqaddas Saz, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Syaraq)

A stone tablet containing the recipe for Muqaddas Syaraq, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Sharman)

A stone tablet containing the recipe for Muqaddas Sharman, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Kharawasu)

A stone tablet containing the recipe for Muqaddas Kharawasu, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Kajuza)

A stone tablet containing the recipe for Muqaddas Kajuza, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Nazar)

A stone tablet containing the recipe for Muqaddas Nazar, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 50
Bishop's Holy Water 50
Crystal of Pollution 50
Weight : 125

Bishop's Relic 50
Bishop's Holy Water 50
Crystal of Pollution 50

Muqaddas Slabs (Kanjar)

A stone tablet containing the recipe for Muqaddas Kanjar, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 50
Bishop's Holy Water 50
Crystal of Pollution 50
Weight : 125

Bishop's Relic 50
Bishop's Holy Water 50
Crystal of Pollution 50

Muqaddas Slabs (Ayyasy)

A stone tablet containing the recipe for Muqaddas Ayyasy, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Naranzak)

A stone tablet containing the recipe for Muqaddas Naranzak, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Tabanji)

A stone tablet containing the recipe for Muqaddas Tabanji, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Saka)

A stone tablet containing the recipe for Muqaddas Saka, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100

Muqaddas Slabs (Taliin)

A stone tablet containing the recipe for Muqaddas Taliin, which releases powerful power by mixing relics and twisted magic.

[Required Materials]
Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100
Weight : 125

Bishop's Relic 100
Bishop's Holy Water 100
Crystal of Pollution 100




2.1 New Items Materials

Preview Details


Crystal of pollution

Contamination is a concentrated crystal.

Weight : 1


Source of pollution

A fire that pollutes the area.

Weight : 1


Fragments of pollution

A fragment of a crystal that has been contaminated.

Weight : 1


Bishop's Relic

A sacred relic containing the power of the priest.

Weight : 0


Bishop's Holy Water

Holy water produced by the priest.

Weight : 0


 

3. NPC Material Exchange, Equipment Enchantment and Refine

Location: /navi ra_in01 118/385 
NPC:
Blacksmith Cineson
Visit Blacksmith Cineson to Exchange Material, Enchant and Refine your equipment
 

3.1 Material Exchange


3.2 Muqaddas Enchantment


Enchantment Effect

Preview Details



Bishop's Blessing(ASPD)

ASPD +3%.
ASPD increases additionally according to the weapon grade of the equipped weapon by 3%


Bishop's Blessing(Cri)

Crit + 3.
Crit increases by +3 depending on the weapon grade of the equipped weapon.


Bishop's Blessing(Global Cooldown)

Global cooldown reduced by 3%.
Global cooldown additionally reduced by 3% depending on the weapon grade of the equipped weapon.


Bishop's Blessing(Perfect Hit)

Perfect Hit increases by 3%.
Perfect Hit increases by an additional 3% depending on the weapon grade of the equipped weapon.


Bishop's Blessing(Var Casting)

Variable casting reduced by 3%.
Variable casting reduced by an additional 3% depending on the weapon grade of the equipped weapon.


Warped Spell(Melee)

Melee physical damage increases by 5%.
Melee physical damage increases by an additional 5% depending on the weapon grade of the equipped weapon.


Warped Spell(Magic)

All attribute magic damage increases by 5%.
All attribute magic damage increases by an additional 5% depending on the weapon grade of the equipped weapon.


Warped Spell(Long Ranged)

Long-range physical damage increases by 5%.
Long-range physical damage increases by an additional 5% depending on the weapon grade of the equipped weapon.

 

 

3.3 Muqaddas Upgrade (+9,+10)

 

4. New Weapon Muqaddas Series

Preview Details

Muqaddas Sasyiir [2]

A Sword created by combining holy relics and magical power.

MATK +230.
MATK + 5%.
Increase The Cross Rain damage by 10%.

If refine rate is 7 or higher, reduces skill cooldown of Genesis Ray by 1 second.

If refine rate is 9 or higher, increase Cross Rain damage by additional 10%.

If refine rate is 11 or higher, increase Cross Rain damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.MAtk + 5, reduces skill cooldown of Genesis Ray by 0.5 seconds.
------------------------
Class : Sword
Attack : 100
Weight : 150
Weapon Lv : 5
Required Level : 250
Usable by : Imperial Guard

Muqaddas Banjiiraa [2]

A Spear created by combining holy relics and magical power.

