Ragnarok Online - Updates - Map Update Mjolnir Underground Caverns
Skip Navigation LinksHome > News > Updates
Map Update Mjolnir Underground Caverns
7/13/2025

 

Mjolnir Underground Caverns Locations | New Items Blueprint Flush Series | NPC Equipment Enchantment| New Weapon Flush Series | New Cards

1. Mjolnir Underground Caverns Locations

Location: /navi ein_fild08 192/49
Requirement: Base Level 250 or higher

 

            Inside Mjolnir Underground Caverns

 

Defeating monsters in the Mjolnir Underground Caverns areas will have a chance to drop a new Blueprint for Flush equipment as well as new materials related to respective areas.


 

2. New Items Blueprint Flush Series

Preview Details Required Material For Crafting


Amplify (Metal Detector MK47)


Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125
 

Shadowdecon 75
Dynite 75
Weapon Enhancement Stone (High Grade) 75
Mjolnir’s Treasure 30
Mjolnir’s Energy 75

 

 Amplify (Jewel Detector Mk47)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


 Amplify (Safety Saber)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


 Amplify (Safety Foxtail)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


 Amplify (Blocking Spear)


Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125
 
Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100
 


Amplify (Claw Sword)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


 Amplify (Rubber Hammer)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


 Amplify (Saw Axe)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


Amplify (Safety Knuckle)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


 Amplify (Safety Manual)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


 Amplify (Welding Wand)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


 Amplify (Detecting Staff)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


 Amplify (Grinder Huuma Shuriken)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


 Amplify (Bolt Shooter)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100
 


Amplify (Bolt Crusher)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


Amplify (Bolt Revolver)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


Amplify (Safety Whip)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


 Amplify (Safety Lute)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 150
Dynite 100
Weapon Enhancement Stone (High Grade) 100
Mjolnir’s Treasure 50
Mjolnir’s Energy 100


 Amplify (Metal Detector MK47-2)

Blueprints to enhance the power of the Blocking Spear found in the Mjolnir underground caves.
Weight : 125

Shadowdecon 75
Dynite 25
Weapon Enhancement Stone (High Grade) 25
Mjolnir’s Treasure 20
Mjolnir’s Energy 25



2.1 New Items Materials

Preview Details


Mjolnir's Energy

The energy source of the monsters in the underground of Mjolnir.
Releasing Mjolnir's magic power.

Weight : 0


Mjolnir's Treasure

A treasure buried under Mjolnir.
Releasing Mjolnir magic power.

Weight : 1


 

3. NPC Equipment Enchantment

Location: /navi ein_fild08 199/50 
NPC: Flush Mk4U

Visit Flush Mk4U to Enchantment your weapon.


3.1 Flush Enchantment



 

4. New Weapon Flush Series

Preview Details


Flush Metal Detector Mk47 [2]

Flush Metal Detector Mk47 [2]    Metal Detector strengthened by the energy of Mjolnir.

When equipped with Flush Metal Detector Mk47-2,
Atk + 10%.
Increases Cross Impact damage by 20%, increase Shadow Stab damage by 20%.

If refine rate is 7 or higher,
Atk + 70, increases attack speed (reduces delay after attack by 10%)

If refine rate is 9 or higher,
increases Cross Impact damage by additional 15%, increases Shadow Stab damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cross Impact and Shadow Stab by 15.

If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Cross Impact damage by additional 10%, increases Shadow Stab damage by additional 10%, increases SP consumption of Cross Impact and Shadow Stab by additional 15.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Cross Impact damage by 10%, increases Shadow Stab damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Cross Impact damage by additional 10%, increases Shadow Stab damage by additional 10%.
------------------------
Class : Dagger
Attack : 200
Weight : 125
Weapon Lv : 5
Required Level : 250
Usable by : Shadow Cross


Flush Jewel Detector Mk47 [2]

Jewel Detector strengthened by the energy of Mjolnir.

Matk + 200.
Matk + 10%.
Increases fire and neutral property magical damage by 20%, increase Abyss Square damage by 20%.

If refine rate is 7 or higher,
Matk + 70, increases attack speed (reduces delay after attack by 10%)

If refine rate is 9 or higher,
increases fire and neutral property magical damage by additional 15%, increases Abyss Square damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Abyss Square by 25.