ATK + 5%.
Increase Madness Crusher damage by 10%.

If refine rate is 7 or higher, increase Long range physical damage by 10%.

If refine rate is 9 or higher, increase Madness Crusher damage by additional 10%.

If refine rate is 11 or higher, increase Madness Crusher damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
------------------------
Class : Two-handed Spear
Attack : 310
Weight : 500
Weapon Lv : 5
Required Level : 250
Usable by : Dragon Knight

Muqaddas Jaydukhar [2]

A Staff created by combining holy relics and magical power.

Can't be destroyed.
MATK + 300.
MATK + 5%.
Increase Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by 10%.

If refine rate is 7 or higher, increases earth and water property magical damage by 10%.

If refine rate is 9 or higher, increases Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by additional 10%.

If refine rate is 11 or higher, increases Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.Matk + 5.
------------------------
Class : Two-handed Staff
Attack : 80
Weight : 200
Weapon Lv : 5
Required Level : 250
Usable by : Arch Mage

Muqaddas Kitab [2]

A Book created by combining holy relics and magical power.

MATK +230.
MATK + 5%.
Increase Lightning Land and Diamond Storm damage by 10%.

If refine rate is 7 or higher, increases water and wind property magical damage by 10%.

If refine rate is 9 or higher, increases Lightning Land and Diamond Storm damage by additional 10%.

If refine rate is 11 or higher, increases Lightning Land and Diamond Storm damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.Matk + 5.
------------------------
Class : Book
Attack : 60
Weight : 80
Weapon Lv : 5
Required Level : 250
Usable by : Elemental Master

Muqaddas Tasyiribatiy [2]

A Dagger created by combining holy relics and magical power.

ATK + 5%.
Increase The Deft Stab damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 10%.

If refine rate is 9 or higher, increase Deft Stab damage by additional 10%.

If refine rate is 11 or higher, increase Deft Stab damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
------------------------
Class : Dagger
Attack : 215
Weight : 125
Weapon Lv : 5
Required Level : 250
Usable by : Abyss Chaser

Muqaddas Dayats [2]

A Katar created by combining holy relics and magical power.

ATK + 5%.
Increase Savage Impact damage by 10%.

If refine rate is 7 or higher, increase melee physical damage by 10%.

If refine rate is 9 or higher, increase Savage Impact damage by additional 10%.

If refine rate is 11 or higher, increase Savage Impact damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
------------------------
Class : Katar
Attack : 300
Weight : 125
Weapon Lv : 5
Required Level : 250
Usable by : Shadow Cross

Muqaddas Tabar [2]

An Axe created by combining holy relics and magical power.

Can't be destroyed.
ATK + 5%.
Increase Triple Laser damage by 10%.

If refine rate is 7 or higher, increases long range physical damage by 10%.

If refine rate is 9 or higher, increase Triple Laser damage by additional 10%.

If refine rate is 11 or higher, increase Triple Laser damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
------------------------
Class : Axe
Attack : 250
Weight : 600
Weapon Lv : 5
Required Level : 250
Usable by : Meister

Muqaddas Daablunta [2]

A Mace created by combining holy relics and magical power.

Can't be destroyed.
ATK + 5%.
Increase Explosive Powder damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 10%.

If refine rate is 9 or higher, increases Explosive Powder damage by additional 10%.

If refine rate is 11 or higher, increases Explosive Powder damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk +5
------------------------
Class : Mace
Attack : 220
Weight : 120
Weapon Lv : 5
Required Level : 250
Usable by : Biolo

Muqaddas Mashts [2]

A Knuckle created by combining holy relics and magical power.

MaxHP + 10%.
Increase Third Flame Bomb damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 10%.

If refine rate is 9 or higher, increases Third Flame Bomb damage by additional 10%.

If refine rate is 11 or higher, increases Third Flame Bomb damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk +5
------------------------
Class : Knuckle
Attack : 220
Weight : 200
Weapon Lv : 5
Required Level : 250
Usable by : Inquisitor

Muqaddas Baru [2]

A Wand created by combining holy relics and magical power.

Can't be destroyed.
MATK + 230.
MATK + 5%.
Increase Framen damage by 10%.

If refine rate is 7 or higher, increases holy property magical damage by 10%.