If refine rate is 11 or higher,reduces global cooldown by 15%, increases fire and neutral property magical damage by additional 10%, increases Abyss Square damage by additional 10%, increases SP consumption of Abyss Square by 25.
------------------------
[Grade Bonus]
[Grade D] S.Matk + 10.
[Grade C] Increases fire and neutral property magical damage by 10%, increases Abyss Square damage by 10%.
[Grade B] Increases magical damage against all property enemies by 10%.
[Grade A] Increases fire and neutral property magical damage by additional 10%, increases Abyss Square damage by additional 10%.
------------------------
Class : Dagger
Attack : 200
Weight : 125
Weapon Lv : 5
Required Level : 250
Usable by : Abyss Chaser

 


Flush Safety Saber [2]


 
Flush Safety Saber [2]    Safety Saber strengthened by the energy of Mjolnir.

Atk + 10%.
Increases Cart Cannon damage by 20%, increases Mayhemic Thorns damage by 20%.

If refine rate is 7 or higher,
Atk + 70, reduces variable casting time by 10%.

If refine rate is 9 or higher,
increases Cart Cannon damage by additional 15%, increases Mayhemic Thorns damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cart Cannon and Mayhemic Thorns by 25.

If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%, increases SP consumption of Cart Cannon and Mayhemic Thorns by additional 25.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Cart Cannon damage by 10%, increases Mayhemic Thorns damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%.
------------------------
Class : Sword
Attack : 230
Weight : 125
Weapon Lv : 5
Required Level : 250
Usable by : Biolo

Flush Safety Foxtail [2]

Increases Catnip Meteor and Picky Peck damage by 20%, increases Hogogong Strike and Hyunrok Breeze damage by 20%.

If refine rate is 7 or higher,
increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.

If refine rate is 9 or higher,
increases Catnip Meteor and Picky Peck damage by additional 20%, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%, increases physical and magical damage against all size enemies by 15%, increases SP consumption of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by 25.

If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Catnip Meteor and Picky Peck damage by additional 10%, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%, increases SP consumption of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by additional 25.
------------------------
[Grade Bonus]
[Grade D] P.Atk +10, S.Matk +10
[Grade C] Increases Catnip Meteor and Picky Peck damage by 10%, increases Hogogong Strike and Hyunrok Breeze damage by 10%.
[Grade B] Increases physical and magical damage against all property enemies by 10%.
[Grade A] Increases Catnip Meteor and Picky Peck damage by additional 10%, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%.
------------------------
Class: One-Handed Staff
Attack : 320
Weight : 125
Weapon Lv : 5
Required Level : 250
Usable by : Spirit Handler

Flush Blocking Spear [2]

Blocking Spear strengthened by the energy of Mjolnir.

Atk + 10%.
Increases Vanishing Point damage by 20%, increase Shield Shooting damage by 20%.

If refine rate is 7 or higher,
Atk + 70, increases attack speed (reduces delay after attack by 10%)

If refine rate is 9 or higher,
increases Vanishing Point damage by additional 15%, increases Shield Shooting damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Vanishing Point and Shield Shooting by 20.

If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%, increases SP consumption of Vanishing Point and Shield Shooting by additional 20.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Vanishing Point damage by 10%, increases Shield Shooting damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%.
------------------------
Class : Spear
Attack : 230
Weight : 125
Weapon Lv : 5
Required Level : 250
Usable by : Imperial Guard

Flush Claw Sword [2]

Claw Sword strengthened by the energy of Mjolnir.

ATK +15%, Crit+10
Increase Storm Slash damage by 20%.

If refine rate is 7 or higher,
increases critical damage by 25%, increases attack speed (reduces delay after attack by 15%).

If refine rate is 9 or higher,
increases critical damage by additional 15%, increases Storm Slash damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Storm Slash by 15.

If refine rate is 11 or higher,
Crit + 10, reduces global cooldown by 15%, increases Storm Slash damage by additional 10%, increases SP consumption of Storm Slash by additional 15.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Storm Slash damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Storm Slash damage by additional 10%.
------------------------
Class : Two-handed Sword
Attack : 320
Weight : 350
Weapon Lv : 5
Required Level : 250
Usable by : Dragon Knight

Flush Rubber Hammer [2]

Rubber Hammer strengthened by the energy of Mjolnir.

Matk + 210, can't be destroyed.
Matk + 10%.
Increases heal effectiveness by 15%, increases Adoramus damage by 20%, increases Arbitrium damage by 20%.