If refine rate is 9 or higher, increases Framen damage by additional 10%.

If refine rate is 11 or higher, increases Framen damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.Matk + 5.
------------------------
Class : Staff
Attack : 70
Weight : 125
Weapon Lv : 5
Required Level : 250
Usable by : Cardinal

Muqaddas Kahassu [2]

A Bow created by combining holy relics and magical power.

ATK + 5%.
Increase Hawk Rush damage by 10%.

If refine rate is 7 or higher,
has a chance (15%) to auto-cast Focused Arrow Strike level 1 when dealing normal long ranged physical damage (if user has higher level, that level will be cast instead).

If refine rate is 9 or higher, increase Hawk Rush damage by additional 10%.

If refine rate is 11 or higher, increase Hawk Rush damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
------------------------
Class : Bow
Attack : 300
Weight : 150
Weapon Lv : 5
Required Level : 250
Usable by : Windhawk

Muqaddas Saz [2]

An Instrument created by combining holy relics and magical power.

MATK + 230.
MATK + 5%.
Increase Metallic Fury damage by 10%.

If refine rate is 7 or higher, increases all property magical damage by 10%.

If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%.

If refine rate is 11 or higher, increases Metallic Fury damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.Matk +5
------------------------
Class : Instrument
Attack : 120
Weight : 110
Weapon Lv : 5
Required Level : 250
Usable by : Troubadour

Muqaddas Syaraq [2]

A Whip created by combining holy relics and magical power.

MATK + 230.
MATK + 5%.
Increase Metallic Fury damage by 10%.

If refine rate is 7 or higher, increases all property magical damage by 10%.

If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%.

If refine rate is 11 or higher, increases Metallic Fury damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.Matk +5
------------------------
Class : Whip
Attack : 100
Weight : 110
Weapon Lv : 5
Required Level : 250
Usable by : Trouvere

Muqaddas Sharman [2]

A Foxtail created by combining holy relics and magical power.

Can't be destroyed.
MATK + 340.
ATK & MATK + 5%.
Increase Chulho Sonic Claw and Hyunrok Cannon damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases all property magical damage by 10%.

If refine rate is 9 or higher, increases Chulho Sonic Claw and Hyunrok Cannon damage by additional 10%.

If refine rate is 11 or higher, increases Chulho Sonic Claw and Hyunrok Cannon damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical and Magical damage to small size enemies +15%.
[Grade C] Physical and Magical damage to medium size enemies +15%.
[Grade B] Physical and Magical damage to large size enemies +15%.
[Grade A] P.Atk +5, S.Matk +5
------------------------
Class : Staff
Attack : 290
Weight : 125
Weapon Lv : 5
Required Level : 250
Usable by : Spirit Handler

Muqaddas Kharawasu [2]

A Staff created by combining holy relics and magical power.

Can't be destroyed.
MATK + 230.
MATK + 5%.
Increase Talisman of Red Phoenix and Talisman of Black Tortoise damage by 10%.

If refine rate is 7 or higher, increases all property magical damage by 10%.

If refine rate is 9 or higher, increases Talisman of Red Phoenix and Talisman of Black Tortoise damage by additional 10%.

If refine rate is 11 or higher, increases Talisman of Red Phoenix and Talisman of Black Tortoise damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.Matk +5
------------------------
Class : Staff
Attack : 90
Weight : 110
Weapon Lv : 5
Required Level : 250
Usable by : Soul Ascetic

Muqaddas Kajuza [2]

A Book created by combining holy relics and magical power.

ATK + 5%.
Increase Midnight Kick and Dawn Break damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 10%.

If refine rate is 9 or higher, increases Midnight Kick and Dawn Break damage by additional 10%.

If refine rate is 11 or higher, increases Midnight Kick and Dawn Break damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
------------------------
Class : Book
Attack : 210
Weight : 120
Weapon Lv : 5
Required Level : 250
Usable by : Sky Emperor

Muqaddas Nazar [2]

A Dagger created by combining holy relics and magical power.
Its true power is revealed only when equipped with the Muqaddas Kanjar

When equipped with Muqaddas Kanjar,
ATK + 5%.
Increase The Shadow Flash damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 10%.

If refine rate is 9 or higher, increase Shadow Flash damage by additional 10%.