If refine rate is 7 or higher,
increases holy property magical damage by 10%, reduces variable casting time by 10%.

If refine rate is 9 or higher,
increases Adoramus damage by additional 15%, increases Arbitrium damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Adoramus and Arbitrium by 25.

If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Adoramus damage by additional 10%, increases Arbitrium damage by additional 10%, increases SP consumption of Adoramus and Arbitrium Soul by 25.
------------------------
[Grade Bonus]
[Grade D] S.Matk +10
[Grade C] Increases Adoramus damage by 10%, increases Arbitrium damage by 10%.
[Grade B] Increases magical damage against all property enemies by 10%.
[Grade A] Increases Adoramus damage by additional 10%, increases Arbitrium damage by additional 10%.
------------------------
Class : Mace
Attack : 170
Weight : 190
Weapon Lv : 5
Required Level : 250
Usable by : Cardinal

Flush Saw Axe [2]

Saw Axe strengthened by the energy of Mjolnir.

ATK +15%, Can't be destroyed.
Increases Arm Cannon damage by 20%, increases Spark Blaster damage by 20%.

If refine rate is 7 or higher,
Atk + 90, increases attack speed (reduces delay after attack by 15%).

If refine rate is 9 or higher,
increases long ranged physical damage by 10%, increases Spark Blaster damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Arm Cannon and Explosion Blaster by 25.

If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%, increases SP consumption of Arm Cannon and Spark Blaster by additional 25.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Arm Cannon damage by 10%, increases Spark Blaster damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%.
------------------------
Class : Two-handed Axe
Attack : 370
Weight : 500
Weapon Lv : 5
Required Level : 250
Usable by : Meister
 


Flush Safety Knuckle [2]

Safety Knuckle strengthened by the energy of Mjolnir.

Atk + 10%.
Increases Knuckle Arrow damage by 20%, increases Explosion Blaster damage by 20%.

If refine rate is 7 or higher,
Atk + 70, increases attack speed (reduces delay after attack by 10%)

If refine rate is 9 or higher,
increases Knuckle Arrow damage by additional 15%, increases Explosion Blaster damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Knuckle Arrow and Explosion Blaster by 25.

If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Knuckle Arrow damage by additional 10%, increases Explosion Blaster damage by additional 10%, increases SP consumption of Knuckle Arrow and Explosion Blaster by additional 25.
------------------------
[Grade Bonus]
[Grade D] P.Atk +10
[Grade C] Increases Knuckle Arrow damage by 10%, increases Explosion Blaster damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Knuckle Arrow damage by additional 10%, increases Explosion Blaster damage by additional 10%.
------------------------
Class : Knuckle
Attack : 240
Weight : 180
Weapon Lv : 5
Required Level : 250
Usable by : Inquisitor


Flush Safety Manual [2]

Safety Manual strengthened by the energy of Mjolnir.

Atk + 10%, Cri + 5.
Increases Noon Blast damage by 20%.

If refine rate is 7 or higher,
Atk + 70, increases attack speed (reduces delay after attack by 10%)

If refine rate is 9 or higher,
increases critical damage by 15%, increases Noon Blast damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Noon Blast by 25.

If refine rate is 11 or higher,
Cri + 10, reduces global cooldown by 15%, increases Noon Blast damage by additional 10%, increases SP consumption of Noon Blast by additional 25.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Noon Blast damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Noon Blast damage by additional 10%.
------------------------
Class : Book
Attack : 220
Weight : 70
Weapon Lv : 5
Required Level : 250
Usable by : Sky Emperor


Flush Welding Wand [2]

Welding Wand strengthened by the energy of Mjolnir.

Matk + 220, can't be destroyed.
Matk + 10%.
Increases all property magical damage by 10%, increases Exorcism of Malicious Soul damage by 20%.

If refine rate is 7 or higher,
Matk + 70, reduces variable casting time by 10%.

If refine rate is 9 or higher,
increases all property magical damage by additional 15%, increases Exorcism of Malicious Soul damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Exorcism of Malicious Soul by 25.

If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Exorcism of Malicious Soul damage by additional 10%, increases SP consumption of Exorcism of Malicious Soul by 25.
------------------------
[Grade Bonus]
[Grade D] S.Matk +10
[Grade C] Increases Exorcism of Malicious Soul damage by 10%.
[Grade B] Increases magical damage against all property enemies by 10%.
[Grade A] Increases Exorcism of Malicious Soul damage by additional 10%.
------------------------
Class : Staff
Attack : 160
Weight : 120
Weapon Lv : 5
Required Level : 250
Usable by : Soul Ascetic


Flush Detecting Staff [2]

Detecting Staff strengthened by the energy of Mjolnir.

MATK +350, Can't be destroyed.
Matk + 10%.
Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by 20%.

If refine rate is 7 or higher,
Matk + 90, reduces variable casting time by 15%.

If refine rate is 9 or higher,
Increases fire and wind property magical damage by 15%, increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%, increases magical damage against all size enemies by 20%, increases SP consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 25.

If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%, increases SP consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane Soul by 25.
------------------------
[Grade Bonus]
[Grade D] S.Matk + 10.
[Grade C] Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by 10%.
[Grade B] Increases magical damage against all property enemies by 10%.
[Grade A] Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%.
------------------------
Class : Two-handed Staff
Attack : 180
Weight : 120
Weapon Lv : 5
Required Level : 250
Usable by : Arch Mage


Flush Grinder Huuma Shuriken [2]

Grinder Huuma Shuriken strengthened by the energy of Mjolnir.

ATK +15%, Can't be destroyed.
Increases Swirling Petal damage by 20%, increases Huuma Shuriken - Construct damage by 20%.

If refine rate is 7 or higher,
Atk + 90, reduces variable casting time by 15%.

If refine rate is 9 or higher,
increases Swirling Petal damage by additional 20%, increases Huuma Shuriken - Construct damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Swirling Petal and Huuma Shuriken - Construct by 25.

If refine rate is 11 or higher,
reduces global cooldown by 15%, reduces skill cooldown of Swirling Petal by 1 second, increases Huuma Shuriken - Construct damage by additional 10%, increases SP consumption of Swirling Petal and Huuma Shuriken - Construct by additional 25.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Swirling Petal damage by 10%, increases Huuma Shuriken - Construct damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Swirling Petal damage by additional 10%, increases Huuma Shuriken - Construct damage by additional 10%.
------------------------
Class : Huuma Shuriken
Attack : 300
Weight : 180
Weapon Lv : 5
Required Level : 250
Usable by : Shinkiro, Shiranui


Flush Bolt Shooter [2]

Bolt Shooter strengthened by the energy of Mjolnir.

ATK +15%.
Increases Aimed Bolt damage by 20%, increases Gale Storm damage by 20%.

If refine rate is 7 or higher,
Atk + 90, reduces variable casting time by 15%.

If refine rate is 9 or higher,
increases Aimed Bolt damage by additional 15%, increases Gale Storm damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Aimed Bolt and Gale Storm by 20.

If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Aimed Bolt damage by additional 10%, increases Gale Storm damage by additional 10%, increases SP consumption of Aimed Bolt and Gale Storm by additional 20.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Aimed Bolt damage by 10%, increases Gale Storm damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Aimed Bolt damage by additional 10%, increases Gale Storm damage by additional 10%.
------------------------
Class : Bow
Attack : 240
Weight : 170
Weapon Lv : 5
Required Level : 250
Usable by : Windhawk


Flush Bolt Crusher [2]

Bolt Crusher strengthened by the energy of Mjolnir.

ATK +15%,
Increases Rolling Cutter damage by 20%, increases Impact Crater damage by 20%.

If refine rate is 7 or higher,
Atk + 90, increases attack speed (reduces delay after attack by 15%).

If refine rate is 9 or higher,
increases Rolling Cutter damage by additional 15%, increases Impact Crater damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Impact Crater by 25, increases SP consumption of Rolling Cutter by 2.

If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Rolling Cutter damage by additional 10%, increases Impact Crater damage by additional 10%, increases SP consumption of Impact Crater by 25, increases SP consumption of Rolling Cutter by 2.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Rolling Cutter damage by 10%, increases Impact Crater damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Rolling Cutter damage by additional 10%, increases Impact Crater damage by additional 10%.
------------------------
Class : Katar
Attack : 340
Weight : 200
Weapon Lv : 5
Required Level : 250
Usable by : Shadow Cross


Flush Bolt Revolver [2]

Bolt Revolver strengthened by the energy of Mjolnir.

Increases long ranged physical damage by 15%.
Increases Fire Dance damage by 20%, increases Only One Bullet damage by 20%.