If refine rate is 11 or higher, increase Shadow Flash damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
------------------------
Class : Dagger
Attack : 200
Weight : 150
Weapon Lv : 5
Required Level : 250
Usable by : Shinkiro, Shiranui


Muqaddas Kanjar

Must be equipped with Muqaddas Nazar.
------------------------
Class : Dagger
Attack : 150
Weight : 150
Weapon Lv : 5
Required Level : 250
Usable by : Shinkiro, Shiranui

Muqaddas Ayyasy [2]

A Mace created by combining holy relics and magical power.

Can't be destroyed.
ATK + 5%.
Increase Mega Sonic Blow damage by 10%.

If refine rate is 7 or higher, increases melee physical damage by 10%.

If refine rate is 9 or higher, increases Mega Sonic Blow damage by additional 10%.

If refine rate is 11 or higher, increases Mega Sonic Blow damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk +5
------------------------
Class : Mace
Attack : 220
Weight : 150
Weapon Lv : 5
Required Level : 250
Usable by : Hyper Novice

Muqaddas Naranzak [2]

A Grenade Launcher created by combining holy relics and magical power.

ATK + 5%.
Increase The Spiral Shooting damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 10%.

If refine rate is 9 or higher, increase Spiral Shooting damage by additional 10%.

If refine rate is 11 or higher, increase Spiral Shooting damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
------------------------
Class : Grenade Launcher
Attack : 340
Weight : 250
Weapon Lv : 5
Required Level : 250
Usable by : Nightwatch

Muqaddas Tabanji [2]

A Riffle created by combining holy relics and magical power.

ATK + 5%.
Increase Only One Bullet damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 10%.

If refine rate is 9 or higher, increase Only One Bullet damage by additional 10%.

If refine rate is 11 or higher, increase Only One Bullet damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
------------------------
Class : Rifle
Attack : 275
Weight : 220
Weapon Lv : 5
Required Level : 250
Usable by : Nightwatch

Muqaddas Saka [2]

A Shotgun created by combining holy relics and magical power.

ATK + 5%.
Increase Wild Fire damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 10%.

If refine rate is 9 or higher, increase Wild Fire damage by additional 10%.

If refine rate is 11 or higher, increase Wild Fire damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
------------------------
Class : Shotgun
Attack : 290
Weight : 250
Weapon Lv : 5
Required Level : 250
Usable by : Nightwatch

Muqaddas Taliin [2]

A Gatling Gun created by combining holy relics and magical power.

ATK + 5%.
Increase The Vigilante at Night damage by 10%.

If refine rate is 7 or higher, increases long ranged physical damage by 10%.

If refine rate is 9 or higher, increase The Vigilante at Night damage by additional 10%.

If refine rate is 11 or higher, increase The Vigilante at Night damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
------------------------
Class : Gatling Gun
Attack : 305
Weight : 320
Weapon Lv : 5
Required Level : 250
Usable by : Nightwatch

 

5. New Cards

Preview Details
Increase physical damage against Plant and Demihuman race enemies by 40%.
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Increase physical damage against Neutral and Earth property enemies by 40%.
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Type : Card
Compound on : Armor
Weight : 1
 
ATK + 5%.
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When compounded item is refined to +7 or higher, increase physical damage against Earth property enemies by 10%.
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When compounded item is refined to +9 or higher, increase physical damage against Earth property enemies by 7%.
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Type : Card
Compound on : Shoes
Weight : 1
 

ATK + 5%.
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When compounded on One-handed Axe or Two-handed Axe, gain the following effects:
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Increase long-range physical damage by 10%.

For every 3 refine level of Weapon, increase long-range physical damage by additional 2%.

When Base level is 200 or higher, for every 3 refine level of Weapon, increase long-range physical damage by additional 3%.
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Type : Card
Compound on : Weapon
Weight : 1
 

ATK + 5%
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When compounded item is refined to +7 or higher, ATK + 3%.
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When compounded item is refined to +9 or higher, ATK + 2%.
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Type : Card
Compound on : Shoes
Weight : 1
 

MATK + 5%.
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When compounded on One-handed Staff, gain the following effects:
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Increase all property magic damage by 10%.

For every 3 refine level of Weapon, increase all property magic damage by additional 2%.

When Base level is 200 or higher, for every 3 refine level of Weapon, increase all property magic damage by additional 3%.
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Type : Card
Compound on : Weapon
Weight : 1
 

 

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