If refine rate is 7 or higher,
Atk + 90, increases attack speed (reduces delay after attack by 15%)

If refine rate is 9 or higher,
increases Fire Dance damage by additional 20%, increases Only One Bullet damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Fire Dance and Only One Bullet by 20.

If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Fire Dance damage by additional 10%, increases Only One Bullet damage by additional 10%, increases SP consumption of Fire Dance and Only One Bullet by additional 20.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Fire Dance damage by 10%, increases Only One Bullet damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Fire Dance damage by additional 10%, increases Only One Bullet damage by additional 10%.
------------------------
Class : Pistol
Attack : 220
Weight : 180
Weapon Lv : 5
Required Level : 250
Usable by : Nightwatch


Flush Safety Whip [2]

Safety Whip strengthened by the energy of Mjolnir.

Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 20%, increases Rose Blossom damage by 20%.

If refine rate is 7 or higher,
Atk + 70, reduces variable casting time by 10%.

If refine rate is 9 or higher,
increases Severe Rainstorm damage by additional 15%, increases Rose Blossom damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Severe Rainstorm and Rose Blossom by 25.

If refine rate is 11 or higher,
reduces global cooldown by 15%, reduces skill cooldown of Severe Rainstorm by 2 seconds, increases Rose Blossom damage by additional 10%, increases SP consumption of Knuckle Arrow and Rose Blossom by additional 25.
------------------------
[Grade Bonus]
[Grade D] P.Atk +10
[Grade C] Increases Severe Rainstorm damage by 10%, increases Rose Blossom damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Severe Rainstorm damage by additional 10%, increases Rose Blossom damage by additional 10%.
------------------------
Class : Whip
Attack : 200
Weight : 140
Weapon Lv : 5
Required Level : 250
Usable by : Trouvere


Flush Safety Lute [2]

 

Safety Lute strengthened by the energy of Mjolnir.

Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 20%, increases Rose Blossom damage by 20%.

If refine rate is 7 or higher,
Atk + 70, reduces variable casting time by 10%.

If refine rate is 9 or higher,
increases Severe Rainstorm damage by additional 15%, increases Rose Blossom damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Severe Rainstorm and Rose Blossom by 25.

If refine rate is 11 or higher,
reduces global cooldown by 15%, reduces skill cooldown of Severe Rainstorm by 2 seconds, increases Rose Blossom damage by additional 10%, increases SP consumption of Knuckle Arrow and Rose Blossom by additional 25.
------------------------
[Grade Bonus]
[Grade D] P.Atk +10
[Grade C] Increases Severe Rainstorm damage by 10%, increases Rose Blossom damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Severe Rainstorm damage by additional 10%, increases Rose Blossom damage by additional 10%.
------------------------
Class : Instrument
Attack : 200
Weight : 140
Weapon Lv : 5
Required Level : 250
Usable by : Troubadour



Flush Metal Detector Mk47-2

Metal Detector MK47 strengthened by the energy of Mjolnir.
Must be equipped with Flush Metal Detector Mk47.
------------------------
Class : Dagger
Attack : 200
Weight : 125
Weapon Lv : 5
Required Level : 250
Usable by : Shadow Cross


 

5. New Cards

Preview Details
Increase SP consumption by 10%.
------------------------
For every refine level of compounded item, increase Wind property magic damage by 3%.
------------------------
Type : Card
Compound on : Shoes
Weight : 1

 
Increase long-range physical damage by 6%.
------------------------
Type : Card
Compound on : Accessory (Right)
Weight : 1
 

Increase long-range physical damage by 6%.
------------------------
Set Bonus:
Aferde Card
Timbers Card

Increase long-range physical damage by 8%.
------------------------
Type : Card
Compound on : Accessory (Left)
Weight : 1
 

Increase Holy property magic damage by 35%.
------------------------
Increase SP consumption by 10%.
------------------------
Type : Card
Compound on : Accessory (Left)
Weight : 1
 

ATK + 5%.
------------------------
When compounded on Knuckle/Fist weapon, gain the following effects:
------------------------
Increase melee physical damage by 10%.

For every 3 refine level of Weapon, increase melee physical damage by additional 2%.

When Base level is 200 or higher, for every 3 refine level of Weapon, increase melee physical damage by additional 3%.
------------------------
Type : Card
Compound on : Weapon
Weight : 1
 


 

Back to Top